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The 10 Best PVP MMOs of All Time - The List - MMORPG.com

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  • herculeshercules Member UncommonPosts: 4,919
    bleh planetside 2 made your list and not the more enjoyable original .
  • ShelvinarrShelvinarr Member UncommonPosts: 56
    I see several games didn't make the list..Asheron's Call, Lineage 2, Warhammer Online....some of the best PvP I've ever experienced happened in two of those games, and they don't make games similar to AC anymore..where skill mattered more than the gear or levels you had. I'll never forget the first time I saw a lvl 67 fast cast/slide cast a lvl 6 War Magic spell in a duel or seeing that same lvl 67 beat countless "max level" characters who in every right, between gear and levels (higher stats), should have won.
  • slowpoke68slowpoke68 Member UncommonPosts: 541
    Interesting. Definitely agree with number 1 being DAoC. I would add WoW as I spent many hours in the BG's. Also would add Warhammer Online. That game had fun pvp too in its heyday.
  • JakobmillerJakobmiller Member UncommonPosts: 333
    Some of the top most on this list I could never agree with.. Guild wars 2 over Guild wars 1? Elder scrolls online?

    I actually enjoyed WoW battleground in AV way more than I ever enjoyed PvP in Guild Wars 2 or Elder scrolls.

    I would also like to add Tibia to this list from it's earlier years 2003-2005.

    Never had the chance to play the older games on this list like DAoC, Star Wars Galaxies and Ultima Online... Sadly. Which I had.
  • IncomparableIncomparable Member UncommonPosts: 1,114
    What about a list for best combat to see which ones come up on the list as well?

    “Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble”

  • reillanreillan Member UncommonPosts: 247

    rodarin said:

    Once again another failed list with  obvious games not mentioned...Fallen Earth. I mean if PotBS makes the list Fallen Earth most definitely has to. Not to mention Warhammer. One MIGHT make an argument PvP wasnt a 'cornerstone' but it wouldnt be a very good one. Also Life is Feudal your own. Semantics with the 'released' part but I would say considering theyre making a full fledged MMO now the YO portion is released. Not sure what the official word is on that. But suffice to say theyre not going to be doing a lot of work on it going forward and havent done a lot of work on it the past 18 months.

    So there is a blatantly obvious one and a couple that might fall into a semantics category.



    PotBS was the best friggin PvP I've ever seen anywhere... It's just a game no one played so no one knew to appreciate it.
  • TheocritusTheocritus Member EpicPosts: 7,070
    I always felt like a baby lamb in every PVP game.
  • Ice-QueenIce-Queen Member UncommonPosts: 2,483
    edited September 2017
    Iselin said:
    100% correct.

    That real sense of community we had that would make us want to drop whatever we were doing to answer the call when the realm was in need is what I miss most in MMOs these days. The DAoC core servers (I played on Guin) didn't really have PVE players and PVP players. We all did both.

    The way content is presented in MMOs these days feels like you're supposed to pick mutually exclusive types of content. You're a "PVPer" or "PVEr" or a "soloer" or a "raider." And the different types seem to go out of the way to dis and blame the others for whatever they feel is wrong with their preferred type of content.

    DAoC was a whole game and we played it that way. Maybe a part of it was the times and those of us who played it. But I think it was also built with the thought that it should all tie-in together: Realm-wide PVE buffs based on PVP outcomes; entry into a prime PVE dungeon (Darkness Falls) also based on PVP outcomes and then the need to clean out the previous owners so we could PVE in relative peace.

    I had hopes that ESO would also work that way but the 2015 player base did not want to have entry into its version of Darkness Falls (the Imperial City) restricted in any way. So it's open all the time to all 3 alliances. There were polls and the player opinion overwhelmingly wanted it that way. The typical opinion seemed to be "I paid for it so I want to go into it any time I please." Such a waste of a perfect opportunity to create a strong RVR/PVE connection.

