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Is Crowdfunding Good? - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imageIs Crowdfunding Good? - MMORPG.com

Red Thomas takes a second look at crowdfunding. He’s explored some of the problems with games using the crowd-funded model, now he looks at some of the reasons why it might be good for games and consumers.

Read the full story here



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Comments

  • YoofaloofYoofaloof Member UncommonPosts: 217
    edited July 2018
    I haven't 'crowdfunded' for ages, last one was 'Ashes Of Creation' I think. Primarily because it takes an age for the item/game to come to fruition and I have no patience. I have currently paid and waiting for... AOC Bards Tale Crowfall Underworld Ascendant Survive The Nights Shards Online and Identity.
  • ScotScot Member LegendaryPosts: 24,509
    edited July 2018
    No but it is not "bad" either. Without any intention of having a dig can I ask Red Thomas not to phrase his articles as if they were for five year olds.


    P.S. This is actually a very interesting article, well worth a read, I ended up wondering if he had chosen the title?
    Red_Thomas
  • DeadSpockDeadSpock Member UncommonPosts: 403
    No, I can’t call one good crowdfunded game and never played one. Small fries trying to make big $ is what it is will never back any.
  • itsoveritsover Member UncommonPosts: 353
    NEVER !! never crowfunding, never backer, never kickstarter . plenty of game already to play, not thirsty for idea lol. only fool pay for idea and wait , while they using your money to buy house, cars for themself. while you wait at your mom basement lol.
    Gutlard

    image
  • AlverantAlverant Member RarePosts: 1,347
    It depends. Most of the kickstarters I backed did produce a product even though all of them were late on delivery. You should only trust projects with a history of delivering on their product but there's no way to get that history without backers. It's a catch-22 I know so they have to start small. Harebrained Schemes did two Kickstarters for Shadowrun and one for Battletech and delivered a good product all three times. I would back them again if I liked the project.

    So I guess the main point is to see if the project is reasonable not just in what they're trying to do but how much they're asking.
    Red_Thomas
  • TheocritusTheocritus Member LegendaryPosts: 10,041
    We had this same thread about a week ago and my decision is still the same: No!
    craftseeker
  • VesaviusVesavius Member RarePosts: 7,908
    Crowdfunding can be excellent. I have just backed the Cyberfrog and Red rooster comics, which would never have happened without it. I back boardgames, RPG books, and other nerd stuff that, again would not have happened. I have also backed a number of PC games that have turned out to be great (Wasterland 2, etc). The mainstream is not interested in niche genres that have smaller profits attached, and I am not that much a fan of most mainstream games.

    I am more dubious when it comes to crowdfunding for MMORPGs... Given their complexity, dev time, and cost. Too much can go wrong and the urge to greedly monetise more than necessary can lead to problems.

    But, saying that, I have backed Pantheon, because the mainstream simply won't ever deliver me the mmorpg that I want to see. If I don't put my money down to show a market interest in what i want to see, I cannot complain when it isn't made. At this point I am very ok with the progress that they are showing, the game that I am seeing, and I am very happy with the customer/ dev interaction level.
    AlverantAbimor[Deleted User]infomatz
  • RofusEURofusEU Member UncommonPosts: 58
    As the big game companies don't want to take the risk of making cool MMORPGs I have had to resort to backing Crowdfunded games. So far my favourites are Chronicles of Elyria, Ashes of Creation and Fractured which currently happens to be in KS. Those are exactly the type of games I want and crowdfunding is fine by me as long as even one of those succeeds.

    I have followed crowdfunded games and they often end up making bad moves with their plans and finances... Star Citizen is the most well known example of bad moves especially considering their massive success with finances.

    But there's always hope :D
    Alverant[Deleted User]
  • PhaserlightPhaserlight Member EpicPosts: 3,078
    Red Thomas, I agree with your objective truth. I am out precisely $0 due to crowdfunding, but it can be a good thing. Exhibit A, the Oculus Rift:

    https://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game

    Sometimes you also wind up with indie gems like these God knows whether they would have seen the light of day otherwise:

    https://www.kickstarter.com/projects/doublefine/double-fines-massive-chalice
    Red_Thomasinfomatz

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • DhaenonDhaenon Member UncommonPosts: 150
    Can anyone tell me if any crowdfunded MMOs have ever launched? I was wondering about that the other day.
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited July 2018
    One of the issues of crowdfunding online games is that we've seen most resort to injecting socioeconomic stratification into the game to garner more funds. Gaming is a way to let go of realities such as these and enjoy something unrelated, not experience the same exact things in a virtual world.

