2018 Overall Production Roadmap (updated 5th January)

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Comments

  • ArglebargleArglebargle Austin, TXMember RarePosts: 2,125
    Vrika said:
    Another week and yet another way of categorizing and displaying everything that needs to be done.

    Would it kill CIG to pick one way of making progress reports and stick with it?
    If you look at it as more of a PR move to put the best face forward, and not to deliver accurate progress reports, it makes much more sense.
    Turrican187ByrgenarHofenScotchUp

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • MaxBaconMaxBacon Figueira da FozMember EpicPosts: 4,846
    edited November 2017
    Vrika said:
    Another week and yet another way of categorizing and displaying everything that needs to be done.

    Would it kill CIG to pick one way of making progress reports and stick with it?
    People were complaining the categorization they did was confusing, so they return to the concise issue count. Seems people prefer how it is now.
    Post edited by MaxBacon on
    Brenelael
  • BrenelaelBrenelael MaineMember UncommonPosts: 3,815
    Vrika said:
    Another week and yet another way of categorizing and displaying everything that needs to be done.

    Would it kill CIG to pick one way of making progress reports and stick with it?
    If you look at it as more of a PR move to put the best face forward, and not to deliver accurate progress reports, it makes much more sense.
    Hiya Argle, nice to see you're still here. To get to your point however of course it's PR driven. They are reporting more data about a specific part of development then they have in the past so there is some trial and error involved to get the most data out in the most concise format. What we are seeing is the very definition of Public Relations. It's the PR Department's job to make sure that the information is presented in the best way possible. It's always about PR whenever you hear anything from a developer CIG included.

    Bren
    OdeezeeBabuinix

    while(horse==dead)
    {
    beat();
    }

  • MaxBaconMaxBacon Figueira da FozMember EpicPosts: 4,846
    edited November 2017
    https://i.imgur.com/fbYc8UN.png

    In the latest newsletter, 3.0 PTU currently aimed before 20th December, what is legit because the holiday break they'll push as far as possible to get that out by then, we will see how this flows in the next weeks.
    Post edited by MaxBacon on
  • VrikaVrika FinlandMember EpicPosts: 4,330
    edited November 2017
    MaxBacon said:
    https://i.imgur.com/fbYc8UN.png

    In the latest newsletter, 3.0 PTU currently aimed at 20th December, what is legit because the holiday break they'll push as far as possible to get that out by then, we will see how this flows in the next weeks.
    The screenshot said it's before 20th December, not at 20th December.

    But it's only another ETA in a long series of 3.0 ETAs that they've failed to keep.
    Post edited by Vrika on
    Odeezee
     
  • Octagon7711Octagon7711 Chicago, ILMember EpicPosts: 6,423
    Didn't the same thing happen to 2.4 or was it 2.6?  It ended up being long overdue and people were so upset that they released it in December when it wasn't really ready and did a few patches after that to fix the major problems and then focused on 3.0.

    "Change is the only constant." 

    "If you want to test a man's character, give him power."


  • MaxBaconMaxBacon Figueira da FozMember EpicPosts: 4,846
    Vrika said:
    The screenshot said it's before 20th December, not at 20th December.

    But it's only another ETA in a long series of 3.0 ETAs that they've failed to keep.
    Fixed that bit oups.

    Didn't the same thing happen to 2.4 or was it 2.6?  It ended up being long overdue and people were so upset that they released it in December when it wasn't really ready and did a few patches after that to fix the major problems and then focused on 3.0.
    I think it's like 2.6, they pushed it to release in December otherwise they would have to go to holiday break without it released.

    But mind we are talking the PTU in this case, not its live release, but it's already decent enough if you don't get access at least the NDA lifts for streams and so forth.
    Octagon7711Odeezee
  • Octagon7711Octagon7711 Chicago, ILMember EpicPosts: 6,423
    MaxBacon said:
    Vrika said:
    The screenshot said it's before 20th December, not at 20th December.

    But it's only another ETA in a long series of 3.0 ETAs that they've failed to keep.
    Fixed that bit oups.

    Didn't the same thing happen to 2.4 or was it 2.6?  It ended up being long overdue and people were so upset that they released it in December when it wasn't really ready and did a few patches after that to fix the major problems and then focused on 3.0.
    I think it's like 2.6, they pushed it to release in December otherwise they would have to go to holiday break without it released.

    But mind we are talking the PTU in this case, not its live release, but it's already decent enough if you don't get access at least the NDA lifts for streams and so forth.
    Yeah, I always think of the PTU as live as anyone with a package can play and the 'P' is for persistent. :smile:

    "Change is the only constant." 

    "If you want to test a man's character, give him power."


  • MaxBaconMaxBacon Figueira da FozMember EpicPosts: 4,846
    edited November 2017
    Alpha 3.0 is releasing to the PTU: https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/expanding-star-citizen-alpha-3-0-ptu-testing


    So they have decided to end Evocati early and open the PTU.
    Got my invite :) 
    Post edited by MaxBacon on
    ErillionBrenelael
  • CoticCotic Member UncommonPosts: 156
    It is amusing they release it unexpectedly right before their anniversary sale :)
    It is also strange that they are giving access to subscribers ahead of Concierge, they clearly want impatient people to pay so they can get in sooner.

