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Trion Worlds shocked the lot of us yesterday by announcing a sequel to Defiance called Defiance 2050. Using the same engine, upgraded and enhanced for modern consoles and PC, Defiance 2050 takes place four years after the original game, and promises enhanced visuals across all platforms, brand new content, new mechanics, new systems, the works. Here then, are our 5 things we want from Defiance 2050 that’ll make it better than the original.
Comments
Honestly, I'm surprised that Trion hasn't closed it down by now. We will have to see how the new one plays.
From http://www.trionworlds.com/defiance/en/2018/02/27/announce/
Transfers Between Defiance and Defiance 2050
Defiance 2050 was built from the ground up to be the most enjoyable Defiance experience possible, with major overhauls to key systems, like progression and itemization, and various innovations being implemented. To do this, we had to ensure that the game wasn’t hindered by the past, a move that ultimately resulted in some elements from the original game, like entire character and item transfers, not being possible. However, some in-game progression, such as character slots and loadout slots from Defiance, will transfer from the original game.
Additionally, in the weeks ahead the Defiance team will be introducing the Valor Program, which will give Defiance players a way to earn exclusive upgrades and special in-game rewards that can be applied to Defiance 2050 when it launches. Stay tuned on our Twitter and Facebook for up-to-date developments, plus visit the forums here to discuss what rewards you would like to see in the Defiance Valor Program.
Play Original Defiance and Earn Valor for Defiance 2050!
As a thank you for players of the original Defiance, we are presenting the Valor Program, a system that will reward players for completing Pursuits (achievements) with special purchasables through a new unique currency called Valor Commendations. Valor Commendations can be redeemed in Defiance 2050 to unlock awesome items that will be exclusive to our dedicated Defiance fans.
But I'm not going to continue to play a doomed game for some possibly cosmetic items that I may or may not like.
Good for Trion for taking initiative on making the game more appealing with a relaunch - but it seems like a waste of time still, even with the loyalty rewards, to continue to play original Defiance.
Thank you for your time!
It caused a massive row on the forums over whether a sense of progression was actually needed in a third person shooter - turns out the people saying it was needed were right.
The sense of progression is another thing I'd agree would be a big help. In City of Heroes, you would get completely new powers, and some would have exciting new effects. It went a long way in making Controllers fun to play, as the effects became more effective and affected greater numbers of villains. It also helped to have levels where you could get your travel power. As your character advanced, you were able to do more than the same thing but against more powerful enemies.