    The sense of entitlement players get when they contribute those amounts of money is exhibited within SotA. The inability of devs to do what's best for the project instead of continually promising the sky because their backers, who don't have any idea of the realities of software development or how easy or hard it is to implemented a given system, are cheering them on is exhibited by SC.

    The backer projects that have successfully completed included reasonable scopes. But for every reasonably scoped MMORPG project, there's at least one that you could tell from the outset was making pie-in-the-sky promises because they have realized the lack of knowledge, expertise, or experience of the crowd in gauging the success chances of a given project or feature and know they can exploit that to great effect. In the end, it doesn't matter the devs' attitude in those situations, as the ends don't necessarily justify the means.
    PhaserlightRed_Thomas

    image
  • AeanderAeander Member LegendaryPosts: 8,086
    edited July 2018
    I can't call crowdfunding a bad thing because it has given us great games such as Pillars of Eternity, Banner Saga, Divinity Original Sin. Dead genres that publishers won't touch have been allowed to return and thrive.

    I can't call it a good thing because most crowdfunding games are either canceled, released in disappointing states, or are outright scams. 

    We currently have no evidence that crowdfunding works for MMOs. Star Citizen will release after the inevitable atom death of the universe with a future funding of 52 trillion dollars. CoE is running into typical crowdfunding development issues and looks incredibly unappealing. Ashes of Creation is too early in development to judge. Albion launched and is mediocre at best. SotA launched and is a bad joke.That basically leaves Crowfall and Camelot Unchained as the first contenders to possibly release in a satisfactory state.
  • ScotScot Member LegendaryPosts: 24,509
    edited July 2018
    Dhaenon said:
    Can anyone tell me if any crowdfunded MMOs have ever launched? I was wondering about that the other day.
    SotA, Albion, not sure they are doing that well, I think CF is a mixed choice for MMOs, better for solo games.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    The problem is when the dream meets the reality or when the plan is altered to something else during development. Then there's the no refund policy which is against the law in some countries.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • Red_ThomasRed_Thomas Member RarePosts: 666
    Scot said:
    No but it is not "bad" either. Without any intention of having a dig can I ask Red Thomas not to phrase his articles as if they were for five year olds.


    P.S. This is actually a very interesting article, well worth a read, I ended up wondering if he had chosen the title?
    I take it you haven't read the comments on some of these articles?  =P

    I did chose the title.  Not one of my better ones, but it seems like no one gets the subtle humor in my more creative titles.  Sometimes you get frustrated and just pencil-whip a couple.

    Appreciate the compliment on the article, either way.
    MadFrenchie
  • WellspringWellspring Member EpicPosts: 1,464
    Although I've become more cynical in my view of crowdfunding recently --- without crowdfunding, we would never have a game like Pantheon being developed.

    That positive alone outweighs all of the negatives and dishonest developers who have abused the crowdfunding system combined.
    --------------------------------------------
  • ShaighShaigh Member EpicPosts: 2,150
    I'm currently 3 to zero with an upcoming beta coming up for my fourth pledge while the fifth one has an estimated release in q4 2019. Most of the games I bought that started as a kickstarter has been solid. All of them are singleplayer experiences.

    I'm not so sure about crowdfunded online games
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,067
    They are more bad than good and they'd need to be fairly far along for me to fund. As of yet I haven't found one I'd want to play, let alone fund.

    I might have funded a game for these guys, but they are now asking to help pay legal fees of all things. Why couldn't they just make an homage to their SC games instead?

    https://www.polygon.com/2018/6/25/17501084/star-control-creators-ford-reiche-stardock-lawsuit-campaign
  • GaendricGaendric Member UncommonPosts: 624
    edited July 2018
    Crowdfunding can be great for smaller games, I think it is a horrible fit for MMORPGs though.

    Even the really successful MMORPG crowdfunding campaigns have only brought in a fraction of what is needed to fulfill the totally over the moon promises that were necessary to get that much in the first place.
    At this point the devs have to go back to exactly those things crowdfunding was supposed to help avoid (either being reliant on investors and the resulting profit-maximization or having to directly use customer unfriendly monetization methods) and the supposed freedom to make what the backers desire is gone.