    Pleased to see they have managed to release 3.0 before the end of the year, lots of people were starting to wonder if next year was more likely.
    Odeezee
  • VrikaVrika FinlandMember EpicPosts: 4,330
    First 3.0 production schedule back in April: 63 days until PTU release
    Actual time till they release PTU: 223 days

    They needed 3.5 times as much time as they originally thought.
    Odeezee
     
  • ErillionErillion Member EpicPosts: 8,530

    "Expanding Star Citizen Alpha 3.0 PTU Testing



    Today at 5:16

    Hi Everyone, We are ready for more stress testing on the latest Star Citizen Alpha 3.0 version, so we’d like to open up the PTU to more players. We will be publishing Star Citizen Alpha 3.0 to the PTU in stages for the following three groups — 1st Wave testers, Subscribers, and Concierge Members.


    Tonight we are granting access to 1st Wave testers and going from one stage to the next will depend on server stability. You can follow the status of your group below.


    To play Alpha 3.0, you must download and install the new PTU Launcher: https://install.robertsspaceindustries.com/star-citizen/RSI-Setup-1.0.0-ptu.25.exe. It features the Delta Patcher, which will drastically reduce the size of incremental game updates. You will also need to copy your account to the PTU. Here’s a refresher on how to do that:


    1) Log on to the RSI website using your normal credentials.


    2) Copy your account to the PTU by visiting the Settings section of your RSI account or going directly here https://robertsspaceindustries.com/account/copy/ptu. Following this step, you should receive an email with your PTU-specific password.


    3) Download the PTU Launcher.


    4) Launch the installer exe and follow the instructions on screen.


    5) Log in to the PTU Launcher using your login ID and the PTU-specific password received in the email.


    6) Make sure the “Live” channel is selected under the Star Citizen logo and download the latest build.


    7) Enjoy Alpha 3.0!


    The goal of this initial PTU release is to increase our total player count in an effort test concurrency. We also need you to focus on testing the traversal system by quantum traveling, landing on moons, locating and visiting Levski, and just exploring the great expanse of space around Crusader.


    Please note that the complete Alpha 3.0 experience is not in this build, as some features are still being implemented and refined. These features will be added to future builds when ready for wider testing.


    Stage 1 - PTU 1st Wave: Invites sent

    Stage 2 - Subscribers: Invites not sent

    Stage 3 - Concierge: Invites not sent


    Lastly, you are allowed to create content/stream with this patch.


    Happy Testing"


    We should see a LOT more fan videos starting now.


    Have fun


  • VrikaVrika FinlandMember EpicPosts: 4,330
    edited November 2017
    Cotic said:
    It is amusing they release it unexpectedly right before their anniversary sale :)
    They delayed their anniversary so that it would coincide with PTU release.
    Post edited by Vrika on
    Odeezee
     
  • ErillionErillion Member EpicPosts: 8,530
    MaxBacon said:

    Got my invite :) 

    Same here :-)


    Have fun
  • ErillionErillion Member EpicPosts: 8,530
    edited November 2017
    Vrika said:
    First 3.0 production schedule back in April: 63 days until PTU release
    Actual time till they release PTU: 223 days

    They needed 3.5 times as much time as they originally thought.

    You mean ... the game that is not possible and will never be released ?

    That will die in flames ... 90 days TOPS !   ( quote from 2015)


    It maybe took longer, but its better that they take the time to get it right.

    Its also a good idea IMHO to slowly increase the number of testers in waves to watch the behaviour of the system under stress load.


    Have fun

    Post edited by Erillion on
  • VrikaVrika FinlandMember EpicPosts: 4,330
    Erillion said:
    Vrika said:
    First 3.0 production schedule back in April: 63 days until PTU release
    Actual time till they release PTU: 223 days

    They needed 3.5 times as much time as they originally thought.

    You mean ... the game that is not possible and will never be released ?

    That will die in flames ... 90 days TOPS !   ( quote from 2015)
    I thought this was a thread for discussing Alpha 3.0 production schedule.

    Apologies if I got it wrong.
     
  • DKLondDKLond AlbertslundMember RarePosts: 2,162
    edited November 2017
    I had reconciled release in 2018 for 3.0 PTU. Glad to be wrong :)

    I should get in at Stage 2. Here's hoping we can get it stable before live.

    Performance is supposed to have improved quite a bit - and they've already tested with 100 players.

    This is before the object container streaming integration - so things are looking very good for performance in the future.
    Post edited by DKLond on
  • sgelsgel Member RarePosts: 1,653
    Erillion said:
    Vrika said:
    First 3.0 production schedule back in April: 63 days until PTU release
    Actual time till they release PTU: 223 days

    They needed 3.5 times as much time as they originally thought.

    You mean ... the game that is not possible and will never be released ?

    That will die in flames ... 90 days TOPS !   ( quote from 2015)


    It maybe took longer, but its better that they take the time to get it right.
    Get what right?
    The game is riddled with bugs, has ridiculous network problems and has an appalling UI.
    Good thing they delayed this alpha release by almost a year to "GET IT RIGHT".
    Oh I forgot, it's still alpha... but they delayed the release to get it right anyway.. right?
    They got it right alright :)
    Odeezee

    ..Cake..

