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According to Activision-Blizzard's latest SEC Filing for the time period ending in December 2017, the company plans to release a number of expansions, events and DLC for existing products, but also includes the news that the company also plans "releases of remastered versions of titles from [its] library of IP". In addition, there are at least two new mobile games coming from ATVI, including one "social casino game" from King".
Comments
Yeah, it's kinda bad analogy. Better would be Hollywood remaking films..
But it also does make sense to remaster old music and movies, better sound and picture quality.
As for Diablo 2, but more so for Warcraft 3, would i personally pick up a remastered copy if it was available, er.. yeah, more so for Warcraft 3 i'll admit, but remastered games from yesteryear that works on modern hardware+ OS's, the only thing i'd be concerned about is if they decided to change things too much
거북이는 목을 내밀 때 안 움직입니다
The day creativity died?
Adding a new skin does take some work and time but you would only employ a handful of people like maybe 5-7.
"out of ideas"Has Blizzard shown any creativity of late,they have been copying since the days of Wow "copied EQ" and aiming at markets and even then SLOW to the party,like with moba and OW is incredibly slow to the party,we were already playing Quake and UT and they were in the worlds first cyber games championships in Korea in 2000,so yeah like almost 20 years slow to the party.
Even HEarthstone is very late to the party,they also seemingly moved in right after SOE's TCG shut down.
Never forget 3 mile Island and never trust a government official or company spokesman.
Those are great games. Video games, unfortunately, don't age well. Why should great games not be played years and years and years into the future? Why do they only have to have a few years of shelf life?
I say good on them and any game company that keeps their work fresh and viable for more people to discover how awesome they are.
Also, I agree with Vrika, it's not like "remastering" or rearranging music.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
거북이는 목을 내밀 때 안 움직입니다
Also who knows? If they release a remastered WC3 or even better a WC4 we might get lucky and get another amazing genre like how we got MOBAs and TDs(TD not quite a genre, but you get what I mean :P) from the custom game creators.
And I thought I was smoking the good stuff..
Here's David Brevik talking about remastering Diablo 2
http://www.ign.com/articles/2018/02/21/diablo-creator-says-bringing-diablo-2-to-modern-pcs-would-be-extremely-difficult-a-ign-unfiltered
Yea I don't think Wizardry knows what the f*** he is talking about lol.
These games were developed in a time when:
1. Windows NT was virtually unusable for gaming. Most people were on Windows 95, 98, or Me Windows 2000 was only available in Professional Edition, and most people were NOT going to pay $200+ for that (not to mention the awful driver issues it had on release, and the inability to run DOSmode Games and development tools and games that required exclusive hardware access, cause it was NT. NT didn't become a really viable, widespread, gaming platform until Windows XP.
2. In 2000, many people were lucky if they had a 16MB discrete graphics cards. Integrated GPUs were a pipe dream back then. Either you had a[n expensive] Discrete GPU, or you didn't have one at all.
3. Majority of people were still on Pentium - Pentium II platform in 2000. Some were still on 486, even. They were still using CRTs at VGA, SVGA, or 1280x1024 resolution. Making HD textures for a game in the year 2000 not only made it not run on almost anything available back then (due to resource constraints), but it was an absolutely waste of time and effort. Half the people who played D3 wouldn't have been able to play the game if it had higher system requirements. Blizzard knows this. This is why they made WoW have low system requirements, and clearly it worked for them - in comparison to EQ2 which had people complaining even before launch about how they weren't buying a new PC just to play SOE's new MMO.
4. Computer equipment was extremely expensive back then. Everything was ridiculously expensive. We were still using Floppy Drives when D2 was released... routinely. In 2004 (I still have old Sony, etc. catalogs) 128MB thumb drives were prices in the HUNDREDS. Large ones (and by large, I mean... 512MB, 1GB) were $500+. This gives you an idea of just how much it cost to "upgrade" a PC. RAM was expensive. Storage was expensive. Displays were expensive. GPUs were expensive (though today with the mining, you're getting a taste of that!). This is why AMD became so popular as a budget CPU manufacturer. People were desperate for lower prices! The GPU market was pretty much monopolized (duopolized?), back then.
It wasn't until very wide internet proliferation and online gaming became a thing that vendors lowered prices to make up for it with sales volume.
It's great to sit here 17+ years later saying what they should have done. However, market conditions back then made what you're talking about completely inviable. The enthusiast market willing to spend as much building a PC to run what you are describing back then was not enough to justify developing Diablo II. The market of people willing to tinker with upgrading PCs manually, etc. was not enough to justify developing Diablo II; especially when setting up drivers meant editing CONFIG.SYS and AUTOEXEC.BAT files just to get your GPU and Sound Card to work properly.
How many young ppl you know who liked remastered old songs.... not much. New players don`t like old games we played in the 80`s and 90`s. As much as we don`t like it future in gaming is going toward Phones and Tablets. PC is close to lose battle with this remote devices. Personalty, I would love to play Warcraft 3 but I wanna see improvement in AAA department. Right now only place i can find a solid game that brings memory is in indi department.
Activision could also be remastering something, but we're talking about Blizzard because we know they've been hiring and therefore must definitely be remastering something.
I wonder if WoW classic is under the remastered umbrella. .
and Blizzard is always hiring engineers and artists that means nothing in regards to what they are working on. . .
"Compelling stories. Intense multiplayer. Endless replayability. Qualities that made StarCraft, Warcraft III, and Diablo II the titans of their day. Evolving operating systems, hardware, and online services have made them more difficult to be experienced by their loyal followers or reaching a new generation.
We're restoring them to glory, and we need your engineering talents, your passion, and your ability to get tough jobs done."
Source: https://www.pcgamer.com/diablo-2-remaster-hinted-at-in-blizzard-job-posting/