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Why dont they just make world of warcraft 2?

ScoliozScolioz Member UncommonPosts: 77
with brand new graphics............  or Diablo MMORPG.....

shits boring as fuck......
ThebeastttMensurMikehaXarkobcbullyViper482HarikenForgottenEntityRenoakuValentinaand 3 others.
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Comments

  • alivenaliven Member UncommonPosts: 346
    Scolioz said:
    with brand new graphics............  or Diablo MMORPG.....

    shits boring as fuck......
    Milions of players disagree with ya. 
    SedrynTyrosIceAge
  • RaquisRaquis Member UncommonPosts: 867
    no most people would love a new MMO from Blizzard or WOW 2 but they will not do it cause they don't have too they just release a DLC every year and make enough money on the sub. fee.
  • delete5230delete5230 Member EpicPosts: 4,677
    edited December 2017
    It's a good idea !!!!!!! 

    However: 
    Blizzard's mindset is "make it easy for kids"...... This makes it a bad idea.  

    WoW 1 would have to run a much longer course and dry up.  Not a good idea to compete against yourself. 
    Post edited by delete5230 on
  • MensurMensur Member UncommonPosts: 544
    Scolioz said:
    with brand new graphics............  or Diablo MMORPG.....

    shits boring as fuck......
    I hear you brother!
  • k61977k61977 Member RarePosts: 943
    You will never see another MMO out of Blizzard.  First of all they wouldn't want to compete with themselves.  Secondly to do it they would most likely kill the first one off which would just be plain stupid to do till it is no longer profitable.  There is a reason they scrapped Titan and turned it into Overwatch.
    Forgrimmwaynejr2nightraiderAlomarSedrynTyros
  • Flyte27Flyte27 Member RarePosts: 4,564
    I can only remember one MMO sequel and that was Everquest 2.  I don't think it was a better game and I'm fairly sure it never acquired as large a player base.  At best it split it's own player base in two.  It came at a bad time as well because a lot of people were jumping ship for World of Warcraft.

    Part of why I don't play MMOs anymore is because of their very nature.  They are meant to go on endlessly and it causes stagnation.  Once one is created it is just milked for as long as possible. 
    BruceYeejimmywolf
  • ElsaboltsElsabolts Member RarePosts: 3,309
    " Build It and They Will Come " good idea.
    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • HorusraHorusra Member RarePosts: 3,860
    If they did I doubt they change from their stylized graphics.
    SedrynTyros
  • ForgrimmForgrimm Member EpicPosts: 2,858
    Because they don't want to spend 5 years and a couple hundred million dollars developing a product in a declining genre that would cannibalize their current product which is still very successful.
    HatefullGhavriggSkymourneDMKanoKyleranwaynejr2d_20YashaXSovrathHawkaya399and 1 other.
  • DMKanoDMKano Member LegendaryPosts: 18,576
    edited December 2017
    Forgrimm said:
    Because they don't want to spend 5 years and a couple hundred million dollars developing a product in a declining genre that would cannibalize their current product which is still very successful.

    Bingo.

    It would make no financial sense for Blizzard to do this. 

    As long as WoW expansions are making $$$ - they have zero reason to even think about WoW2
    Post edited by DMKano on
    KyleranOldKingLogSedrynTyros
  • chambordinchambordin Member UncommonPosts: 150
    That's like asking bill gates or gabe newell, why don't you drop microsoft/valve and make a new company?
    Hawkaya399
  • TheocritusTheocritus Member EpicPosts: 6,041
    It most likely wouldn't be as successful, but even if its only half that is still better than anything else.
  • t0nydt0nyd Member UncommonPosts: 373
    edited December 2017
     Why innovate when you can eventually become the next taxi service. I'm sure every automobile maker said, never electric, why compete with ourselves. I'm sure Intel had a meeting, let's sit on basically the same chips for the next decade, AMD who?
    Post edited by t0nyd on
  • KopogerooKopogeroo Member UncommonPosts: 18
    edited December 2017
    Real life PvP and breeding is the current endgame most vets are involved in right now while the kiddies are drowning themselves in entertainment that's been pumped into the market for many decades that they're still trying to catch up on, especially in the movies and tv series/shows industry not just in gaming.

    Bottom line, the primal species are happy with how things are to begin a golden age through new creation/innovation/invention. Then you have the modern kingdoms aka governments control the labor force in this case the software developers who are paying 10x more than what some private, indie company would pay.

    If anything will come into the market it will be from some insanely rich individual who wants a specific MMORPG really bad or some desperate crowd like what happen in Star Citizen to fund their dream/hope and get peanuts in the process.

    Too much pay to win/advance has also plagued this genre in the modern era and lack of regulations/laws in North America has left it vulnerably and unstable/uncertain. If anything after world war III we can see far superior inventions/products in the gaming industry because if anything the primal species will learn that if most of humanity are left without toys to play they will start a conflict out of boredom.