  • DKLondDKLond AlbertslundMember RarePosts: 2,162
    sgel said:
    Erillion said:
    Vrika said:
    First 3.0 production schedule back in April: 63 days until PTU release
    Actual time till they release PTU: 223 days

    They needed 3.5 times as much time as they originally thought.

    You mean ... the game that is not possible and will never be released ?

    That will die in flames ... 90 days TOPS !   ( quote from 2015)


    It maybe took longer, but its better that they take the time to get it right.
    Get what right?
    The game is riddled with bugs, has ridiculous network problems and has an appalling UI.
    Good thing they delayed this alpha release by almost a year to "GET IT RIGHT".
    Oh I forgot, it's still alpha... but they delayed the release to get it right anyway.. right?
    They got it right alright :)
    Yes, it's very unusual for an alpha to have bugs :)

    Not everyone can handle that great things take time - and often more time than one would want.

    Whining about it endlessly, however, is a relatively exclusive activity reserved for the unhappy and sad people out there.
    ErillionOdeezee
  • ErillionErillion Member EpicPosts: 8,530
    DKLond said:
    Yes, it's very unusual for an alpha to have bugs :)

    Shocking, is it not ?  ;-)

    For me it is an interesting look into how the sausage gets made w.r.t. gaming industry.


    Have fun
  • DKLondDKLond AlbertslundMember RarePosts: 2,162
    Erillion said:
    DKLond said:
    Yes, it's very unusual for an alpha to have bugs :)

    Shocking, is it not ?  ;-)

    For me it is an interesting look into how the sausage gets made w.r.t. gaming industry.


    Have fun
    Yes,  the most ambitious game of all time isn't bug-free after 3 years in full development.

    It's a great surprise to all of us ;)

    Personally, I would have preferred a closed development environment - because I'm spending WAY too much time following this and getting more and more impatient.

    But I understand why they feel obligated to reveal all the aspects of development, and exposing their weaknesses in full view for the detractors to take advantage of.

    Certainly a very brave thing to do - and it's certain to end up being the ultimate example of strong crowd-funding principles.
  • MaxBaconMaxBacon Figueira da FozMember EpicPosts: 4,846
    Yeah considering the PTU still had over +150 Issues to fix before be pushed, they decided to expose the update before, now with the anniversary of the project.

    It's also not feature-complete the mission givers for example (there are missions outside those btw), the beds have been a focus but the locations aren't persistent yet, and some other things.

    Now it's updated after update as 3.0 gets more fleshed out, see if they can maintain the higher player pops as well the performance is better but still gets bad servers that rek u up.
  • sgelsgel Member RarePosts: 1,653
    DKLond said:
    sgel said:
    Erillion said:
    Vrika said:
    First 3.0 production schedule back in April: 63 days until PTU release
    Actual time till they release PTU: 223 days

    They needed 3.5 times as much time as they originally thought.

    You mean ... the game that is not possible and will never be released ?

    That will die in flames ... 90 days TOPS !   ( quote from 2015)


    It maybe took longer, but its better that they take the time to get it right.
    Get what right?
    The game is riddled with bugs, has ridiculous network problems and has an appalling UI.
    Good thing they delayed this alpha release by almost a year to "GET IT RIGHT".
    Oh I forgot, it's still alpha... but they delayed the release to get it right anyway.. right?
    They got it right alright :)
    Yes, it's very unusual for an alpha to have bugs :)

    Not everyone can handle that great things take time - and often more time than one would want.

    Whining about it endlessly, however, is a relatively exclusive activity reserved for the unhappy and sad people out there.
    Expecting something to be amazing just because they constantly delay it and never holding them accountable for the constant bullshit they spew, is an exclusive activity reserved for the SC white knight squad. Your badge is shining through my heavily tinted misery sunglasses :(


    SlyLoKOdeezeeMaxBacon

    ..Cake..

  • ErillionErillion Member EpicPosts: 8,530
    sgel said:
    Expecting something to be amazing just because they constantly delay it and never holding them accountable for the constant bullshit they spew, is an exclusive activity reserved for the SC white knight squad. Your badge is shining through my heavily tinted misery sunglasses :(



    You know ... you COULD watch all those fan videos appearing every minute now that show an Alpha 3.0 that is mostly working fine. 

    Even through your "heavily tinted misery sunglasses".


    Have fun
    Odeezee
  • sgelsgel Member RarePosts: 1,653
    Erillion said:
    sgel said:
    Expecting something to be amazing just because they constantly delay it and never holding them accountable for the constant bullshit they spew, is an exclusive activity reserved for the SC white knight squad. Your badge is shining through my heavily tinted misery sunglasses :(



    You know ... you COULD watch all those fan videos appearing every minute now that show an Alpha 3.0 that is mostly working fine. 

    Even through your "heavily tinted misery sunglasses".


    Have fun
    I've watched a few, which is why I've commented in such a way.

    ..Cake..

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