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We're bringing back another blast from the past from our friend Richard Aihoshi. In his column from November 2014, he talked about the "first modern era" of MMOs, namely the seminal games released between 1996-2005. Some of these games are the ones many of us cut our MMO teeth on. It's a fun look back, not only at 2014, but at the ancient days of yore stretching back into the last century. See if his thoughts still hold true today!
Comments
In it's hay day it had 450K subscribers! At that time analysts were saying that all the people that would ever pay for a game sub were already doing such.
THEN WoW launched, and blew those numbers out of the water.
With a very close launch to one another EQ2 was never able to pull the ahead of WoW.
Uo
Eq
AC1
Camelot
WoW
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Yep, no mention of ANY of the original MMO's. NWN on AOL, Shadows of Yserbius on TSN/INN, Meridian 59 as you mentioned, and Mutli-Player Battletech. After these came The Realm and Ultima Online, and then EverQuest came out. EQ was the first really huge MMO to come out after the originals. I remember all the stories of people who left UO to come to EQ. Then after which of course WoW came out and the rest is history.
Banegrivm
Leader of the 1st Fist of Light
www.1stfistoflight.com
A man who fears nothing is a man who loves nothing; and if you love nothing, what joy is there in your life?
There's a whole paragraph explaining "why" he weighted his choices the way he did. It's not detailed but it does paint enough of a picture that if someone doesn't see a game that he/she would think to go on such a list (or sees one they disagree with) they will at least have some frame of reference for the decisions made to create the list.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Well it did and he stopped doing articles, I thought it was job done so he moved on to something else.
Not trying to start a fight, but if he was really talking on a global level then "Fantasy Westward Journey (2004)" wouldn't be on that list as it had zero impact outside of Asia.
I'll feed the troll...err" author?" Buahaha nice list. Wow isn't a first gen mmo...and as others pointed out he didn't list EQ (which many of the wow developers played/were heavily influenced by). I would argue EQ brought mmos to the mainstream in the US. (it isn't much of a debate really).
I question if this guy even played many of those games? Or maybe he didn't play others and thats why there are the glaring holes in the assessment? He only listed what he played? Either way. I feel like its april first...
Those were the big ones for me, in that chronological order. As far as impact, all of those titles have/had features that WoW incorporated, SWG could be up for debate though. So by that measure WoW copied them, and everyone since has copied WoW imo.
Now, if it didn't have any impact outside of, say, Lichtenstein then yeah you would have a point.
So, off the cuff, If I add up the populations of France, Italy, Spain and Germany I get ~ 256.73 million.
China has 1.35 billion.
We could add Great Britain and it still won't surpass China. And Australia.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Read more at https://www.mmorpg.com/columns/rezzed-the-most-important-mmos-of-the-first-modern-decade-1000009084#s9U6TsH0O6Qf0eHy.99
My oh my, the worm turned here. We're only recently getting back to devs paying lip service to the idea of MMORPGs as long-term gamer homes.
Until the number of titles available is significantly curbed, in not sure such long-term retention is even possible. This genre, uniquely, suffers extra hard from saturation.
When Eq came out it was the first MMO of its kind, with 1st and 3rd person graphics. All other modern MMO's built on what EQ had made. In my opinion EQ is the mother of all MMO's and not to include it was a big mistake.
DAoC brought innovation on Realm warfare and a much deeper meaning to the gender then just leveling to become strong enough to tackle elite dungeon stuff.
Star Wars Galaxy brought a much more indepth community in both crafting and player built towns. Unfortunately SWG killed itself by trying to dumb down the parts that made it great.
In summary I don't see anything innovated about Lineage, Final Westward Journey (never even heard of this one!), or Final Fantasy XI, none of which peaked my interest enough to play! I've played a ton of MMO's and today mostly play STO and a bit of SWG added just for reference.
What a pathetic joke to read. No Everquest or Anarchy Online. I swear sometimes these so called experts are so sad.