    Times have changed I guess.
    I was on Guinevere too <waves>. Guinevere was such a great community of people on all sides. We all worked together and had so many years of fun in those early years. Loved, loved, loved Dark Age of Camelot. Three cheers to Mark Jacobs and his team that created it. Those were some of the most epic battles I've had in pvp and I really hope Camelot Unchained will be my next loved RvR game for a long time.
    IselinMadFrenchie

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

  • Keldor837Keldor837 Member UncommonPosts: 263
    Yeah, I'm with a lot of other people here. Warhammer Online's RvR system was really ahead of its time and the only thing that existed at end-game when it came out. Pushing the other faction back and taking over their capitol was what the entire game was about for the longest time.

    ...i miss Warhammer Online. :'(
  • ScotScot Member LegendaryPosts: 12,088
    edited September 2017
    We do read the blurb Bill, just try not to make it more than a sentence or anyone under 25 will complain the post is abusive.

    I have to call out GW2 here, do not see how it makes the list, apart from that spot on. And notice how many of the tops MMOs now and yesteryear are MMOs with top PvP.

     25 Agrees

    You received 25 Agrees. You're posting some good content. Great!

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

    Now Doesn't That Make You Feel All Warm And Fuzzy Inside? :P

  • PurplePoloPlayerPurplePoloPlayer Member UncommonPosts: 145

    SBFord said:

    Just pics. @BillMurphy thought that would open discussion better. :)



    Bill's getting lazy in his old age. I'll let it slide because he's a yuge DAOC fan.
    Check out my stream at www.twitch.tv/purplepoloplayer!
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Ice-Queen said:
    Iselin said:
    100% correct.

    That real sense of community we had that would make us want to drop whatever we were doing to answer the call when the realm was in need is what I miss most in MMOs these days. The DAoC core servers (I played on Guin) didn't really have PVE players and PVP players. We all did both.

    The way content is presented in MMOs these days feels like you're supposed to pick mutually exclusive types of content. You're a "PVPer" or "PVEr" or a "soloer" or a "raider." And the different types seem to go out of the way to dis and blame the others for whatever they feel is wrong with their preferred type of content.

    DAoC was a whole game and we played it that way. Maybe a part of it was the times and those of us who played it. But I think it was also built with the thought that it should all tie-in together: Realm-wide PVE buffs based on PVP outcomes; entry into a prime PVE dungeon (Darkness Falls) also based on PVP outcomes and then the need to clean out the previous owners so we could PVE in relative peace.

    I had hopes that ESO would also work that way but the 2015 player base did not want to have entry into its version of Darkness Falls (the Imperial City) restricted in any way. So it's open all the time to all 3 alliances. There were polls and the player opinion overwhelmingly wanted it that way. The typical opinion seemed to be "I paid for it so I want to go into it any time I please." Such a waste of a perfect opportunity to create a strong RVR/PVE connection.

    Times have changed I guess.
    I was on Guinevere too <waves>. Guinevere was such a great community of people on all sides. We all worked together and had so many years of fun in those early years. Loved, loved, loved Dark Age of Camelot. Three cheers to Mark Jacobs and his team that created it. Those were some of the most epic battles I've had in pvp and I really hope Camelot Unchained will be my next loved RvR game for a long time.
    My Pally was Guinevere.  <3
    IselinIce-Queen

    image
  • exile01exile01 Member RarePosts: 1,050
    you cant take this list seriously when the guy takes GW2-fashion wars shit, instead GW1- the true and only PvP MMO made by the original devs.
    Cecropia
  • LuidenLuiden Member UncommonPosts: 262
    This list really should be DAOC #1, and all the rest do we even really care about? If you would have told me 15 years ago when DAOC introduced a ground breaking way to competitively fight other players in a MMORPG that was basically self balancing (RVR, 3realms), have a PvE element so the wives could still play and contribute... 15 years and not 1 single game even try to implement the same formula I would have said that you were insane.

    To this date, nothing has come close to what DAOC gave the community and that's pretty shocking... and tragic. I keep seeing the same MMORPG being developed over and over again and for some reason developers aren't even trying to capture what DAOC did.. I don't get it.

