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Star Citizen - Development Updates

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  • MaxBaconMaxBacon Member EpicPosts: 6,769
    https://www.dualshockers.com/star-citizen-squadron-42-staff-475-employees/


    Star Citizen / SQ42 development team is currently stated as 475 employees, continuing to show the constant growth of past years; makes me wonder they must have other sources of income aside of the crowdfund to sustain the scale of their 5 studios. O.o
  • ArillixArillix Member UncommonPosts: 88
    sgel said:
    Arillix said:
    Ah yes, the tired, lazy, unimageative, and pathetic FUD of if is not in the game right this second.
    Best of luck with that.

    It hasn't been in game for the last 7 years. When will it be?

    Which ship can hack an idris from a distance? How does it work?
    If you overload the fuses, why can't the crew repair them?
    If you board the ship and start killing crew, how will your stop the killed person from communicating your identity to the rest of the crew?

    I think buying an Idris will be more efficient. Don't be stingy, dip into that wallet and help CIG make the BDSSE.
    Warped time line much, your fantasies of when the project started have no bearing.

    The Drake Herald.


    Depends how fast can they get to a flight suite (crew in civies) for the oxygen to breath, and then to the components with the replacement fuses.

    Stealth kills.

    I'm good, I control my wallet. 

  • ArillixArillix Member UncommonPosts: 88
    @kefo,

    Extreme assumption there. What ever helps you sleep at night.
  • gervaise1gervaise1 Member EpicPosts: 6,090
    MaxBacon said:
    https://www.dualshockers.com/star-citizen-squadron-42-staff-475-employees/


    Star Citizen / SQ42 development team is currently stated as 475 employees, continuing to show the constant growth of past years; makes me wonder they must have other sources of income aside of the crowdfund to sustain the scale of their 5 studios. O.o
    The article talks about the size of the UK operation - I suspect that has probably been influenced by the £-$ exchange rate. Even though it has recovered the UK £ is still below what is was in mid-2016 and for much of 2017 was well below. 

    As far as other funding nothing has been said so I assune that - other than tax breaks etc. - its all crowd funding. And there must be enough in reserve to be confident of sustaining this level of development in the near term.

    Maybe they sold their islands at a profit!
  • KefoKefo Member EpicPosts: 3,814
    Arillix said:
    @kefo,

    Extreme assumption there. What ever helps you sleep at night.
    I sleep like a dad (not a baby cause babies don’t sleep) cause I’m exhausted from laughing so much at the screwed up logic and blindly defending of this game from some supporters
  • sgelsgel Member RarePosts: 2,095
    Arillix said:
    sgel said:
    Arillix said:
    Ah yes, the tired, lazy, unimageative, and pathetic FUD of if is not in the game right this second.
    Best of luck with that.

    It hasn't been in game for the last 7 years. When will it be?

    Which ship can hack an idris from a distance? How does it work?
    If you overload the fuses, why can't the crew repair them?
    If you board the ship and start killing crew, how will your stop the killed person from communicating your identity to the rest of the crew?

    I think buying an Idris will be more efficient. Don't be stingy, dip into that wallet and help CIG make the BDSSE.
    Warped time line much, your fantasies of when the project started have no bearing.

    I presume CR knows better than you.
    I'm simply following his cue.

    ..Cake..

  • sgelsgel Member RarePosts: 2,095
    Babuinix said:
    sgel said:
    Babuinix said:

    Maybe focus more on the gaming part and less on the hating.

    It's a video-game thread in a video-game forum after all. 
    I was literally quoting you.
    YOU said that even changing the colour of the shirt on your avatar is progression.

