Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Can A:IR and Bless Revitalize the AAA MMORPG? - Bill Murphy - MMORPG.com

124

Comments

  • SagornSagorn Member UncommonPosts: 25

    beebop500 said:

    Don't forget that Bless, at least in its original version, allowed so-called "open world PvP" anywhere, any time; there were no safe zones, meaning players talking to a quest giver or doing something else innocuous can be killed repeatedly by the "leet PvPers" who infest those games and who seek out lowbies to gank.



    Why anyone would release a game like that in the West is beyond me. Gamers here are entitled and self-centered and our communities do not police themselves as they tend to do in the East, which means (IMO) that a game like that will do nothing but breed idiocy and elitism. The only revitalization of the MMO genre we'll see, is a fantasy day way off in the future where society stops being addicted to social media and selfies and increases its overall attention span to more than 140 characters at a time. Considering the swaths of terrible and/or uneducated people playing these games, is the state of them any real surprise?



    I couldn't have said it better myself. It has inspired me to post my MMO-manifesto as soon as I stop being lazy and write it.
  • time007time007 Member UncommonPosts: 1,050
    doubtful

    IMPORTANT:  Please keep all replies to my posts about GAMING.  Please no negative or backhanded comments directed at me personally.  If you are going to post a reply that includes how you feel about me, please don't bother replying & just ignore my post instead.  I'm on this forum to talk about GAMING.  Thank you.
    image

  • KajidourdenKajidourden Member EpicPosts: 2,694
    They both run like absolute shit even on the tech demos.

    BLESS has failed massively in every territory it launched in. I'm surprised they're even bothering with it.
  • jarsku85jarsku85 Member UncommonPosts: 74
    edited February 2018

    DMKano said:

    In current state - Bless will only disappoint. The Korean devs are making a HUGE mistake letting an unfinished version on Steam be the firsr impression in the west.





    Why it would be mistake ? They soft launched Black Squad to steam early access as alpha and it has got over 10k concurrent players everyday for like half year now (source: http://steamcharts.com/app/550650 ) :) Also it's player base is raising every day now. PLUS it is only 100 % free F2P FPS on the market :)
    cjmarsh
  • RealizerRealizer Member RarePosts: 724
    In short, nope. Reason being is Bless rework doesn't seem to be focused on fixing the actual engine issues. From what I understand they are just changing menu items and making things look more inviting and easier to navigate. The issue they had was a memory leak with rapidly degrading fps in pvp fights, among other things.  I actually tested this game via VPN and a friends log in. 

    A:IR has a neat concept with the airships, but I haven't tested it for myself, or even seen enough of it to give an opinion either way. I was more excited about this when it was still called Project W. Honestly I lost a bit of hype when I saw, "created with Unreal Engine 3... "
  • HefaistosHefaistos Member UncommonPosts: 336
    I play mmo for 20 years. I was insulted by BDO KAKAO with their pay to upgrade, pay to skip, pay to win tactics. I will never ever BUY another game from this company and mostly asian online games.
  • TorvalTorval Member LegendaryPosts: 18,948
    Nilden said:
    You mean the three and four player co-op from Destiny 2 and Warframe didn't already revitalize the (in Jim Sterling voice) "triple A" MMORPG?

    Image result for flabbergasted
    Well, let's see both CoD:WWII and Destiny 2 carried Activisions bottom line, so "Yes!" is the answer to your question.
    take back the hobby: https://www.reddit.com/r/patientgamers/

    traveller, interloper, anomaly
    ༼ つ ◕◕ ༽つ

  • cjmarshcjmarsh Member UncommonPosts: 299
    Torval said:
    Nilden said:
    You mean the three and four player co-op from Destiny 2 and Warframe didn't already revitalize the (in Jim Sterling voice) "triple A" MMORPG?

    Image result for flabbergasted
    Well, let's see both CoD:WWII and Destiny 2 carried Activisions bottom line, so "Yes!" is the answer to your question.
    The question was about how the two titles weren't really a member of the genre not about how profitable they were...
    Scot
  • TorvalTorval Member LegendaryPosts: 18,948
    Nilden said:
    lahnmir said:



    DMKano said:

    In current state - Bless will only disappoint. The Korean devs are making a HUGE mistake letting an unfinished version on Steam be the firsr impression in the west.

    AIR - too little is known to make an educated opinion at this time.




    coming from a devout WoW fan, I'll take 2 grains of salt. 

    I'll take niche over theme park treadmills any day of the week.



    Good for you...

    To revitalize an interest in AAA games requires a demonstration of mass market appeal to justify the cost, something that at least WoW historically achieved and somewhat maintains.

    No matter how good a game scratches a niche it will at best inspire more niche, and as such won't revitalize anything.
    What is there to revitalize? What the fuck are you even talking about. The only people complaining that the market is stale are WoW players.  THe only people whining are "WoW players. There are hundred of millions of non-wow players enjoying many types of games. 

    For real, Black Desert is populated, Blade and Soul Populated, GW 2 is populated, Eve is populated. This fallacy that a genre is dead because WoW is still losing players, is not only redundant but ignorantly misleading.


