why is there tax on SC ?
It cost 56 $ for me incl 25 % vat..so what if i use a vpn and change my ip to another land ?
Can i then trick the vat and dont pay it and still play the game in my EU denmark region or do i need to use this VPN everytime to play the game ?
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Same thing whenever you buy anything at the grocery store or any other shop in Denmark you have to pay 25% of gross price of that item.
Aside of that, it is possible to play the 45$ instead of 55$ with a proxy yes, but it might give you trouble later if you fake your payment details to not be EU-based.
Arena Commander
Star Marine
Hangar
Universe
- FPS - 15-25fps, frame-drops, for most players because of netcode and server restrictions
- Bugs - lots of bugs, crashes often
- Gametime - approx. 3h for the major missions, a lot more if you want to see everything
- Planets
- Crusader (gas giant, not landable)
- Moons
- Yela (fully explorable)
- Outposts to explore and trade with
- asteroid belt
- Cellin (fully explorable)
- Outposts to explore and trade with
- Daymar (fully explorable)
- Outposts to explore and trade with
- Delamar (fully explorable)
- Outposts to explore and trade with
- Levski station
- Space stations
- Port Olisar (fully explorable)
- Shops: merchants, weapons, clothes, components
- Spawn ships
- Grim-Hex (fully explorable)
- Shops: merchants, weapons, clothes, components
- Spawn ships
- Kareah (partially explorable)
- Hack computer to lose crime-stat
- Covalex (partially explorable)
- Short story driven mission
- Cry-Astro
- Repair and refill your ship
- Comm arrays
- Hack or repair missions
- Missions
- Simple delivery
- Search and investigate
- Reputation
- Simple reputation system to gain access to different missions
- Beacons
- Make contracts with other players (combat assistance, personal transport)
- Equipment
- Change personal weapon loadout
- Change personal flight suit and armor
- Misc
- 50 players per server
Here's a list of 3.2 additions https://starcitizen.tools/Star_Citizen_Alpha_3.2.0Also the ship will have to be insured or you lose it permanently when it's destroyed. You can either buy a package that comes with permanent insurance with real money, or earn temporary insurance through in-game activities.
Also if the ship is destroyed there's a waiting time until you get a new one even if it is insured. You can either wait, or earn money to pay for faster replacement through in-game activities, or non-surprisingly use real money to pay and skip the wait.
Everything can be earned in game, but how realistic earning those things in game will or won't be remains to be seen.
Have fun
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
The insurance fee isn't likely to be large. But it's a fee that you have to pay and keep constantly paying, whereas people who purchase one of their concept ships with real money won't have to.
Every ship on SC comes with insurance already there for a time, @Vrika got that wrong, only a few of the ships around have the "lifetime" that is the insurance will always be covered for that ship, BUT everyone will face the same fees when making claims.