A lot of gamers hate loot boxes. People have called for various regulations of them, up to and including banning them entirely. But one of the simplest regulations is to merely require the games that have them to disclose the odds of getting the drop you want. Apple has apparently done exactly that.http://toucharcade.com/2017/12/21/apple-quietly-updated-the-app-store-review-guidelines-to-require-disclosure-of-loot-box-iap-odds/
Here's the document in question from Apple's web site:https://developer.apple.com/app-store/review/guidelines/#in-app-purchase
And the critical quote:
"Apps offering “loot boxes” or other mechanisms that provide randomized virtual items for purchase must disclose the odds of receiving each type of item to customers prior to purchase."
Apple can impose that unilaterally, as they have the power to kick games off of their platform entirely. Game console manufacturers could do the same thing if so inclined. I'd like to see that mandated more widely. While I'm often skeptical of the benefits of additional regulations, merely requiring that companies publish the odds of getting something that they're asking you to pay for a chance at winning without restricting what they can sell is a pretty weak requirement that isn't likely to impose much in the way of compliance costs.
I'm not saying that nothing beyond mandating disclosure should be done. But I am saying that the law should at least mandate disclosure of the odds of whatever you're buying a chance at winning.