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With 2017 coming to a close, Path of Exile is in a great place going into 2018. The last couple of weeks have seen the team keeping busy after the launch of War for the Atlas, though perhaps with a bit of holiday chill thrown in for good measure. Let's take a look at the most recent happenings.
Comments
I can give you a hand if you like. It is a bit of a trial by fire until you learn certain things. Definitely information by firehose until you make 1 or 2 successful characters.
The engine is terrible, and the guidance for new players is awful. The game is based around constant rerolling, which creates a lot of friction for new players who want to make friends in game. Unless you're playing the latest leagues, the game feels empty.
The trading system has been consistently awful, only moderately improving.
It feels like an over-engineered piece of software.
It's decent enough, but I think certain parts of it are a lot more valuable than the actual "whole" of it.
Pay only stash tabs is a huge no-no for me.
If the game was so good, I don't think they'd have had an issue selling it for $5-10 (B2P).