It's interesting to me that after 17 years of DAOC being released that there hasn't been a single company/game that has tried to create this experience or game model. Is it because game companies just don't understand it? They don't understand just how different RvR is from PvP? It had a perfect marriage between PvE and RvR and for some reason nobody has tried to emulate or clone it? It just seems odd to me with so many WoW or Korean clones that nobody is willing to take a chance on probably the most dynamic and interesting game play we have ever seen in a MMORPG. What's the disconnect?