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Pantheon about todays live stream

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Comments

  • XiaokiXiaoki Member RarePosts: 3,358
    Scorchien said:
    To be honest, that combat gameplay looks terrible to me. Animations are awful and feel completely disconnected, there's no feeling of impact of your hits. I mean, compared to existing games, both older and newer.
    well it is Alpha .. need to consider that .. i think at its stage , its fine
    Hmm, where have I heard that before? Oh, yeah!

    "Its Closed Beta, they still have a lot of time. Its fine"
    "Its Open Beta, more people testing will help them fix it. Its fine"
    "It just released, they have a lot going on right now. Its fine"
    "Its been a year since release, they ....I dont know anymore. Its ....fine"

    Whats funny is that I remember this exact same song and dance for Vanguard.
  • SovrathSovrath Member LegendaryPosts: 28,267
    Xiaoki said:
    Scorchien said:
    To be honest, that combat gameplay looks terrible to me. Animations are awful and feel completely disconnected, there's no feeling of impact of your hits. I mean, compared to existing games, both older and newer.
    well it is Alpha .. need to consider that .. i think at its stage , its fine
    Hmm, where have I heard that before? Oh, yeah!

    "Its Closed Beta, they still have a lot of time. Its fine"
    "Its Open Beta, more people testing will help them fix it. Its fine"
    "It just released, they have a lot going on right now. Its fine"
    "Its been a year since release, they ....I dont know anymore. Its ....fine"

    Whats funny is that I remember this exact same song and dance for Vanguard.
    I think the real issue is that people just don't know what they are looking at.

    This will be, to use a term, a "retro game". It just is.

    For some, that's fine or preferred or at least can be overlooked.

    for others, they won't be able to understand why it doesn't have cutting edge combat and animations and "whatever".

    Tempering expectations is very important. Sadly, some gamers have no idea how to do this or have no idea what they are looking at.
    AzmodeusTemp0Gdemami



  • Flyte27Flyte27 Member RarePosts: 4,574
    The combat is slow, but it is based on old school play.  It is all about agro management.  If you are DPS and hit the wrong mob or do to much damage at the wrong time you are dead and possible the whole group because they don't have enough DPS to kill the mob.  If the healer heals to much or and pulls agro you are dead.  If the CC doesn't do a good job during a bad pull you are dead.  If the puller does a bad job you are dead.  It seems kind of boring and slow with auto attack, but it's really easy to wipe and with a death penalty and corpse runs it's not fun to wipe.
    AzmodeusMardukkdelete5230Gyva02drivendawndeniterAmathekadajvolaju
  • JimmydeanJimmydean Member UncommonPosts: 1,283
    Hey look! A bunch of people with no interest in this style of game are disappointed after watching 30 seconds of the pre-alpha footage. MMORPG.com members on point as usual.

    The game looks amazing for where it's at in development. That type of combat, those dungeons, the grouping style... those are what makes Pantheon different from the 10000 other MMORPGs that have come and gone lately. 
    AzmodeusXodicTemp0Gyva02craftseekerdrivendawndeniterAmathekadajvolajuGdemamiand 2 others.
  • LackingMMOLackingMMO Member RarePosts: 494
    The game is built for a specific target audience in mind. The graphics are good, the feel of the dungeon is great. The combat is tab target based, not action combat so its not going to have a great twitch appeal. Some games are better played than watched. If you go back 2 or more streams you can see a vast improvement to pretend that the game wont change as it develops is insane. Your right the core wont but the polish will, things like animation, bugs, random glitches.