    Octagon7711
  • DhaenonDhaenon Member UncommonPosts: 150
    Ahh so a few. That is good.
    I think I've been hearing about the big ones for the last like 5 years or so right? Camelot, Crowfall, Star Citzen?
  • MendelMendel Member LegendaryPosts: 5,609
    Although I've become more cynical in my view of crowdfunding recently --- without crowdfunding, we would never have a game like Pantheon being developed.

    That positive alone outweighs all of the negatives and dishonest developers who have abused the crowdfunding system combined.
    See, I don't know about that.  While Pantheon did a CF campaign, most of the funding came from sources other than that campaign, at least as far as I can tell.  Also, the Pantheon Kickstarter failed to achieve its target goals, so it isn't likely that the CF did anything concrete to help this particular game.  Maybe it might have stimulated the traditional funding, making the game development start earlier.  But Pantheon would probably have been made even without any Crowdfunding at all.

    So it seems that Pantheon might be the wrong flag to be waved around in support of Crowdfunding.



    Logic, my dear, merely enables one to be wrong with great authority.

  • LithuanianLithuanian Member UncommonPosts: 559
    Crowdfunding is nice if we talk about kitten shelter: our goal is 1000$ for food, plz plz help. Or, say, I wanna publish my book "Adventures of Grumpy Minstrel in Gondor". Or hey, to pay for my studies.
    In MMOs it is a place for nice scam. Imagine: I set up Kickstarter, promise cool things, post some art, set a goal (huge one). I take money, post some art, "guys, we need more $", open cash shop - since game is in pre-pre-pre-Alfa. Goal reached, I ask for more...goal not reached, I am left with real cash, backers are scammed. Later, I set up another project under different name/ideas - put some art etc.
    Crowdfunding may be great for existing games.
    Situation: players ask for Rainbow bridges. Developers calculate it would cost 50,000 $ to implement and they need those bucks elsewhere. Developers say: hey, folks, if you want, gatehr 50,000 and we'll make your rainbow bridges.
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Scot said:
    No but it is not "bad" either. Without any intention of having a dig can I ask Red Thomas not to phrase his articles as if they were for five year olds.


    P.S. This is actually a very interesting article, well worth a read, I ended up wondering if he had chosen the title?
    I take it you haven't read the comments on some of these articles?  =P

    I did chose the title.  Not one of my better ones, but it seems like no one gets the subtle humor in my more creative titles.  Sometimes you get frustrated and just pencil-whip a couple.

    Appreciate the compliment on the article, either way.
    I feel the content is more important than the title, specifically since this is kind of a continuation of your earlier article!

    I've posted my general opinion up higher, but only want to add that we had a fruitful discussion about the general landscape previously, and I think that's still the main sticking point for myself: a better lens through which backers can assess these projects that isn't coming from a source biased by the direct correlation of more backing equals more profit.  An assessment that is paid for merely at a standard per project basis, rather than tied to the amount of funds raised.
    Red_Thomas

    image
  • UngoodUngood Member LegendaryPosts: 7,534
    Crowed Funding is only as Good as the People that Invest into it.

    If you have informed people, that know the risks, realize what is going on, and understand what they are doing, it can be a great system to build up some really wonderful things.

    If you have a bunch of clueless wonders that have no idea what they are doing and do not realize they are taking a risk with any "yet to be made" MMO's, it's a train wreck waiting to happen,  and it gets even more hilarious each time they bring it up, and if/when they start asking for refunds, which means they had no idea what they were doing right from the get-go.. that's like watching a bear hit themselves in the nuts.. 
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • GutlardGutlard Member RarePosts: 1,019
    I haven't seen anything that's piqued my interest enough to do it, but if something lit my fire I def would. It would be in my best interest/investment to study the hell out of it, and give feedback as much as possible. Then when testing came around, I would do the same with searching/reporting bugs and giving thoughts/opinions on things.

    I'm getting closer and closer on Pantheon though!

    Is it sad or normal that I would put more time and effort into a crowdfunding of a game, than I do my current IRL retirement.....?

    Gut Out!

    What, me worry?

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