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Rift News - Is the future of Rift one that takes its players to the past? With today's launch of Rift Prime, the new limited time subscription-only version of the game as it was at launch, we'll know soon enough. Prime is a fresh-start server with a subscription-only revenue model that will progress at an accelerated pace and will offer "players an alternative way to experience the game". In addition, the in-game shop has been greatly reduced to cosmetic goods and services only.
Comments
¯\_(ツ)_/¯
You realize the $30 is a pack right? It's $15 a month for Prime status (i.e. scroll down further).
Didn't even play it for the entire first month (the free month with purchase of the game).
Can't imagine it would "wow" me any more today.
I do remember that anytime anything touched you, it interrupted your spell or dismounted you. It was aggressively annoying to play, from my perspective, even though I loved their ideas behind the class system.
With better developers, and a product manager with a clue, it likely could have been a WoW killer. Instead, it turned out to be a second-rate pretended. Sad stories from those times.
It is great to see an almost empty cash shop and everyone playing the game to get rewards.
Also, there's a difference between having exhausted a game and then a game that's simply not very fun and never was.
But, to each his own. I like some things about Rift - but never felt it was a good game. It was way, way too derivative of WoW - and clearly an attempt to emulate that kind of success.
I much prefer games with their own approach and strong vision. Copycats never really work for me.
@MrMelGibson
¯\_(ツ)_/¯
I self identify as a monkey.