    This stream actually gave me a lot more hope in the project and although I'm not a backer yet it has given me a little more confidence to possibly reconsider holding back on that front.
    AzmodeusTemp0craftseekerdrivendawn
  • XodicXodic Member EpicPosts: 1,125
    This game is shaping up nicely.
    AzmodeusTemp0drivendawnDullahan
  • XiaokiXiaoki Member RarePosts: 3,358
    Sovrath said:
    Xiaoki said:
    Scorchien said:
    To be honest, that combat gameplay looks terrible to me. Animations are awful and feel completely disconnected, there's no feeling of impact of your hits. I mean, compared to existing games, both older and newer.
    well it is Alpha .. need to consider that .. i think at its stage , its fine
    Hmm, where have I heard that before? Oh, yeah!

    "Its Closed Beta, they still have a lot of time. Its fine"
    "Its Open Beta, more people testing will help them fix it. Its fine"
    "It just released, they have a lot going on right now. Its fine"
    "Its been a year since release, they ....I dont know anymore. Its ....fine"

    Whats funny is that I remember this exact same song and dance for Vanguard.
    I think the real issue is that people just don't know what they are looking at.

    This will be, to use a term, a "retro game". It just is.

    For some, that's fine or preferred or at least can be overlooked.

    for others, they won't be able to understand why it doesn't have cutting edge combat and animations and "whatever".

    Tempering expectations is very important. Sadly, some gamers have no idea how to do this or have no idea what they are looking at.
    I know exactly what Im looking at. Even by "retro" standards the combat doesnt look good.

    Perhaps people like you dont know what you're looking at. People so desperate for a "retro" game you will dismiss any and all flaws and criticisms.
  • SovrathSovrath Member LegendaryPosts: 28,267
    edited March 2018
    Xiaoki said:
    Sovrath said:
    Xiaoki said:
    Scorchien said:
    To be honest, that combat gameplay looks terrible to me. Animations are awful and feel completely disconnected, there's no feeling of impact of your hits. I mean, compared to existing games, both older and newer.
    well it is Alpha .. need to consider that .. i think at its stage , its fine
    Hmm, where have I heard that before? Oh, yeah!

    "Its Closed Beta, they still have a lot of time. Its fine"
    "Its Open Beta, more people testing will help them fix it. Its fine"
    "It just released, they have a lot going on right now. Its fine"
    "Its been a year since release, they ....I dont know anymore. Its ....fine"

    Whats funny is that I remember this exact same song and dance for Vanguard.
    I think the real issue is that people just don't know what they are looking at.

    This will be, to use a term, a "retro game". It just is.

    For some, that's fine or preferred or at least can be overlooked.

    for others, they won't be able to understand why it doesn't have cutting edge combat and animations and "whatever".

    Tempering expectations is very important. Sadly, some gamers have no idea how to do this or have no idea what they are looking at.
    I know exactly what Im looking at. Even by "retro" standards the combat doesnt look good.

    Perhaps people like you dont know what you're looking at. People so desperate for a "retro" game you will dismiss any and all flaws and criticisms.
    Actually my preference is always action combat.

    but I'm also a big believer in knowing what you are getting into and either coming to terms with it or moving on.

    Watching the entire stream now and came to the point where they flat out state "this combat is meant to be slower".

    Watching it it still seems in the family of everquest or even Vanguard in speed and type of combat.

    So it seems you are just complaining for "reasons" unless you want to go into detail.
    Gdemami



  • LackingMMOLackingMMO Member RarePosts: 494
    Xiaoki said:
    Sovrath said:
    Xiaoki said:
    Scorchien said:
    To be honest, that combat gameplay looks terrible to me. Animations are awful and feel completely disconnected, there's no feeling of impact of your hits. I mean, compared to existing games, both older and newer.
    well it is Alpha .. need to consider that .. i think at its stage , its fine
    Hmm, where have I heard that before? Oh, yeah!

    "Its Closed Beta, they still have a lot of time. Its fine"
    "Its Open Beta, more people testing will help them fix it. Its fine"
    "It just released, they have a lot going on right now. Its fine"
    "Its been a year since release, they ....I dont know anymore. Its ....fine"

    Whats funny is that I remember this exact same song and dance for Vanguard.
    I think the real issue is that people just don't know what they are looking at.