    WoWplayer says "Boo hoo im not happy in the genre, so sniffle sniffle its dead and needs revitalized. "

    Tjhe Mars Orbital death ray says "Get the fuck out of here with the whiny bullshit"
    Interesting. Because all the "boohoo the genre is dying" nonsense I hear comes from people that don't like WoW. I have never, ever heard WoW players complain about this. Its the group that keeps calling every other MMO a WoW clone and WoW a dumb kiddie game that keep on whining about the death and decay of the genre. I have been around here for a fair while and have never seen what you describe. The opposite though? Many a time. 

    /Cheers,
    Lahnmir
    Hell if I was going to write an article on something revitalizing the genre it would be classic WoW.
    And it is too. It's not just one thing that's going to do it. It will be the games people are interested in playing together. Divinity: Original Sin 2 has seriously contributed to revitalizing people playing classic CRPGs together online like NWN. The class reboots of games like D:OS2 has contributed to classic NWN getting a reboot. That all works together each contributing in their own way.
    cjmarshblueturtle13
    take back the hobby: https://www.reddit.com/r/patientgamers/

    traveller, interloper, anomaly
    ༼ つ ◕◕ ༽つ

  • TorvalTorval Member LegendaryPosts: 18,948
    cjmarsh said:
    Torval said:
    Nilden said:
    You mean the three and four player co-op from Destiny 2 and Warframe didn't already revitalize the (in Jim Sterling voice) "triple A" MMORPG?

    Image result for flabbergasted
    Well, let's see both CoD:WWII and Destiny 2 carried Activisions bottom line, so "Yes!" is the answer to your question.
    The question was about how the two titles weren't really a member of the genre not about how profitable they were...
    Then small minded comments shouldn't be couched in questions that work against the point.
    take back the hobby: https://www.reddit.com/r/patientgamers/

    traveller, interloper, anomaly
    ༼ つ ◕◕ ༽つ

  • NildenNilden Member EpicPosts: 2,823
    Torval said:
    cjmarsh said:
    Torval said:
    Nilden said:
    You mean the three and four player co-op from Destiny 2 and Warframe didn't already revitalize the (in Jim Sterling voice) "triple A" MMORPG?

    Image result for flabbergasted
    Well, let's see both CoD:WWII and Destiny 2 carried Activisions bottom line, so "Yes!" is the answer to your question.
    The question was about how the two titles weren't really a member of the genre not about how profitable they were...
    Then small minded comments shouldn't be couched in questions that work against the point.
    That's why I included the cat picture.

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer



  • butznutzbutznutz Member UncommonPosts: 16
    I just hope both have a good cashshop
    CryomatrixConstantineMerus
  • CryomatrixCryomatrix Member EpicPosts: 2,481
    butznutz said:
    I just hope both have a good cashshop
    lol
    Catch me streaming at twitch.tv/cryomatrix
  • cameltosiscameltosis Member EpicPosts: 2,129
    I can't see either revitalising the AAA market in the west. 

    First, there are the cultural issues. Not only in terms of our preferences for payment models, but actually being able to connect to the lore and the worlds. Like it or not, the west loves medieval-style high fantasy. Swords and shields, bows and arrows, orcs, elves and dragons. Thats what we love and that's what we connect to. 


    Second, gameplay. A:IR sounds like it is taking a different approach to gameplay so maybe it stands half a hope, but Bless sounds like more of the same so will not do well. I still feel like the majority of MMO designers still don't understand the fundamentals of the genre and what it takes to design a compelling massively multiplayer game. 


    Finally, marketing. To be a hit, you have to get the marketing right. I haven't witnessed much evidence from either game that they're on top of their marketing. I might be wrong though, maybe they'll turn on their marketing engine closer to launch. 
    Mendel
  • DMKanoDMKano Member LegendaryPosts: 20,345
    Scot said:
    It is quite reasonable to suggest that Western developers could look at the success of Eastern MMOs and say "why don't we get a slice of that".

    But I think they are very focused on the new game in town, from mobile gaming to franchises, from Battle Royal to gambling in games; this is where the money is.

    If one of the crowed funded MMOs goes down a storm we may see some interest, it may be seen as a proof of concept. That plus Eastern MMOs doing well here may make them look again.


    The slice is not worth the money for western devs, due to a much higher dev costs in the west.

    If the cost of making a MMO in the west was the same as APAC.... but it's not even close
  • lahnmirlahnmir Member EpicPosts: 2,461
    lahnmir said:
    Nilden said:
    lahnmir said:



    DMKano said:

    In current state - Bless will only disappoint. The Korean devs are making a HUGE mistake letting an unfinished version on Steam be the firsr impression in the west.

    AIR - too little is known to make an educated opinion at this time.




    coming from a devout WoW fan, I'll take 2 grains of salt. 

    I'll take niche over theme park treadmills any day of the week.



    Good for you...

    To revitalize an interest in AAA games requires a demonstration of mass market appeal to justify the cost, something that at least WoW historically achieved and somewhat maintains.

