New website for playing Shroud
https://play.shroudoftheavatar.game/registernow/The new terms are going to be a big change for the whales. No more RMT is a big one, but when you get to Ports old website they still have the old terms listed. Since they show it as 2018 Portalarium, Inc and published by Travian Games GmbH I think the new terms are the new terms.
Comments
Didn't they explicitly state they want to facilitate RMT purchases about 6 months ago? I was under the impression that their goal is turning SOTA into a big RMT marketplace.
This is on the bottom of the first page continued at the top of the second page of the terms on the new site.
TRAVIAN GAMES offers the game solely to consumers as defined by § 13 of the German Civil Code [BGB]. Use of the game for profit-making or other commercial purposes is prohibited. Only persons aged 18 years at the time of registration are entitled to participate in the game. Minors are only entitled to participate in the game if the consent of their legal representative has been granted prior to registration for the game. When regis- 2 tering, the user expressly confirms that he has reached the age of 18 and, for minors, that the consent of their legal representative has been obtained. TRAVIAN GAMES may determine that the consent of the legal representative does not suffice.
I haven't been following the game closely. I thought at some point, they were trying to actually turn it into a RMT game, where people can literally trade real world money with one another. Is that not true?
The EULA has been a point of contention lately because one of the top players in the game got caught selling RMT power level services, and one of the devs told everyone what he was doing was against the EULA and it wasn't allowed. But then Darkstarr came out and said it was ok in a forum post and went on to say that everything in the game was good for RMT. All gold sales, all item sales, and all services. He promised to update the EULA to reflect the changes because that's huge and right now their native EULA doesn't allow any of that.
Then today it was discovered that Travian is running things now, but everyone is being really quiet about it all. Lots of people asking questions and none of the devs are saying anything, so maybe it's all true. If that's the case, everything Darkstarr said about RMT was wrong because Travian doesn't allow RMT in any of their games.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
So yeah absolutely nothing there,better check our link again.
Two notable ideas i do see on page..
1 classless,nope don't like,i prefer a class system but with options to learn other classes and combine perhaps 2 at once.What classless usually tells me is LESS effort,can't make enough design for all classes so we will just make no classes.
Choose your path:geesh ,dumb idea.We choose our path all the time but it is not set in stone,we can change our mind every day or even without a moments notice,so this idea is just so bad.
I will say this,if the game has no somersaults, i might continue to at least acknowledge the game.
Never forget 3 mile Island and never trust a government official or company spokesman.
I'm still hoping the game turns into a finished product, but my experience so far was not great.
Edit - lots of players have dropped serious coin for houses and more. Add in that the game encourages real money use to buy in game items and gold and P2W conversations start cropping up, turning off even more players.
Why don't you same time ask yourself why there are so few player's left, player's dont leave a game they payed for for no reasons.
I suggest you read up on the steam review's where you can read alot of fair reviews on the game.
http://store.steampowered.com/app/326160/Shroud_of_the_Avatar_Forsaken_Virtues/#app_reviews_hash
I recommend you try it yourself. Ignore all the Sh#t you read until release. Perfect example is today is Patch R51 which is on of the largest content patches in the last 3 years which again has added a complete new system to the skill system for masteries. over 145+ new skill specializations based on the mastery skill . none of of even knew that was coming.
Not to mention that in the last 4 patches they have began to unclone (replace the zones with the finished zones) which means all the old stuff that looked all the same is gone and massive and unquie zones with content are replacing them.
To quote the email from the publisher which came out last night
Dear Avatar,
As Lord British often says: “80% of the quality of a game goes in during the last 20% of the development.” We are in that final 20% right now.
There is one more massive patch before release and I can tell you outright that anyone who has review this before release have no clue what the game is like or going to have until the next patch.
Over the last 3 months the game engine has been updated twice and again this patch. Performance has gone from crappy 10fps from last year to know 30fps on my machine. and this patch I'm downloading now has improved performance once again according to both the dev server group and the developers.
this year after release they are working on Chapter 2 as well the long awaited PVP system revamp including sieges and other systems (information provided from QA during telethons if you want to go back and look all that up) navel combat, travel and new lands coming later this year and so on.
I backed this game back in 2015 and I can tell you in 2015 I logged in for only a few hours and didn't touch it again for a year. form 2015 - Oct 2017 I can tell you the game was not even close to being ready or complete. Only since Nov until now has as they mentioned above added real content and polish and replaced a large number of the zones with final zones and instances.
