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Ascent: Infinite Realm - A:IR Hands On with RVR at GStar 2017 - MMORPG.com

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  • WizardryWizardry Member LegendaryPosts: 19,332
    Why is the metal armor moving with their breathing?

    nameplates all over ruining the view,no realistic air/physics movement with the ships,all combat is total SPAM,does not appear to have any friendly fire damage so again FAKE looking combat,so what exactly are they trying to design here?

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • KumaponKumapon Member EpicPosts: 1,563
    edited November 2017
    More streaming of A:IR tonight.

    PST: 9:40pm ~ 11:30pm
    EST: 12:40am ~ 2:30am

  • LeiloniLeiloni Member RarePosts: 1,266

    lotrlore said:



    Leiloni said:


    So action combat, tab target, or hybrid for player combat?






    So, I’ll be covering this more in my hands on with PVE, but it seems it’s a hybrid. However, I played I could not get tab targeting to work. It could simply have been a bug with my build since a few other journos I spoke to after our hands on said they could get it working just fine.



    Do we know for sure yet what engine they're using? I heard years ago Unreal 3, but I've seen speculation that it's since been upgraded to UE4. Or maybe it's something else?
  • TillerTiller Member LegendaryPosts: 11,167

    Kumapon said:


    Mikeha said:

    Any video of the gameplay? 




    @Mikeha

    Streamed last night

    It was mostly just showing off PVP and RvR








    So annoying with all the jumping while waiting.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • SomethingUnusualSomethingUnusual Member UncommonPosts: 546
    Leiloni said:

    lotrlore said:



    Leiloni said:


    So action combat, tab target, or hybrid for player combat?






    So, I’ll be covering this more in my hands on with PVE, but it seems it’s a hybrid. However, I played I could not get tab targeting to work. It could simply have been a bug with my build since a few other journos I spoke to after our hands on said they could get it working just fine.



    Do we know for sure yet what engine they're using? I heard years ago Unreal 3, but I've seen speculation that it's since been upgraded to UE4. Or maybe it's something else?
    Most recent articles are stating Unreal 3
    EG: http://mmoculture.com/2017/11/ascent-infinite-realm-bluehole-reveals-mysterious-project-w/ 
    From Nov 6th.

    Either is an engine that ill do the job. Unreal 4 has some better shader tech, but a lot of that was patched into Unreal 3 source. 

    Nothing stopping them from upgrading, I'd question if they have a necessity. How much of that engine source did they make their own already after the TERA project?
  • lotrlorelotrlore Managing EditorMMORPG.COM Staff, Member RarePosts: 558



    Leiloni said:



    lotrlore said:





    Leiloni said:



    So action combat, tab target, or hybrid for player combat?









    So, I’ll be covering this more in my hands on with PVE, but it seems it’s a hybrid. However, I played I could not get tab targeting to work. It could simply have been a bug with my build since a few other journos I spoke to after our hands on said they could get it working just fine.






    Do we know for sure yet what engine they're using? I heard years ago Unreal 3, but I've seen speculation that it's since been upgraded to UE4. Or maybe it's something else?


    Most recent articles are stating Unreal 3
    EG: http://mmoculture.com/2017/11/ascent-infinite-realm-bluehole-reveals-mysterious-project-w/ 
    From Nov 6th.

    Either is an engine that ill do the job. Unreal 4 has some better shader tech, but a lot of that was patched into Unreal 3 source. 

    Nothing stopping them from upgrading, I'd question if they have a necessity. How much of that engine source did they make their own already after the TERA project?



    Yea it's UE3 they are using. I at first thought it was either UE4 or they borrowed the engine from BDO, since in person while playing the game has the same overall aesthetic as BDO. But it is a form of UE3 they are using with this title as far as I know.

    I'll reach out for clarification, though, just so we are 100% clear on this. I asked while at G Star, but I the translator I don't think caught that part of my question during our brief interview session.
  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    ...and here I was thinking experimenting meant trial and error.
  • SovrathSovrath Member LegendaryPosts: 32,015
    Torval said:

    I've seen several people puzzled at the combination in addition to Sovrath.


    Yup, totally puzzled ... and a bit horrified.

    But mostly this ...


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    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
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