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Guild Wars 1 Gfx update

Comments

  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,126
    The better link is here where the devs actually talk about their work

    https://www.reddit.com/r/GuildWars/comments/8ia7fv/game_updates_592018/
    etlar


    ¯\_(ツ)_/¯ 


  • t0nydt0nyd Member UncommonPosts: 521
    TBH I enjoy gw1 much more than 2. Just can't get into 2 at all, it feels so restrictive.
  • kitaradkitarad Member LegendaryPosts: 6,270
    I wish I was not already so busy I would squeeze this game in too.

  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,126
    kitarad said:
    I wish I was not already so busy I would squeeze this game in too.
    Agree. It is the only game where I played and enjoyed a healer class. But just too many other things take precedence. :(


    ¯\_(ツ)_/¯ 


  • MadisenMadisen Newbie CommonPosts: 1
    edited 9:30AM

    The first update -lodfull turns off the 2d imposters and keeps the 3d geometry in the distance.

    The second update toggled by the 'Advanced' tab on the graphics setting page also extends the draw distance by changing the fog balance; doubles the distance that foilage is drawn; and some other things listed in the patch notes.



    IndigoCard

    Post edited by Madisen at
    kitarad
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