As a huge sandbox fan from both UO and SWG...both of those offered OPTIONAL PvP (UO didn't at first, but it was dying till it put in optional PvP)...there is no PvE sandbox choice. There is only Ryzom, but its as old/older than WoW and hasn't been modernized like WoW has. UO is too old. SWG is dead, and not buying it since its not digital just to play on Emu server. And I guess I can uh "download" it, but no thanks I don't do that stuff even with dead games.
Like. Look at BDO. The most #1
requested feature is a PvE server. Some say "but it be so boring!" or "you don't know what you really want". but no. ...
I'd play BDO on a PvE server and have a ton of fun. It be like playing skyrim or witcher 3, but as an MMO. That is exactly what I want.
Why don't MMO companies offer choice for sandbox MMOs? Why do only themeparks offer RP/PvP/PVE servers but sandbox MMOs do NOT? Why do they want to limit their playerbase and NOT give them choice? It doesn't hurt the PvPers, they can play on the PvP server. It only hurts gankers (maybe thats why gankers hate it) that want to ruin other players games. I don't understand why there is no optional PVE servers in these games when there are optional PvP servers for themeparks. There is literally no modern sandbox PvE MMO, and closest sorta is BDO since its pretty lite on PvP (as far as consequences go, which makes a lot of PvErs go to the game)...which is why it is so successful since it isn't really hardcore PvP that is full loot.
But why not offer PvE servers? It harms no one but gankers, so no big deal.
And lets move on to the payment system.
Why does an MMO not offer payment choices? Why can't I spend 15 a month in GW2 and get some extra gems or something as a bonus? Let people pay each month if they want it, harms no one and gives more choices. Why does it HAVE to be buy to play only, or pay to play only, or free to play only?
ESO is buy to play, but you can play for free after that and only pay money for DLCs, or not pay at all for anything. Or you can pay 15 a month and get some nice bonuses out of it. Why is ESO (and LOTRO) the only games to offer multiple payment choices? In LOTRO you can grind for hundreds of hours and play completely free, take a lot of grinding, but its possible. The rest of LOTRO payment system is pretty similar to ESO. Why don't more MMOs offer payment choices like ESO and LOTRO? Where is the harm in letting someone pay 15 a month if they want to?
I'd pay 15 a month for GW2 to get gems each month and whatever else bonus they included in the sub (like ESO/LOTRO do). Why don't they allow that to be an option? Why is it ALL or NOTHING?
Where is all the choices in most of these MMOs?
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: