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08:30 - 26. Okt. 2017
- FaceOverIP has not been developed by CIG
- FaceOverIP Protokoll has not been developed by CIG
- FaceOverIP is a tech that EQ2 used many years ago
- To Implement FaceOverIP you just have to bind your Blendshapes (that are in the character models nevertheless) to the FOIP system
- FOIP is something that should be implemented after all character model stuff is set up else it wastes to much manhours
- Hell FOIP should be implemented as an extra after your gameloops are working and tested
Its like you buy a LEGO starship model, assemble it and call it your innovation.
The fact that they are hyping this again right before CitizenCon is worrying at best.
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
The cake is a lie.
Comments
a bit anal reason to hate them dont you think?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
From how this tech is developing, it seems it can end up as the best take at FOIP we've seen, it'd be cool to see the downsides of this tech being mitigated to popularize its usage.
Now when you read this - is your first thought I invented it or do you think that I bought this as a plugin and just added it into my system?
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
The cake is a lie.
this isnt an advancement by any stretch of the imagination since SOE was doing it years ago and so it can't be innovation either.
To say you are showing off the latest advancements in innovation is implying you were the ones to come up with it.
Nothing more.
"Be water my friend" - Bruce Lee
They did this for marketing purposes to punch over their weight.
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
The cake is a lie.
Would be different if this was just them licensing their tech ofc.
you know why? because they could get into legal trouble if they said it explictly.
all companies do this
they also did NOT say 'my' in what I am reading. why did you change the quote?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Game development uses a ton of 3rd party software and technology, why would you assume everything is developed 100% in house. Hell even the game engine they are using is based off work from Crytek and now Amazon game studios.
Basically you are showing us that you have no real concept of how development works, and instead seem to grasp at straws in some crusade to prove your anti-star citizen bias.
To be quite frank, its embarrassing.
'My brilliant design!' Likely nowadays, that means it was actually developed by one of the magic Germans.
If you are holding out for the perfect game, the only game you play will be the waiting one.
and people question that marketing is not effective.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
I self identify as a monkey.
Alright, have fun!
as to OP, I was under impression that you already disliked CIG, interesting to discover that it was THIS TWEET that made you dislike CIG and you were pretty cool with them before ^^. as for your diagnosis with implementation techniques it sounds like you have lots of experience with it! would like to see that.
That sort of overblown rhetoric is a marketing trope, of course.
If you are holding out for the perfect game, the only game you play will be the waiting one.
But only CIG is sounding as if they invented the wheel with new innovations from decades ago.
@MaxBacon
Faceware is not programming for CIG where do you get your information? They have APIs for the common game engines have a tutorial video from may 2015 how to implement faceware into your cry3 game.
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
The cake is a lie.
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
The cake is a lie.
You are not disproving anything I said, just falling back on the projection that CIG is claiming they are reinventing the wheel.
Again its projection on your part, a means to confirm your own biases. Cut it out please. You can come up with a legitimate thing to criticize, but this simply is not it.
There are many ways in which we advance technology and innovate upon whats been done in the past. In the same way we went from 16bit game systems to 64bit game systems, its a form of progression based on "existing technology". Comes across as intellectually lazy to suggest there are no advancements taking place here.
Part of equation is implementation and the speed at which we can track as well as display facial animation. Tracking and processing speed is where the push has been, you need tracking for VR and speed to make it work in real time at a certain rate.
Whats being done with star citizen is an advancement on many levels, however it takes some understanding of the subject to appreciate it.