    This will be, to use a term, a "retro game". It just is.

    For some, that's fine or preferred or at least can be overlooked.

    for others, they won't be able to understand why it doesn't have cutting edge combat and animations and "whatever".

    Tempering expectations is very important. Sadly, some gamers have no idea how to do this or have no idea what they are looking at.
    I know exactly what Im looking at. Even by "retro" standards the combat doesnt look good.

    Perhaps people like you dont know what you're looking at. People so desperate for a "retro" game you will dismiss any and all flaws and criticisms.

    So again, what is so bad about the way it looks? Ive seen a few posts saying the graphics are bad and combat looks terrible but I watch the same thing and think it looks great, yes it has some refining and polishing but it looks better than a lot of games that are way way further in development. 

    deniterGdemamiDullahan
  • delete5230delete5230 Member EpicPosts: 6,391
    VR needs to run a town or city stream. 

    Show some venders and something lively !
  • SlyLoKSlyLoK Member RarePosts: 2,698
    There flow was good up until they got to the ghost area. After that I feel asleep for like a half hour. Still looks fun though.
    xmenty
  • ClywdClywd Member UncommonPosts: 260
    I totally would pay a subscription even if they released Pantheon in its current state. I totally miss those memorable events that can only happen when the environment really fights back. Watch the video and look at the chat when they caused a zonewide train by accident!
    https://www.twitch.tv/videos/240239594##
    SovrathXodicGdemamiDullahan

    Currently playing: EQ1
    Ruptura Draconis
    Waiting for Pantheon: Rise of the Fallen

  • LackingMMOLackingMMO Member RarePosts: 494
    KC shouts: TRAIN INC RIGHT!
  • Flyte27Flyte27 Member RarePosts: 4,574
    I can see a situation like with the damage shield being bad for melee classes.  I'm not sure if it's a good or bad thing.  In a situation like that I could see a caster or archery type class being wanted exclusively over a rogue, monk, etc. 

    In EQ there were situations where a caster was almost worthless due to level range resistance of mob or if you were using one handed weapons they did far less damage to certain mobs than two handers due to the mobs damage reduction amount. 
  • AlBQuirkyAlBQuirky Member EpicPosts: 6,105
    Flyte27 said:
    It looks pretty similar to EQ combat.
    Which is terrible. Bringing back something almost 20 years old can't end well.
    There are games which have set the milestones for modern MMO combat. That doesn't mean simplification, that can involve the complexity of "old school" (disputable...), but that means top notch hand/eye synchronization and the feeling that your actions have a tangible repercussion on screen immediately.
    I want that dagger or sword to actually feel like it hits the enemy. Not like I'm just swinging a stick in the air.
    That is a big part of why that live stream is so boring.
    And that's a huge reason I hate modern MMOs. For me, my twitch skill takes away every last bit of RPG. I'm not even a backer of Pantheon, but from what I've seen it has me at the very least interested in MMORPGs again. The lack of summer-salting, plate wearing melee fighters is a humongous plus, in my book.

    So don't play it. It's clearly not for you. Lots and lots of other MMOs already released that fit your preference better.

    The best about that combat? The players actually chatted with each other!
    craftseekerdelete5230Dullahan

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


  • MardukkMardukk Member RarePosts: 2,220
    edited March 2018
    Flyte27 said:
    I can see a situation like with the damage shield being bad for melee classes.  I'm not sure if it's a good or bad thing.  In a situation like that I could see a caster or archery type class being wanted exclusively over a rogue, monk, etc. 