    Star Citizen: Change your shirt to level up.
    Some people care about cosmetics to the point of focusing their gameplay only to get their avatar to look like they want. If someone likes a specific color to match their gear they will play to get it and once they get they will feel that as a "progression" in attaining their avatar visual. This might be hard to understand from someone who comes from elite maybe where you are just a vehicle and can only improve it's avatar trough the cash shop but in regular mmorpgs searching for that specific piece of gear and make a visual appealing matching set is a great deal of the motivation to play. Other's don't care about looks and just focus on min-maxing to get the better performance possible, and that's ok, to each it's own. The more possibilities in gameplay the better.
    You're not just a ship in Elite though.
    I know you like to bash it with every opportunity you can get in SC threads, but you should get your facts straight. Maybe even try it in VR.


    You still said that changing the colour of your shirt is progression in SC.
    It's incredibly funny watching you trying to defend it :)


    ..Cake..

  • cjmarshcjmarsh Member UncommonPosts: 299
    SC is only going to be a game because the developer sold over-priced ship porn to their backers for years until they got enough money to survive the gross mismanagement of an mmorpg development schedule. At least they can afford to burn our money for a couple more years while they finally produce the game they promised.
  • kikoodutroa8kikoodutroa8 Member RarePosts: 558
    Arillix said:
    46,792,644.02 in bitcoin dust.
    96,877,904.83 in Etherium nuggets.
    7,453,662,895.71 in goon salty tears and Derek Smart anguish.
    You?
    Enough material for a lifetime of sociology studies.
  • BabuinixBabuinix Member EpicPosts: 2,199
    edited February 2018
    sgel said:
    Babuinix said:
    sgel said:
    Babuinix said:

    Maybe focus more on the gaming part and less on the hating.

    It's a video-game thread in a video-game forum after all. 
    I was literally quoting you.
    YOU said that even changing the colour of the shirt on your avatar is progression.

    Star Citizen: Change your shirt to level up.
    Some people care about cosmetics to the point of focusing their gameplay only to get their avatar to look like they want. If someone likes a specific color to match their gear they will play to get it and once they get they will feel that as a "progression" in attaining their avatar visual. This might be hard to understand from someone who comes from elite maybe where you are just a vehicle and can only improve it's avatar trough the cash shop but in regular mmorpgs searching for that specific piece of gear and make a visual appealing matching set is a great deal of the motivation to play. Other's don't care about looks and just focus on min-maxing to get the better performance possible, and that's ok, to each it's own. The more possibilities in gameplay the better.
    You're not just a ship in Elite though.
    I know you like to bash it with every opportunity you can get in SC threads, but you should get your facts straight. Maybe even try it in VR.


    You still said that changing the colour of your shirt is progression in SC.
    It's incredibly funny watching you trying to defend it :)


    I never said such thing. It wasn't me who brought the "white to blue shirt example" to the table.

    It's about how for some gamers cosmetics are as important as stats.... While for others they might focus on "achievments" and theres an achievment "Equip all shirts"....

    Who are you to tell them that's not progress?

    It's all about the context in mmorpgs.

    And I bring Elite to the table because it seems that's all you know, maybe that's why its so hard for you to understand and accept the vast scope of Star Citizen and the road to get there...
  • ArillixArillix Member UncommonPosts: 88
    sgel said:
    Warped time line much, your fantasies of when the project started have no bearing.

    I presume CR knows better than you.
    I'm simply following his cue.
    Assumption, conjecture, and speculation. Got it.
  • sgelsgel Member RarePosts: 2,095
    Arillix said:
    sgel said:
    Warped time line much, your fantasies of when the project started have no bearing.

    I presume CR knows better than you.
    I'm simply following his cue.
    Assumption, conjecture, and speculation. Got it.
    Chris Roberts himself mentioned it.
    It's on the Star Citizen wiki.

    What part of all that is assumption, conjecture and speculation?
    Please enlighten me ;)

    ..Cake..

  • sgelsgel Member RarePosts: 2,095
    Babuinix said:
    sgel said:
    Babuinix said:
    sgel said:
    Babuinix said:

    Maybe focus more on the gaming part and less on the hating.

    It's a video-game thread in a video-game forum after all. 
    I was literally quoting you.
    YOU said that even changing the colour of the shirt on your avatar is progression.