    With a growing population and slow but certain decrease of living standard it also makes sense people to be more involved with things that can allow them to experience entertainment while living responsible within their means. At the end your life is far safer when you're indoor than outdoor interacting with the rest of the primal species.
    Post edited by Kopogeroo on
  • TheDarkrayneTheDarkrayne Member RarePosts: 3,709
    It's quite amazing that the first post managed to spark a serious debate.
    I don't suffer from insanity, I enjoy every minute of it.
  • krulerkruler Member UncommonPosts: 564
    Kopogeroo said:
    Real life PvP and breeding is the current endgame most vets are involved in right now while the kiddies are drowning themselves in entertainment that's been pumped into the market for many decades that they're still trying to catch up on, especially in the movies and tv series/shows industry not just in gaming.

    Bottom line, the primal species are happy with how things are to begin a golden age through new creation/innovation/invention. Then you have the modern kingdoms aka governments control the labor force in this case the software developers who are paying 10x more than what some private, indie company would pay.

    If anything will come into the market it will be from someone insanely rich individual who wants a MMORPG really bad or some desperate crowd like what happen in Star Citizen to fund their dream/hope and get peanuts in the process.

    Too much pay to win/advance has also plagued this genre in the modern era and lack of regulations/laws in North America has left it vulnerably and unstable/uncertain. If anything after world war III we can see far superior inventions/products in the gaming industry because if anything the primal species will learn that if most of humanity are left without toys to play they will start a conflict out of boredom.

    With a growing population and slow but certain decrease of living standard it also makes sense people to be more involved with things that can allow them to experience entertainment while living responsible within their means. At the end your life is far safer when you're indoor than outdoor interacting with the rest of the primal species.


    Sweet nibblets son, while I agree with a few of your points, after reading that I had to go off and have a double scotch and tell myself everything will be OK, while slowly rocking backwards and forwards in my safe place.

  • btdtbtdt Member UncommonPosts: 321
    Hate to tell you this, but there are already too many MMORPGs out there to begin with.  Even if ANYONE could actually make the elusive holy grail of an MMO that everyone dreams of, it will still never garner the masses like original WoW did.  That train has long left the station.

    Case in point, the original Star Wars movie was far bigger than ANY of the sequels that followed it. 

    DOOM... another good example of a perfect lightning strike.

    These events happen once because no one expected it to happen.  If you go looking for it, it will never happen.  Hence, you don't actually create that lightning strike, it just happens.

    Blizzard knows this because they didn't even anticipate the reaction that WoW got.  They really had no idea what was going to happen.  They only expected the usual sales/interest of their other titles.  So you see, they didn't go out intending to make a Messiah out of WoW, it happened all by itself.  Which is why trying to create another is a foolish endeavor to begin with... you never created the first one, it just happened.
  • deniterdeniter Member RarePosts: 1,220
    It would end up to be another WoW jr.

    Blizzard has never had a clue about MMO markets, even tho they try to convince otherwise giving us BS about market researches and data they have collected, which they have no idea how to interpret it. Announcing classic servers is yet another desperate move they make. They believe they have a perfect MMO in their hands, but can't figure why the subs are dropping year after year, so they need to experiment if classic truly did something better than casual and super accessible linear single-player MMO.

    Once this process is completed and they finally realise where things went wrong it's time to think WoW 2. They scrapped project Titan, which was a smart move since all evidence suggests that Titan would have been pretty much like Wildstar, a.k.a linear, action orientated, casual and cute with spammable dungeon finder tool and weak mobs you can aoe down while watching TV.

    We will see WoW 2 sooner than later, that's for sure, but for the sake of all parties i hope it will be released in distant future by new dev team and under new management.
    Kyleraneastercow
  • hikaru77hikaru77 Member UncommonPosts: 1,066
    Forgrimm said:
    Because they don't want to spend 5 years and a couple hundred million dollars developing a product in a declining genre that would cannibalize their current product which is still very successful.
     lol, genre is growing or evolving, not dying. Pretty much everything nowdays is a MMO, problem is a few years ago we had 5 MMORPGs,  now we have 100s. However, a WoW 2, or a Starcraft/Diablo MMO would be an abysmal success. Wow is old, and they know it. 
    Forgrimm
  • KyleranKyleran Member LegendaryPosts: 29,303
    deniter said:
    It would end up to be another WoW jr.

    Blizzard has never had a clue about MMO markets, even tho they try to convince otherwise giving us BS about market researches and data they have collected, which they have no idea how to interpret it. Announcing classic servers is yet another desperate move they make. They believe they have a perfect MMO in their hands, but can't figure why the subs are dropping year after year, so they need to experiment if classic truly did something better than casual and super accessible linear single-player MMO.

    Once this process is completed and they finally realise where things went wrong it's time to think WoW 2. They scrapped project Titan, which was a smart move since all evidence suggests that Titan would have been pretty much like Wildstar, a.k.a linear, action orientated, casual and cute with spammable dungeon finder tool and weak mobs you can aoe down while watching TV.

    We will see WoW 2 sooner than later, that's for sure, but for the sake of all parties i hope it will be released in distant future by new dev team and under new management.
    I can't believe you are serious.  Developers of arguably the most financially successful MMORPG of all time, likely played by more gamers world wide than most any other in the genre and a host of other big name online games "doesn't have a clue" about MMOs?