    In EQ there were situations where a caster was almost worthless due to level range resistance of mob or if you were using one handed weapons they did far less damage to certain mobs than two handers due to the mobs damage reduction amount. 
    My favorite couple things about EQ was the solo challenge and the tactics required in combat.  It looked slow but you had to know many things before engaging and use tactics to defeat a single enemy.  The many farming areas with differing loot and experience.  Hopefully those thorns don't make the solo or duo impossible.  I'm sure they will work out small things like this.  Overall, I was happy to see the amount of progress they have made.  It actually looks like it will be released some day, w00t!
  • Flyte27Flyte27 Member RarePosts: 4,574
    Mardukk said:
    Flyte27 said:
    I can see a situation like with the damage shield being bad for melee classes.  I'm not sure if it's a good or bad thing.  In a situation like that I could see a caster or archery type class being wanted exclusively over a rogue, monk, etc. 

    In EQ there were situations where a caster was almost worthless due to level range resistance of mob or if you were using one handed weapons they did far less damage to certain mobs than two handers due to the mobs damage reduction amount. 
    My favorite couple things about EQ was the solo challenge and the tactics required in combat.  It looked slow but you had to know many things before engaging and use tactics to defeat a single enemy.  The many farming areas with differing loot and experience.  Hopefully those thorns don't make the solo or duo impossible.  I'm sure they will work out small things like this.  Overall, I was happy to see the amount of progress they have made.  It actually looks like it will be released some day, w00t!
    I enjoyed the same.  This style of combat isn't really interesting to watch, but it can be a lot of fun to play.  I'm sure many people don't enjoy watching chess, but some find it enjoyable to play.
    LackingMMOdelete5230
  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,128
    AlBQuirky said:
    Flyte27 said:
    It looks pretty similar to EQ combat.
    Which is terrible. Bringing back something almost 20 years old can't end well.
    There are games which have set the milestones for modern MMO combat. That doesn't mean simplification, that can involve the complexity of "old school" (disputable...), but that means top notch hand/eye synchronization and the feeling that your actions have a tangible repercussion on screen immediately.
    I want that dagger or sword to actually feel like it hits the enemy. Not like I'm just swinging a stick in the air.
    That is a big part of why that live stream is so boring.
    And that's a huge reason I hate modern MMOs. For me, my twitch skill takes away every last bit of RPG. I'm not even a backer of Pantheon, but from what I've seen it has me at the very least interested in MMORPGs again. The lack of summer-salting, plate wearing melee fighters is a humongous plus, in my book.

    So don't play it. It's clearly not for you. Lots and lots of other MMOs already released that fit your preference better.

    The best about that combat? The players actually chatted with each other!
    Except that I'm NOT talking about twitch combat.
    Mikeha
    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
    CPU: Intel Core I7 9700k (4.90ghz) - GPU: ASUS Dual GeForce RTX 2070 SUPER EVO 8GB DDR6 - RAM: 32GB Kingston HyperX Predator DDR4 3000 - Motherboard: Gigabyte Z390 Aorus Ultra - PSU: Antec TruePower New 750W - Storage: Kingston KC1000 NVMe 960gb SSD and 2x1TB WD Velociraptor HDDs (Raid 0) - Main display: Samsung U32J590 32" 4K monitor - Second display: Philips 273v 27" monitor - VR: Pimax 8K headset - Sound: Sony STR-DH550 AV Receiver HDMI linked with the GPU and the TV, with Jamo S 426 HS 3 5.0 speakers and Pioneer S-21W subwoofer - OS: Windows 10 Pro 64 bits.


  • jusomdudejusomdude Member RarePosts: 2,706
    I guess the 10 people that still play EQ1 might like this. Not my cup of tea to put it nicely.
  • SavageHorizonSavageHorizon Member RarePosts: 3,432
    AlBQuirky said:
    Flyte27 said:
    It looks pretty similar to EQ combat.
    Which is terrible. Bringing back something almost 20 years old can't end well.
    There are games which have set the milestones for modern MMO combat. That doesn't mean simplification, that can involve the complexity of "old school" (disputable...), but that means top notch hand/eye synchronization and the feeling that your actions have a tangible repercussion on screen immediately.
    I want that dagger or sword to actually feel like it hits the enemy. Not like I'm just swinging a stick in the air.
    That is a big part of why that live stream is so boring.
    And that's a huge reason I hate modern MMOs. For me, my twitch skill takes away every last bit of RPG. I'm not even a backer of Pantheon, but from what I've seen it has me at the very least interested in MMORPGs again. The lack of summer-salting, plate wearing melee fighters is a humongous plus, in my book.

