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Mass Effect: Andromeda News - BioWare has had little to nothing to say about the critical "failure" of Mass Effect Andromeda (though it sits at a respectable 72 rating at Metacritic). However, in a new series of Twitter posts, Anthem & Dragon Age Executive Producer Mark Darrah entertained questions about whether or not Mass Effect Andromeda "got a fair shake".
Comments
Mass Effect Andromeda needed to be a new IP. It needed to be a traditional 3rd person shooter with light RPG elements, because that is what the game is. It isn't Mass Effect. Its strengths lie in its combat, while its weaknesses lie in all aspects of its writing; Mass Effect fans were never going to be satisfied with that, nor should they be.
Honestly, after the way the post-release of MEA was handled, and its subsequent shelving, I have little to no interest whatsoever in Anthem. Every time I look at Anthem, I just see the MEA that might have been.
¯\_(ツ)_/¯
The problem is the characters are not interesting or likeable, the pacing is all wrong and the overall story is very generic sci-fi and weak compared to the other three games.
All that plus the absolutely horrible game engine and performance problems stopped the game living up to even low expectations. They just got everything wrong except for the combat, but the performance issues ruined that as well.
I agree. The game seemed to be missing the 'polish' stage of production. But it was still a Mass Effect game at heart, with improved combat. To be honest, the premise for the story was way more interesting to me personally than the premise for any other ME game. Traveling through space in hopes of colonizing, now thats awesome.
In Anthem, I see a potential for the same style of combat and flexibility at a hopefully higher degree of polish. I also see the same potential for exploration and that same "brave new world" feeling from Andromeda. I do not care that it is not Mass Effect, because Andromeda was not Mass Effect to me either.
Kidding.
ME wasn't too bad, the problem is that it wasn't up to the usual Bioware high standards.
It marked a decline in production quality just after Bioware founders left, it was a red flag for all Bioware fans.
Basically people freaked out, they associated ME problems with the departure of the 'two doctors', hence fearing Bioware would be cannibalized by EA, like they did with all the other companies they bought before.
The fact that it brought up this reaction from me I think speaks volumes on how poorly the story is laid out in their newer games. In the first two Dragon Age and the original ME trilogy you could feel the story building up to a climax and you were preparing for it. In Andromeda it is as if the main focus of the product were the side quests — none being particularly memorable or impactful — and the main story ends before you start enjoying it.
the reason for that is after you finish teh main story you can still play around and keep doing other things, and they hoped to make cliffhanges to sell DLCs, but the game had so bad views, they just decide to cane it and let it go, no way in hell tehy would amke a new FREE DLC to fix they mistakes again, better let go the ones who was working on it and move on(too bad I doubt the people who made this mess was fired)
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
¯\_(ツ)_/¯
Aloha Mr Hand !
Read what happened here:
https://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428
Don't bring that stuff in here please.
¯\_(ツ)_/¯
거북이는 목을 내밀 때 안 움직입니다
I generally dislike games that force their character on you - from Gothic to Kingdom Come. I have no desire to play some mild mannered, soft spoken, milky white guy without the full and correct suite of chromosomes.
I think it comes down to casting. If you are going for an interactive movie don't cast the guy that played Harry Potter for the role of Dutch in the Predator. Or the guy from Ready Player One as King Leonidas in 300.
In DA:I you could make a tough looking character, but your two choices for voices ruined it - one sounded exactly like Seth Rogen. Seth Rogen is hilarious and all, but that's just bad casting for the role and tone of the game. The other voice sounded like it belonged to a small, unassuming young bank teller from the English countryside.
¯\_(ツ)_/¯
Didn't buy Andromedia due to in depth reviews which told me that I wouldn't like it anyway.
"...but it was poorly optimised, the interface was clunky, the story was lacking, the dialogue was atrocious, the enemy was kinda boring...." -- This screams no fun to me. And no money for them.
If you are holding out for the perfect game, the only game you play will be the waiting one.
as for why the characters are bad? incompetence, don't need to go more then that, even to make ugly char require a good work, but since ME3 it like they are outsourcing all design to a fresh from college group (or are leaving that to the intern to do) and this time they haven't a pre set model to use