    Think before you post again, that was painful.


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  • GaladournGaladourn Member RarePosts: 1,428
    well, WoW Classic has the potential of becoming sort of WoW2... in the sense that Blizz could/might offer an alternate progression of events (found in future expansions of the game) adapted to the classic ruleset. We shall see.
    deniter

  • GroqstrongGroqstrong Member UncommonPosts: 72
    DMKano said:
    Forgrimm said:
    Because they don't want to spend 5 years and a couple hundred million dollars developing a product in a declining genre that would cannibalize their current product which is still very successful.

    Bingo.

    It would make no financial sense for Blizzard to do this. 

    As long as WoW expansions are making $$$ - they have zero reason to even think about WoW2

    They've made billions off of WoW.  Time to get back to your roots Blizzard and put games before profits.  Everyone is waiting for the next Flagship MMO from you.
    MikehaXarkoForgottenEntity
  • nariusseldonnariusseldon Member RarePosts: 27,762
    edited December 2017
    why would they bother when games like Overwatch & Hearthstone are big hits?

    In fact, shouldn't Blizz be innovative and make other type of online games instead rather than rehashing old game types?
    Post edited by nariusseldon on
    Kyleran
  • WizardryWizardry Member EpicPosts: 14,307
    edited December 2017
    When i see a question like this,yes it is an obvious question but it tells me the players don't pay much attention to Blizzard and how they operate.

    Blizzard does as little as they can get away with.They will react to volume of complaints but since most are too busy being selfish gamer's to care,not enough complaints roll in.

    Blizzard aims for Esport and cash shops now more than ever,they are moving towards that goal.So there is ZERO incentive to make a WOW 2,besides Blizzard fanbois would simply move over to Wow2 unless it was real bad.As well Blizzard as already pointed out "does as little as needed"goes for cheap low end graphics,making a mmorpg in 2017 with more Wow type graphics would be an embarrassment to Blizzard and their team.

    So instead they have been aiming for NEW markets,like the moba's,the TCG's,the FPS,my gut feeling is that once FFXI reboot for mobile destroys every mobile game out there,Blizzard will move in and make their own ,quite possibly WOW for mobile or Wow2 for mobiel or Diablo whatever for mobile,that is their next market to attack.
    Post edited by Wizardry on

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • deniterdeniter Member RarePosts: 1,220
    Kyleran said:
    deniter said:
    It would end up to be another WoW jr.

    Blizzard has never had a clue about MMO markets, even tho they try to convince otherwise giving us BS about market researches and data they have collected, which they have no idea how to interpret it. Announcing classic servers is yet another desperate move they make. They believe they have a perfect MMO in their hands, but can't figure why the subs are dropping year after year, so they need to experiment if classic truly did something better than casual and super accessible linear single-player MMO.

    Once this process is completed and they finally realise where things went wrong it's time to think WoW 2. They scrapped project Titan, which was a smart move since all evidence suggests that Titan would have been pretty much like Wildstar, a.k.a linear, action orientated, casual and cute with spammable dungeon finder tool and weak mobs you can aoe down while watching TV.

    We will see WoW 2 sooner than later, that's for sure, but for the sake of all parties i hope it will be released in distant future by new dev team and under new management.
    I can't believe you are serious.  Developers of arguably the most financially successful MMORPG of all time, likely played by more gamers world wide than most any other in the genre and a host of other big name online games "doesn't have a clue" about MMOs?

    Think before you post again, that was painful.


    I'm at least half serious. As Forgrimm said above, MMOs are a declining genre and imo you can't blame gamers if games of this genre are getting worse every year. Few years ago all graphs and statistics showed how there was more MMO players than ever, now we talk about 'declining genre' and companies release 15 years old games in hope to reclaim some of their former playerbase.

    Companies have indicators and data of customer behaviour, and it's easy to misinterpret. They want to find the maximum on the bells graph for the highest possible profit, but for WoW they missed this mark and are on decreasing part of the graph atm.

    I've followed WoW official forums for over a decade even if i'm not subscribed. Many years ago there was lots of talking about WoW getting easier and more convene, and one of the Blizzard posters said they have noticed a trend that every time they make something easier the sub numbers go up. So, how long can you keep doing this? How easy a game can be before everyone lost interest in playing it? They seem to think at Blizzards the answer is 'indefinitely'.

    As a market leader Blizzard is followed closely by other gaming companies, who try to copy at least the part of Blizzard's success so they design their own games with similar features and mechanics. The exemplar went too far and the followers can't recognize this releasing a game no one wants to play, then they keep wondering why and make even more errors by going further on the path that leads nowhere. So here we are, surrounded by countless of MMOs closing down servers one after another, but it's okay since 'the genre is declining'.

    I guess 'doesn't have a clue' was not right, it's more like 'has become blind' while trying to be more successful. As i'm a fan of allegories, i'd say it's like selling automobiles in China and noticing how sales go up every time the price goes down and the vehicle gets smaller and easier to operate. Few rounds later the product has turned to an ordinary bicycle and they congratulate themselves how well their cars sell in the country.
    ForgottenEntity
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