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Upon hearing Turbine was making LotR Online I admit I was curious and saw it in the same light as DDO... Meaning another "parent" of modern fantasy brought to video rpg life. I apparently made the mistake of never reading the overview on this site.
On the other forums here I've been somewhat ranting about the problems of licensed games and where such games should take place time-line wise. Until now I had hope that they would set the game after the books in order to give players a fresh start, but it took reading the E3 teaser on IGN.com then reading the overview here to comfirm the... horror for lack of a better word.
Finding out the game takes place smack in the middle of the main storyline did nothing but confirm that licenses should be avoided in the MMO part of the gaming industry. I suddenly feel like I'm on the recieving end of the urukai on elf porn legend from Tales You Won't Find in the Similarion.
Far more than any bitching I've heard about no pvp in the game (which makes sense now given the games storyline placement) am I the only one who sees this as a huge lack of imagination on Turbine's part?
I feel like I did when my cousin told me he thought the movies came before the books...
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Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. - Oscar Wilde
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Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. - Oscar Wilde
We will be able to meet and help certain members of the Fellowship but in what fashion is still unknown. I think we'll have to wait until beta to see if Turbine has made a mistake on setting the game during the third age. I still think they are doing a good job.