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Crowfall News - The Crowfall site has an exciting new article that details one of the game's most exciting features: The Hunger. "The Hunger is a dark, supernatural phenomenon of unknown origins" the post reads. "It spreads across the land like a pox - a nocturnal disease that affects the land, the trees and every living creature it touches."
Comments
거북이는 목을 내밀 때 안 움직입니다
As in playing in a Hunger zone? I think it slowly kills you over time.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
The perception stat might seem best to see a stealth but if i am playing a pvp game,i most certainly don't want to see stealth used EVER.
Never forget 3 mile Island and never trust a government official or company spokesman.
In some of the streams I watched on Twitch that if players were caught in the Hunger field they would slowly die over time. Could have been just a game mode going on at the time.. I could be mistaken.
indirectly:
- un-harvestable resource nodes in an area [including food sources - as players get increasingly punishing debuffs when they are hungry]
- more numerous and deadlier creatures in an area
- hunger shards are impactful optional reagents for crafting gear and also required to start a siege window on an enemy keep
see also their other recent update on season shifts https://crowfall.com/en/news/articles/the-winds-of-change/
Or you completely misunderstand the point. The point is not for the hunger to kill you directly, it's to further strain resources in a PvP environment. To provide yet another reason to fight over something, a PvEvP scenario if you will.
It also makes the roaming mobs more dangerous by powering them up. It was never intended to be a Battle-Royale style ever-shrinking eye of a closing storm.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Moreover, I think that articles like these are justified. A feature doesn't have to be overwhelming or insurmountable to pose a challenge to the player or to convey a world-changing decay.
The Hunger is interesting because it is a lore-defining phenomenon which justifies the game's very concept of seasonally resetting PvP worlds of various rulesets (the most dangerous and anarchic rulesets occuring on worlds closest to the Hunger's epicenter). It spreads slowly and causes some increase in ambient danger and resource strain. That's all it really needs to do from a lore and gameplay perspective. Hell, I would argue that perhaps that is all it should do. Even if it is only a slight increase in risk vs. reward, that will reflect in the more hardcore PvP'ers congregating in areas corrupted by the Hunger.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Confirmation bias is a strong thing. No one is immune though some manage it better than others. @Iselin, as an example, seems well able to set aside his overall opinion of a game to point out flaws when they are present.
It doesn't mean one isn't a fan, nor does it mean a game, overall, isn't enjoyable. It just means that the game isn't perfect, and acting as if it is does a disservice to the game, the devs who may not see the flaw immediately due to their being so close to the development, and to other gamers who like to consider peer opinion when perusing for a buy.
If you are holding out for the perfect game, the only game you play will be the waiting one.