    Star Citizen: Change your shirt to level up.
    Some people care about cosmetics to the point of focusing their gameplay only to get their avatar to look like they want. If someone likes a specific color to match their gear they will play to get it and once they get they will feel that as a "progression" in attaining their avatar visual. This might be hard to understand from someone who comes from elite maybe where you are just a vehicle and can only improve it's avatar trough the cash shop but in regular mmorpgs searching for that specific piece of gear and make a visual appealing matching set is a great deal of the motivation to play. Other's don't care about looks and just focus on min-maxing to get the better performance possible, and that's ok, to each it's own. The more possibilities in gameplay the better.
    You're not just a ship in Elite though.
    I know you like to bash it with every opportunity you can get in SC threads, but you should get your facts straight. Maybe even try it in VR.


    You still said that changing the colour of your shirt is progression in SC.
    It's incredibly funny watching you trying to defend it :)


    I never said such thing. It wasn't me who brought the "white to blue shirt example" to the table.

    It's about how for some gamers cosmetics are as important as stats.... While for others they might focus on "achievments" and theres an achievment "Equip all shirts"....

    Who are you to tell them that's not progress?

    It's all about the context in mmorpgs.

    And I bring Elite to the table because it seems that's all you know, maybe that's why its so hard for you to understand and accept the vast scope of Star Citizen and the road to get there...
    Yes you did say it. You even tried to defend it for a few posts. Now you're saying you never said it?
    rofl :D

    Also how do you know that Elite is all I know?
    Ironic that you think some extraordinary intelligence is needed to understand the scope of a space game made by a person who doesn't understand how zero G works and can't tell whether a HOTAS is plugged in to a PC or not :D
    kikoodutroa8Kefo

    ..Cake..

  • BabuinixBabuinix Member EpicPosts: 2,199
    Are you that oblivious or that's just the eagerness to attack star citizen that blinds ya? Track back and look up who brought the "blue white shirt" perspective as a snarky remark...

    Problem is that "blue white shirts" fit right into the cosmetics and other traits of mmorpg gameplay...

    Ask around how many mmorpg'ers care more about their avatar cosmetics than min-maxing..

    Then tell them that they are not "progressing"...

    Good luck.
  • sgelsgel Member RarePosts: 2,095
    Babuinix said:
    Are you that oblivious or that's just the eagerness to attack star citizen that blinds ya? Track back and look up who brought the "blue white shirt" perspective as a snarky remark...

    Problem is that "blue white shirts" fit right into the cosmetics and other traits of mmorpg gameplay...

    Ask around how many mmorpg'ers care more about their avatar cosmetics than min-maxing..

    Then tell them that they are not "progressing"...

    Good luck.
    I didn't say you started it, I said you said it... which you did.
    You're still trying to defend it as if SC somehow has meaningful cosmetic progression like GW2.
    It doesn't.
    You don't just draw up some vanity items, throw them in the game and somehow realize meaningful cosmetic progression. Every mmo does that.

    Again, the only meaningful progression that SC has is ship progression.
    Then again you can buy everything for dollars so scratch that 'meaningful' word ;)

    ..Cake..

  • BabuinixBabuinix Member EpicPosts: 2,199
    What? GW2? Star Citizen has different armour sets that can only be aquired in specific areas/npcs. You dont buy them on cash shop. You play the game to get them. Either you think that's progression or not is irrelevant.

    Different armour allows for better weapon usage, more dps available to your char....

    Again if you dont think thats progression is irrelevant . 

    Game is in alpha.... "Progression" is wiped every big patch..
  • KefoKefo Member EpicPosts: 3,814
    sgel said:
    Babuinix said:
    Are you that oblivious or that's just the eagerness to attack star citizen that blinds ya? Track back and look up who brought the "blue white shirt" perspective as a snarky remark...

    Problem is that "blue white shirts" fit right into the cosmetics and other traits of mmorpg gameplay...

    Ask around how many mmorpg'ers care more about their avatar cosmetics than min-maxing..

