Well, I can deal with the eternal system, but it should be limited to a maximum of 2 characters in my opinion. Overall the game has bigger problems for me.
- Don't focus on a streamlined quest fest, Lineage should be an open game since the beginning and the quests should be optional, if some player don't like them he could level up through the old school filed grind.
- Limit access to instances, once you complete one instance, you should not be allowed to enter it again after 72 hours to one week depending on the "epicness" of the instances.
- Slow-down the leveling curve, Lineage is not about rushing to level cap alone in a week.
- Let the pvp-pk be free since the beginning.
But knowing how the game is being tailored to be playable in mobiles, which has a more casual audience (see the success of Lineage 2 Revolution). I doubt this will be a more traditional Lineage game.