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Well that's a big turn off.
I loved the idea of Shadowbane and enjoyed the crap out of my Minotaur Berserker. Until a Super Guild took over the server and decided everyone else was Kill On Sight 24/7. In my opinion these bully guilds killed the game before the first expansion came out.
If this is where Crowfall is headed, I'm going to have to make a hard pass.
So it looks like people are going all in on server resets but how exactly is an MMO that resets every 3 months a good thing when "those guys" will do the exact same thing they do in every other PvP game just faster. They'll still dominate everyone cause they play 10+ hours a day and casual players who work 9-5 won't progress as fast. In a way it may screw over casual players rather than hurt the hardcore pvpers which isn't what resets are meant to do I'm guessing. Will casual players be ok with their progress being wiped after they devoted so much of their precious limited free time to the game? IMO a game that resets at that rate is more like a survival game or moba with open world and crafting than an MMO. I think they could've come up with something better than server resets and rule sets but who knows.