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Former Gazillion Entertainment (Marvel Heroes) and Blizzard North developer David Brevik heads up a studio named Greybeard Games. The team has just announced its first title, an ARPG called It Lurks Below. According to an extensive article at Polygon, It Lurks Below "combines Diablo-style dungeon plumbing mechanics with sandbox style worlds that let players dig and construct ala Terraria and Minecraft".
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Will definitely look out for it.
..Cake..
Crazkanuk
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It's a pixel game using pixel graphics, not 3D models. Making it isometric would require 3-4 times the amount of animations and graphics (3-4 depending on if left and right are just mirrored or not).
If that excuse sounds like "Because it's cheaper to do it this way", then that's because it... well, is. This is an indie studio and it doesn't have a very big budget.
(actually, I thought it was an INDIVIDUAL studio, IE, Brevik working on the entire thing BY HIMSELF, but I guess maybe that's changed? Still low-budget, though)
¯\_(ツ)_/¯
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Basically, saying "Games seem to go to hell when he leaves them" is the equivalent of saying "Brevik is a great leader, as shown by how much his games need him. Once he's gone, the effect of him being gone becomes very apparent as the game's quality goes down the toilet."
Or... something like that.
Although to be honest, the only example I can think of off the top of my head is Marvel Heroes. That game was doing pretty great in lots of peoples' eyes while Brevik was around but then really went to hell once it lost Brevik.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
It's because he is a one man team (code,music and art!) and wanted it that way.
mmorpg junkie since 1999
That is indeed what I was trying to say.
I really enjoyed early Diablo 2 and Marvel Heroes. Brevik was fired from Blizzard, yes? Diablo 3 ended up being trash. Brevik started Marvel Heroes. Fantastic game, IMO. Very fun! Once he had left the team, the MH started its downward sprint.