    Then tell them that they are not "progressing"...

    Good luck.
    I didn't say you started it, I said you said it... which you did.
    You're still trying to defend it as if SC somehow has meaningful cosmetic progression like GW2.
    It doesn't.
    You don't just draw up some vanity items, throw them in the game and somehow realize meaningful cosmetic progression. Every mmo does that.

    Again, the only meaningful progression that SC has is ship progression.
    Then again you can buy everything for dollars so scratch that 'meaningful' word ;)
    Lol you can’t make this shit up 

    Bab: “white to blue shirt is progression”
    others: “that’s not progression”
    Bab: “Yes it is! And why are you talking to me about white to blue shirt as progression? I never said that!”
  • sgelsgel Member RarePosts: 2,095
    Babuinix said:
    What? GW2? Star Citizen has different armour sets that can only be aquired in specific areas/npcs. You dont buy them on cash shop. You play the game to get them. Either you think that's progression or not is irrelevant.
    GW2 has plenty of vanity items and "different armor sets" that you can only get by playing the game or accomplishing easy/hard/very hard things in-game... it's not all buy them at the cash shop. It's horizontal progression... kind of like GW1 but instead of skills you hunt vanity items.
    (Someone remake GW1 please!)


    I know you like to shit on all other games that aren't Star Citizen but talking utter crap on a public forum will just make you seem like an ignorant  blind zealot.


    ..Cake..

  • BabuinixBabuinix Member EpicPosts: 2,199
    sgel said:
    Babuinix said:
    What? GW2? Star Citizen has different armour sets that can only be aquired in specific areas/npcs. You dont buy them on cash shop. You play the game to get them. Either you think that's progression or not is irrelevant.
    GW2 has plenty of vanity items and "different armor sets" that you can only get by playing the game or accomplishing easy/hard/very hard things in-game... it's not all buy them at the cash shop. It's horizontal progression... kind of like GW1 but instead of skills you hunt vanity items.


    So ...like any game where you have a playable avatar lol.. 

    No wonder you guys feel so tangled about the term "progression", it's subjectiveness and how different gamers care for different things... 

    It's almost like you really believe theres only one "right" way to have fun in a game...

    Maybe that's why Star Citizen scope feels so daunting to the few who relentlessly feel the need to attack it..

    Maybe its the ambition that's scary or just the fact that it's being made possible by Chris Roberts lol


  • sgelsgel Member RarePosts: 2,095
    Babuinix said:
    sgel said:
    Babuinix said:
    What? GW2? Star Citizen has different armour sets that can only be aquired in specific areas/npcs. You dont buy them on cash shop. You play the game to get them. Either you think that's progression or not is irrelevant.
    GW2 has plenty of vanity items and "different armor sets" that you can only get by playing the game or accomplishing easy/hard/very hard things in-game... it's not all buy them at the cash shop. It's horizontal progression... kind of like GW1 but instead of skills you hunt vanity items.


    So ...like any game where you have a playable avatar lol.. 

    No wonder you guys feel so tangled about the term "progression", it's subjectiveness and how different gamers care for different things... 

    It's almost like you really believe theres only one "right" way to have fun in a game...

    Maybe that's why Star Citizen scope feels so daunting to the few who relentlessly feel the need to attack it..

    Maybe its the ambition that's scary or just the fact that it's being made possible by Chris Roberts lol


    Jezus I'm starting to think you're a bot. You just constantly say the same things and and just throw up some petty generalizations in a way of trying to accomplish some form of argument.
    I know some people have a harder time coming up with valid arguments but this is taking the piss... noone is THIS bad at being taking part in a conversation :(

    Here's a hint, when you say something foolish, own up to it... don't try to defend it. Especially when you follow up one foolish thing with another foolish thing.

