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What role do you prefer to play in MMO groups and why?

IselinIselin Member LegendaryPosts: 18,719
For me it has become healer mostly. I like being the slightly detached role of monitoring the whole group and anticipating their health needs as well as knowing when I can stop healing for a bit and contribute buffs and damage.

I prefer MMOs when the healers can do more than just heal 100% of the time and I love classes where a lot of the healing happens as procs from the damage I do (Chloromancer in Rift, Warrior Priest in Warhammer Online, etc.)

My least favorite is tanking. I have done it and still do it but these days I just find it too passive and always have this feeling that after I gather things and hold their attention, I just stand there surviving while everyone else has all the fun :)
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My favorite role is:
  1. Tank43 votes
    1. Healer
      27.91%
    2. Melee DPS
      13.95%
    3. Ranged DPS
      25.58%
    4. Support / Specialist
      20.93%
    5. I don't have a favorite
      11.63%
ByrgenarHofenMrMelGibson
«1

Comments

  • ForgrimmForgrimm Member EpicPosts: 3,059
    I always play heals in group content.
    MrMelGibson
  • ScorchienScorchien Member LegendaryPosts: 8,914
    My main is always a Ranged DPS , then i always have a Healer alt or Job
  • VorthanionVorthanion Member RarePosts: 2,749
    You need a slot for hybrids.  I almost always play hybrid classes like Druid, Shaman and Ranger.

    image
  • IselinIselin Member LegendaryPosts: 18,719
    Gorwe said:


    edit: HEY @Iselin ! WHERE'S THE TANK? God damn, even polls are fake now. :D
    It's there but you can't vote for it lol. I actually can't vote for anything - even the ones that have the buttons. No idea why it turned out that way.

    Maybe @MikeB can fix it?
    MrMelGibson
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • RexKushmanRexKushman Member RarePosts: 639
    Ranged DPS mostly but Tank if I'm with a group of friends that don't mind me messing up and wiping. 

    I tend to be pretty stoned when I'm playing so Ranged DPS is most comfortable for me as I don't have to be relied on as heavily as a Healer or Tank. Nothing worse than zoning out as a Tank and wiping the group and the only excuse i have is...sorry, i was hitting the bong.


    cameltosisViper482MrMelGibson

  • sunandshadowsunandshadow Member RarePosts: 1,985
    I'd swear we had this thread before...

    Anyway, I prefer to solo, but I'll do anything except healing.  Healing is too stressful. Usually once I choose a class that's good for soloing I find it's not able to do anything besides dps in a dungeon :pensive:
    I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story.  So PM me if you are starting one.
  • iixviiiixiixviiiix Member RarePosts: 2,256
    Want to be tanker , end up as DPS 
  • angerbeaverangerbeaver Member UncommonPosts: 1,259
    DPS mostly because it is easy and relatively no pressure
    dougha1MrMelGibson
  • cameltosiscameltosis Member LegendaryPosts: 3,706
    I voted support / specialist. 

    My choice usually comes down to both aesthetics and depth of gameplay. On the aesthetics front, I've always loved big weapons and heavy armour so I'm usually guided towards a melee character, but have been tempted by other aesthetics. 

    But, depth of gameplay is king for me. I've never mained a healer, but I've played tank, melee dps and support as mains in MMOs and support has been the most rewarding by far. 


    What I've generally found is that "pure" classes are too easy to play. When I mained a tank, all I had to focus on was keeping aggro and mitigating damage. In boss fights, this generally just meant executing a threat-heavy rotation and popping the right cooldowns when things got tough. It was sooooo god-damn easy! Having watched other people struggle, I was shocked the first time I played a tank and saw just how easy it is! The only difficult thing was having good raid awareness so that you can spot adds and pick them up, but that is only difficult because your screen is generally full of some bosses legs. 

    With a DPS character, it was marginally harder. You've still only got one job - execute a rotation for maximum DPS - just with the downside of not having a dedicated healer so you have to be more careful about your health. 


    With every "pure" class that I've played, I've felt out of control. They've all been so easy to play that I don't feel I can actually influence the outcome of the fight. For example, when playing a tank I can do nothing about damage my team is doing. I can't stun an add or off-heal someone who is struggling. I just have to stand there, do my job and hope for the best. 


    With a support class, the power is mine! I finally have the power to directly influence the outcome of the fight! If the healers are struggling, there are tools in my belt to help them overcome the problem (CC an add, buff the tank, off-heal etc). DPS being idiots? I can debuff the enemies so they drop quicker, or hit less hard. 

    I also hate the holy trinity and find it far too limiting in terms of content design, so if a game has dedicated support classes I'm also more likely to pick one in an effort to support the devs decision. I'm also aware that support classes are usually under-played, so it's an additional bonus to be able to find more groups at endgame. 



    Obviously implementation is the key - some games have god-awful support classes that are so one-dimensional that they're pretty much pointless. But a well implemented support class is king for me!
  • ByrgenarHofenByrgenarHofen Member UncommonPosts: 55
    I prefer to heal, with a bit of DPS thrown in.

    Have tried tanking, just not my cup of tea, never really enjoyed it.