    No matter how good a game scratches a niche it will at best inspire more niche, and as such won't revitalize anything.
    What is there to revitalize? What the fuck are you even talking about. The only people complaining that the market is stale are WoW players.  THe only people whining are "WoW players. There are hundred of millions of non-wow players enjoying many types of games. 

    For real, Black Desert is populated, Blade and Soul Populated, GW 2 is populated, Eve is populated. This fallacy that a genre is dead because WoW is still losing players, is not only redundant but ignorantly misleading.


    WoWplayer says "Boo hoo im not happy in the genre, so sniffle sniffle its dead and needs revitalized. "

    Tjhe Mars Orbital death ray says "Get the fuck out of here with the whiny bullshit"
    Interesting. Because all the "boohoo the genre is dying" nonsense I hear comes from people that don't like WoW. I have never, ever heard WoW players complain about this. Its the group that keeps calling every other MMO a WoW clone and WoW a dumb kiddie game that keep on whining about the death and decay of the genre. I have been around here for a fair while and have never seen what you describe. The opposite though? Many a time. 

    /Cheers,
    Lahnmir
    Hell if I was going to write an article on something revitalizing the genre it would be classic WoW.
    Absolutely. But when you have an anti WoW agenda going on it is easy to bend the truth to fit your narrative.

    /Cheers,
    Lahnmir
    Perfect avatar . 
    Definitely! Shaun the sheep is the leader of the flock, very smart and always keeps his head (thank you Wiki). He is also the product of an amazingly talented studio called Aardman Productions who are also responsible for Wallace and Grommit and Chicken Run. They are well known for their high quality work and have even recieved an Emmy for it. 

    So thank you, quite the compliment!

    /Cheers,
    Lahnmir
    ConstantineMerusTorval
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
  • VyethVyeth Member UncommonPosts: 1,461


    They just want to level up fast and get lots of 733T LOOT or PvP and PWN noobs and get all their drops. Well, that's exactly what's ruining MMO"RPG"s for the rest of us!



    This is literally the mindset of nearly every console mmo player currently playing either FF XIV or ESO.. They get so pissed off even if you stop to listen to story bits during a first time dungeon run.

    "Gamerz" through and through.
  • rammur65rammur65 Member UncommonPosts: 106


    Cash shop will determine how successful these games are in the west, not the actual gameplay. Sad, but true.



    If there's a 1% chance upgrade system that requires a cash shop item for a guaranteed success rate, it's all over. Black Desert has managed to fool a lot of people into ignoring it's P2W aspect since the game has lots of other unique features that distract people from it. A:IR and Bless don't look like they will be able to pull that off.



    literally just quoted why black desert is not a p2w game wtg bro lol. i havnt bought anything in black desert.only p2w if your forced into paying for upgrades which we are not.
  • aCi11i3saCi11i3s Member UncommonPosts: 54
    If neither is subscription based then no. Bless probably has zero chance anyway, and AIR seems gimmicky. We shall see
  • TheDarkrayneTheDarkrayne Member EpicPosts: 4,831
    rammur65 said:


    Cash shop will determine how successful these games are in the west, not the actual gameplay. Sad, but true.



    If there's a 1% chance upgrade system that requires a cash shop item for a guaranteed success rate, it's all over. Black Desert has managed to fool a lot of people into ignoring it's P2W aspect since the game has lots of other unique features that distract people from it. A:IR and Bless don't look like they will be able to pull that off.



    literally just quoted why black desert is not a p2w game wtg bro lol. i havnt bought anything in black desert.only p2w if your forced into paying for upgrades which we are not.
    Sounds like you just haven't progressed enough yet or aren't competitive.
    I don't suffer from insanity, I enjoy every minute of it.
  • lindenmeyerlindenmeyer Member UncommonPosts: 47
    Bless is a old mmo already, probally dead on Asia ... Air i have no ideas, looks cool, but as F2P , not much hopes
  • neofitneofit Member UncommonPosts: 15
    "Can A:IR and Bless Revitalize the AAA MMORPG"? Try revitalizing them with something non-manga and without forced-PVP for a change.
  • sanshi44sanshi44 Member UncommonPosts: 1,185

    Horusra said:

    no PvP centric game is going to save MMORPG's.



    Im the other way no PvE only game is gonna save the genre :p atleast for me, PvE is always tedious and boring nothing unexpected happens and alsong as u can dance through some hoops/simple instructions (That get easier when people cry its to hard) it just becomes a lackluster game
    Mikeha
  • WraithoneWraithone Member RarePosts: 3,800
    Bill, neither game really has the capacity to refresh a old, worn out formula thats well past its use by date. I've been following Bless for quite some time. Its graphics look GREAT, but its game play...Not so much. I seriously doubt that either will do all that well in the west, these days. I wish them both the best of luck, but I'm not expecting much from either.
    Torval
    "If you can't kill it, don't make it mad."
  • cjmarshcjmarsh Member UncommonPosts: 299
    A:IR has a shot based on the influx of cash Kakao just got. It will be interesting to see if they give it the polish and localization work necessary to succeed in the west.
Sign In or Register to comment.