    As for GW2 being like any other game with a playable avatar... no.
    GW2 has specifically designed their game to have horizontal vanity progression. The most expensive/rarest items in the game are all vanity items... they give you zero advantage.
    It's why I brought it up when you said that changing a white shirt to a blue shirt was progression.
    Jezus do some googling if you've never played the game, instead of sitting there pretending you know what you're talking about.
    Hey do something even better and go play it and experience it first hand... it's F2P iirc. (so you won't have to spend all that idris money on another game and get excommunicated from the Church of Roberts). Then after you know what you're talking about you can use that information in online conversations.

    ..Cake..

  • BabuinixBabuinix Member EpicPosts: 2,199
    edited February 2018
    [mod edit]

    It doesnt matter what kind of progression you focus on. There's many of them depending on how a gamer has fun playing.

    For a player that has fun customizing its avatar being able to change shirt, pants whatever can feel as progresssion. Progressing in the goal of attaining the prefered look for its avatar...

    Every thing that changes your avatar beyond it's default starting gear/skill/lvl/status can be seen as progression...

    Hope that was clear and simple enough lol
    Post edited by Vaross on
  • sgelsgel Member RarePosts: 2,095
    edited February 2018
    Babuinix said:
    Lol it feels like Im trying to explain a toddler how to assemble legos and they keep trying to eat it...

    It doesnt matter what kind of progression you focus on. There's many of them depending on how a gamer has fun playing.

    For a player that has fun customizing its avatar being able to change shirt, pants whatever can feel as progresssion. Progressing in the goal of attaining the prefered look for its avatar...

    Every thing that changes your avatar beyond it's default starting gear/skill/lvl/status can be seen as progression...

    Hope that was clear and simple enough lol
    Wow that's a pretty amazing conclusion you came up with.. EVERYTHING can be seen as progression.
    Installing SC and actually running it is progression.
    Managing to complete a single mission without bugging is progression.
    Getting anything above 15FPS is progression.
    In fact SC has more open-ended progression mechanics than any other game.
    No need to actually build mechanics/content around vanity progression like Arenanet or dungeon/raid progress mechanics like Blizzard or other devs.

    ..Cake..

  • VrikaVrika Member EpicPosts: 5,686
    Babuinix said:
    sgel said:
    Pure speculation that making money will be brisk.
    I seriously doubt it though... considering ship progression is the only progression the game has, they aren't going to make it that easy.
    Player is an avatar not a ship, even in this early version player's progression is already measured in the gear/clothing they buy/wear not the ships they fly....
    Should you just not agree that both getting and equipping a ship, and gearing your avatar, are progression.


     @Babuinix seems to have written close to a dozen messages about how there are different kinds of progression so it looks like he made a mistake when he wrote that progression is not measured by the ships.
     
  • BabuinixBabuinix Member EpicPosts: 2,199
    edited February 2018
    Maybe because the context was about ingame stuff not stuff bought in the cash-shop...

    Geeez slow day hum...

    Must have been a hell of a party last night lol
  • hfztthfztt Member RarePosts: 1,340
    sgel said:
    Babuinix said:
    Lol it feels like Im trying to explain a toddler how to assemble legos and they keep trying to eat it...

    It doesnt matter what kind of progression you focus on. There's many of them depending on how a gamer has fun playing.

    For a player that has fun customizing its avatar being able to change shirt, pants whatever can feel as progresssion. Progressing in the goal of attaining the prefered look for its avatar...

    Every thing that changes your avatar beyond it's default starting gear/skill/lvl/status can be seen as progression...

    Hope that was clear and simple enough lol
    Wow that's a pretty amazing conclusion you came up with.. EVERYTHING can be seen as progression.
    Installing SC and actually running it is progression.
    Managing to complete a single mission without bugging is progression.
    Getting anything above 15FPS is progression.
    In fact SC has more open-ended progression mechanics than any other game.
    No need to actually build mechanics/content around vanity progression like Arenanet or dungeon/raid progress mechanics like Blizzard or other devs.

    Let it go. Unless someone discovers that true magic exists, Pinocchio will never become a real boy. Lets them them have the dream in peace though.
    BabuinixCryptoCrow
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