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This week, MMORPG.com was lucky enough to chat to Living World Season 4's developer Andrew Gray, Game Designer Jason Reynolds and new game director Mike Zadorojny, about what it takes to get an episode off the ground in light of a brand new expansion.
Comments
I literally thought I was going to read an article about a game from Daybreak "Studios."
Could not make sense about "Path of Fire" or Living World's either. (Mind was stuck on the Daybreak thing)
I don't follow GW2 so I skimmed to the bottom wondering if there was a game actually being developed by "Daybreak Studios" called Path of Fire., perhaps even a new expansion to GW1.
I'll give this story the coveted "Worst article of 2017" award
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Under Mike O'Brien, the game truly turned around, underhyping content that was far beyond expectation. Guild Wars 2 experienced some of its very best content under him.
Mike Zadorojny did a phenemonal job on Path of Fire and the Daybreak update. He has already inspired confidence, and I think that the franchise's brightest years could be ahead of us. I sincerely hope that we get to see Cantha under his direction, as he has thus far proven to be potentially the greatest game director in franchise history.
Colin did a great job on HoT, just needed to tune it better from the start. It is one of the most unique expansions ever made!
Take the Magic: The Gathering 'What Color Are You?' Quiz.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
It still gets a thumbs up from me because of elite specs, raiding, masteries, and precursor crafting, but it is nowhere near the quality or scope of Path of Fire or any of the Guild Wars 1 campaigns.
yeah but LS3 added tons of new zones
It's an interesting contrast. Nightfall saw the return of Abaddon and Palawa Joko, spelling doom for Elona and the Sunspears. Daybreak sees the Sunspears take their first big step towards revolution.