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Anthem News - BioWare's Casey Hudson is back with a new blog on the company's site. In it, he presents the new mission statement by which all games will be developed. "We create worlds of adventure, conflict and companionship that inspire you to become the hero of your story". He begins by explaining each of the key words and how they will come into play for Anthem. From there, Hudson details that Anthem is unlike anything BioWare has created before and will be, in effect, all things to all players.
Comments
¯\_(ツ)_/¯
They didn't.
They actually doubled down on lootboxes in a recent interview. Saying that they were working with governments who opposed lootboxes and their lootboxes were deemed not gambling.
Really, all the blog says is that the multiplayer content scale to your party size, lol.
¯\_(ツ)_/¯
and this as well, just leaves the door open, but hopefuly people learned by now and call BS on it if they try to pull a fast one
"“I like to be the one making choices in my story—if it’s multiplayer, won’t the story get watered down?”
As a player, I worry about these things too—which brings us to the last line of our mission: become the hero of your story. In a BioWare game, you should feel like the story is about you. You create your own character, you decide what happens next, and you become the hero. I think the reason people are concerned about whether these things are possible in a multiplayer game is because it just hasn’t been solved well before.
With Anthem we’re taking this problem head-on and structuring the entire game design to provide a specific solution for this. We’ll be sharing details on how it works very soon. We think it creates a unique experience where you have control over your own story, but your story is set in an ever-changing multiplayer world."Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Joined - July 2004
거북이는 목을 내밀 때 안 움직입니다
This tells me it will be good at nothing so I will pass. Like we already don;t have games that sold themselves as everything to everyone.
I agree, but you know what is of great concern to me in all of the posts since Hudson came back to BW: They are ALL defensive and very widely spread. Rather than, for instance, write about game features or provide lore or whatever (stuff that is, I'm sure, coming in the months ahead), they turtle up and go silent and, when they do speak, it's from a defensive posture and in very general terms. I read his posts and mostly hear, "Blah blah blah Anthem blah blah blah multiplayer blah blah blah BioWare" in my head.
¯\_(ツ)_/¯
same way i feel. most of the mmorpg genre is "we have something for everyone!" games
"You think this "A" stands for France?" Captain America
Did anyone get more out of that blog than this?
If anything, I now have even less interest in future Bioware games than I did before.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Bioware has learned nothing. It is a shell of what it once was.
These companies hired their 20-something year old managers from the school of "RMT Managment" and still wonder where it all went wrong.
You stay sassy!
Thank you for your time!