    So don't play it. It's clearly not for you. Lots and lots of other MMOs already released that fit your preference better.

    The best about that combat? The players actually chatted with each other!
    Except that I'm NOT talking about twitch combat.

    Who cares what you are talking about, don't like the way the game plays then got find a game that suits your play style.

    This game will be niche and those people have no problem with how the combat plays or the game looks. 

    It will be polished but it will not be action for combat but resemble the likes of EQ and Vanguard. 
    MikehaAlBQuirkyGdemamicraftseeker




  • YashaXYashaX Member EpicPosts: 2,510
    Why are the heroes so weak? They are decked out in the coolest gear, flaming swords fancy armor, and shooting fireballs, but can barely beat one half naked guy wielding a mining pick  ;)
    Sovrath[Deleted User]Torvaldelete5230
    ....
  • SovrathSovrath Member LegendaryPosts: 28,267
    YashaX said:
    Why are the heroes so weak? They are decked out in the coolest gear, flaming swords fancy armor, and shooting fireballs, but can barely beat one half naked guy wielding a mining pick  ;)
    That was my fist reaction to. Then I remembered lord of the rings online where you can see a wolf in the starter area and then later, when you are a bad ass, you can have the same fight with another wolf.

    I suppose this is the "game" aspect over the "realistic" aspect.

    You are not fighting a shirtless lackey but a level 16 mob when you are level 14.

    Again, is what it is.

    Still, that was my first reaction as well.
    YashaXTorval



  • ClywdClywd Member UncommonPosts: 260
    YashaX said:
    Why are the heroes so weak? They are decked out in the coolest gear, flaming swords fancy armor, and shooting fireballs, but can barely beat one half naked guy wielding a mining pick  ;)
    Maybe because the heroes have chosen to rather fight a challenging foe than stomping over masses of innocent victims?
    You can see the difficulty of this game at the end, when they switched classes around. All of a sudden, without the perfect setup, this group of devs was unable to kill a single enemy...
    Gdemami

    Currently playing: EQ1
    Ruptura Draconis
    Waiting for Pantheon: Rise of the Fallen

  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,128
    To some people, challenging foe = naked guy with a pickaxe vs armored people with flaming swords.
    pantaroYashaXTorvaljpedrote52
    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
    CPU: Intel Core I7 9700k (4.90ghz) - GPU: ASUS Dual GeForce RTX 2070 SUPER EVO 8GB DDR6 - RAM: 32GB Kingston HyperX Predator DDR4 3000 - Motherboard: Gigabyte Z390 Aorus Ultra - PSU: Antec TruePower New 750W - Storage: Kingston KC1000 NVMe 960gb SSD and 2x1TB WD Velociraptor HDDs (Raid 0) - Main display: Samsung U32J590 32" 4K monitor - Second display: Philips 273v 27" monitor - VR: Pimax 8K headset - Sound: Sony STR-DH550 AV Receiver HDMI linked with the GPU and the TV, with Jamo S 426 HS 3 5.0 speakers and Pioneer S-21W subwoofer - OS: Windows 10 Pro 64 bits.


  • deniterdeniter Member RarePosts: 1,367
    YashaX said:
    Why are the heroes so weak? They are decked out in the coolest gear, flaming swords fancy armor, and shooting fireballs, but can barely beat one half naked guy wielding a mining pick  ;)
    The half naked guys wielding a mining pick are probably not humans. They can be some kind of spectres or other ghosts of ancient miners.
    AmatheTorvaldelete5230Gdemami
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