This is why I recommend you try the game yourself then make your own choice. half the people that spend 90% of their time in this forum, and others with there hate on have not even played the game in the last month or year and have no idea what has even changed.
I think Ports biggest mistake was letting so many people into the beta / pre release testing phase especially Steam users as most expected a completed game and base all their "review" on unfinished development.
On another note I can say that out of all the people that I have pulled into the game the last month all are still there playing and having a great time. Most of them would not touch this with a ten foot pole because of the reviews they read. However most soon realized that those of us that joined have not dropped the game and started to wonder why we would be playing this if it was so bad as people seem to say. Its not, by any means a bad game. It may not be for everyone, and sure there are some backers that are mad that certain things are not in the game they backed at the time. Does it mean those systems will not be in? Nope. I think most of them will be kicking themselves later trying to play catch up, and or will not play because they made the mistake of not waiting it out until the game was done and will never catch up.
As to single player game, that is the only other issue that most are mad about. if they bothered to read the kickstarter context they would know its an MMO game with the ability to play in an offline version. That said even this patch coming out today has made some of the dungeons easier for single player mode.
Cheers,
DracSchnider
I was deliriously happy to be able to sell off all of my purchases, which is another way of saying that RMT is alive and well. At least I got my money back and moved on. But be forewarned, you'll have to pay big money to get any kind of good housing, it's whales gone mad, and everyone around you is either paying through the nose to have their fun, or trying to figure out how on earth everyone else is so flush with game properties.
This is not much of a game, really. It's more of a social experiment to see just how far you can push real money trading in an MMO context. Whales rejoice!
Men do not stop playing because they grow old. They grow old because they stop playing. -- Oliver Wendell Holmes
I am Cerus from Travian Games.
The current Terms and Conditions are about to be adapted and will be uploaded shortly.
Please, be assured that there will be no changes to RMT, and it will continue to be allowed after the official Release. If you have any further doubts or questions, feel free to contact [email protected] and the SotA team will gladly reply to all your questions.
Regards,
Cerus
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Thanks for the clarification but when you say that there will be no changes to RMT, do you mean that a new EULA will be created for the game? Right now that EULA doesn't allow RMT. Lots of games that allow RMT also provide player resources for trading. The Portalarium EULA says no to RMT but it's endorsed by the devs in their forums and even on other websites and in auctions.
If Portalarium finally updates their EULA to allow RMT, hopefully they assume some liability and take some actions to make it a better experience. Right now it's very shady.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
LOL, there is only +/-200 players playing the game, that alone is enough to keep you away from it.
As I said, don't wait your time.
SOTA will appeal to a niche crowd who are looking for something different to sink their teeth into. It certainly plays differently and its definitely out of the norm but it is a quality MMORPG. We, as gamers, are constantly criticizing "WoW type clones" when they are developed and released, but when a developer tries to bring us something different we bash it all to hell.
I know its a fine line to thread, but lets at least try not to be too harsh and give developers and their games a bit of deserving credit for trying to bring us something new lest we never get out of this never ending loop cycle of "safety net" type WoW clone releases that are released with the sole purpose of raiding our wallets and do not progress, or lend variety, to the genre.
Well Mr,Garriot,you can't have your cake and eat it to.Maybe you should get your own funding and finish the product instead of taking money which is as good as a for sale sign.
Here is another thing,without ANY testing of the product on the supposed best content to come,how would he know if it turns out good,it is not even in game yet.It might turn out crap,the game might be worse off than it is now,we won't know until he finishes the game.
Then there seems to be a notion in his statement that there will be one more patch then release,what if that and the present patch are no good,no more patches?It sounds to me like it is set in stone,a patch then a release,so this is not being handled well.
I could have dove in myself but i figured with a cash shop there is no way i am playing it anyhow,so why waste my time.If a dev has no confidence to charge a sub fee and have the game operate on merit and not survive on whales or foolish spenders than i have no confidence in the game.On the flip side a cash shop is most certainly trying to get more money from naive/foolish people than the game is worth.,
Guess what i want when i play a game...everything,if i have to spend in some outside the game cashj shop 1000+dollars to come remotely close,not including any further content additions in the cash shop,i am not happy and the developer is simply trying to rip me off.
Never forget 3 mile Island and never trust a government official or company spokesman.