    Going for a pure DPS class, I prefer melee to ranged, but it always ends up boring me, once you have the fight mechanics down, and the rotation sorted, you could almost do it blindfolded.

    Healing on the other hand, you always have something to do, no matter what, regardless of how well you know the fight mechanics, other players always make it so each fight is different for you, and to me, it makes it more engaging, more immersive.

  • ScotScot Member LegendaryPosts: 22,955
    The tank is so popular we are not allowed to vote for it. And the Support/Specialist? Not seen often in MMOs now which seems to think anything other than a zerg is too complicated for the players to understand. :)
  • MendelMendel Member LegendaryPosts: 5,609
    Comic relief.  That's Support, right?
    sunandshadowKyleranwaynejr2

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  • XarkoXarko Member EpicPosts: 1,180
    I do all. It all depends on what class I find the most fun and what are its options.
    MrMelGibson
  • SebaliSebali Member UncommonPosts: 395
    I prefer to play a stealther DPS type. however since so many other poeple do as well, it makes it difficult to get into groups. so i end up playing a healer. This way I can easily get into groups and see all the content i want. its easier to gear up as im usually the only healer in group and not one of 2-4 dps.
  • DragnelusDragnelus Member EpicPosts: 3,503
    Heals/support
    tank

    Its more challenging than dpsing. I find dpsing boring. 

  • Flyte27Flyte27 Member RarePosts: 4,574
    When in a group setting I usually preferred to be a hybrid as it gave me more to do.  The Bard in EQ and the Paladin in WoW were fairly enjoyable due to being able to do multiple tasks.  The Bard could offer a small amount of healing, CC, DPS a little, and pulling.  The Paladin in WoW could heal and tank originally.  It also offered some DPS.  I still feel like there should be specialized classes despite this.  I am just one of those people who prefers being a layman in multiple things to a master of one thing.  It seems like in most games now everyone is a hybrid.  That is a bit bland.  

    I kind of miss the days when classes like Rogue (Thief) were more about adventuring and stealing than DPS.  If I had to choose a specialized class it would probably be a Thief or some type of caster that had a lot of utility spells similar to the Druid/Necromancer in EQ or the Druid/Paladin/Shaman in WoW.  Those classes are all like Hybrids as well.  They have a lot of utility spells.
  • waynejr2waynejr2 Member EpicPosts: 7,769
    Debuff.  Oh wait, what happened to them?
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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  • ShaighShaigh Member EpicPosts: 2,142
    Pure healer with some additional healing on the side. I got tired of tanking after two years and I quickly get bored as a damage dealer. Favorite healer is tera priest, wow priest during tbc and the rift priest. 
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • KyleranKyleran Member LegendaryPosts: 43,498
    Mendel said:
    Comic relief.  That's Support, right?
    Exactly the role I always choose as my lack of actual gaming skills well supports it.

    Well, that and I fall asleep a lot which has resulted in hilarity as I dead sticked into Onyxia wiping the raid (Leroy has nothing on me) or dropped off during yet another assault on the final boss in BWL despite the raid leader warning us all the next person's to delay the raid would be punished. 

    Set a new guild record of -1000 DKP with that one.

    ;)
    MendelAmathe

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  • VyntVynt Member UncommonPosts: 757
    I chose melee dps because I often like rogues, but it really varies game to game. I like casters too, and classes with utility.
    Some games I really like the healer, and I used to like to tank, but lately haven't been fond of them and it is too rough on my hands lol.

    Last game I mained a healer was probably ffxiv with white mage. Tanks, have to go farther back, really liked Chosen from warhammer. The rest have been various dps, hybrids.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    I enjoy tanking the most. I think it's the most exciting role to play. I prefer to DPS though, depending on the game. I've seen some horrible abuse thrown at myself or others in WoW and ESO when tanking because the others didn't understand the mechanics of the bosses and were totally ignorant to the phases where you can't control aggro. When the DPS ignore all the adds and just wail on whatever the tank is attacking too and everyone becomes overwhelmed, that's a classic. ESO was the worst, they love to use that no aggro phase on almost every boss and no one ever understood what was happening. "Blame the tank for my lack of understanding".
    Viper482
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  • laseritlaserit Member LegendaryPosts: 7,591
    I enjoy healing and support but my favorite will always be sword and board. 

    Just brings me back to my wooden sword/dragon fighting days ;)

    "Be water my friend" - Bruce Lee

  • GeekyGeeky Member UncommonPosts: 446
    I prefer to play the tank of the group.  Mostly because I like to set and keep the pace of the group.  There are many times I'd like to play another role, but get so frustrated at the unnessiary pauses, the bad pulls, the slow unsure movement and direction the tank is taking us that I just rather play the role of the tank and ensure the group stays engaged and everyone has fun.  

    Also, while playing the tank I like to challenge myself to not let the healer reach the dps charts...hehe.
  • AmatheAmathe Member LegendaryPosts: 7,630
    I like playing ranged dps. My preference would be a physical type of ranged dps, such as with a bow or crossbow. 
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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Games should have more roles. 
    Like Debuffing which is what I focused on in Darkfall, why? because it was something different for a change

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