    Even Camelot Unchained which could be considered DAOC 2 is ignoring the strong PvE aspect to all of this which whether you liked it or not, made DAOC that much stronger.
  • DrunkWolfDrunkWolf Member RarePosts: 1,625
    well obviously who ever made this list never played AC Darktide.

  • IselinIselin Member LegendaryPosts: 13,069
    Ice-Queen said:
    Iselin said:
    100% correct.

    That real sense of community we had that would make us want to drop whatever we were doing to answer the call when the realm was in need is what I miss most in MMOs these days. The DAoC core servers (I played on Guin) didn't really have PVE players and PVP players. We all did both.

    The way content is presented in MMOs these days feels like you're supposed to pick mutually exclusive types of content. You're a "PVPer" or "PVEr" or a "soloer" or a "raider." And the different types seem to go out of the way to dis and blame the others for whatever they feel is wrong with their preferred type of content.

    DAoC was a whole game and we played it that way. Maybe a part of it was the times and those of us who played it. But I think it was also built with the thought that it should all tie-in together: Realm-wide PVE buffs based on PVP outcomes; entry into a prime PVE dungeon (Darkness Falls) also based on PVP outcomes and then the need to clean out the previous owners so we could PVE in relative peace.

    I had hopes that ESO would also work that way but the 2015 player base did not want to have entry into its version of Darkness Falls (the Imperial City) restricted in any way. So it's open all the time to all 3 alliances. There were polls and the player opinion overwhelmingly wanted it that way. The typical opinion seemed to be "I paid for it so I want to go into it any time I please." Such a waste of a perfect opportunity to create a strong RVR/PVE connection.

    Times have changed I guess.
    I was on Guinevere too <waves>. Guinevere was such a great community of people on all sides. We all worked together and had so many years of fun in those early years. Loved, loved, loved Dark Age of Camelot. Three cheers to Mark Jacobs and his team that created it. Those were some of the most epic battles I've had in pvp and I really hope Camelot Unchained will be my next loved RvR game for a long time.
    My Pally was Guinevere.  <3
    We might have played together then. My Theurgist named... wait for it... Iselin, was in Albion too. As a matter of fact Iselin was a name DAoC auto-generated for me... it stuck :)


    MadFrenchieConstantineMerus
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Iselin said:
    Ice-Queen said:
    Iselin said:
    100% correct.

    That real sense of community we had that would make us want to drop whatever we were doing to answer the call when the realm was in need is what I miss most in MMOs these days. The DAoC core servers (I played on Guin) didn't really have PVE players and PVP players. We all did both.

    The way content is presented in MMOs these days feels like you're supposed to pick mutually exclusive types of content. You're a "PVPer" or "PVEr" or a "soloer" or a "raider." And the different types seem to go out of the way to dis and blame the others for whatever they feel is wrong with their preferred type of content.

    DAoC was a whole game and we played it that way. Maybe a part of it was the times and those of us who played it. But I think it was also built with the thought that it should all tie-in together: Realm-wide PVE buffs based on PVP outcomes; entry into a prime PVE dungeon (Darkness Falls) also based on PVP outcomes and then the need to clean out the previous owners so we could PVE in relative peace.

    I had hopes that ESO would also work that way but the 2015 player base did not want to have entry into its version of Darkness Falls (the Imperial City) restricted in any way. So it's open all the time to all 3 alliances. There were polls and the player opinion overwhelmingly wanted it that way. The typical opinion seemed to be "I paid for it so I want to go into it any time I please." Such a waste of a perfect opportunity to create a strong RVR/PVE connection.

    Times have changed I guess.
    I was on Guinevere too <waves>. Guinevere was such a great community of people on all sides. We all worked together and had so many years of fun in those early years. Loved, loved, loved Dark Age of Camelot. Three cheers to Mark Jacobs and his team that created it. Those were some of the most epic battles I've had in pvp and I really hope Camelot Unchained will be my next loved RvR game for a long time.
    My Pally was Guinevere.  <3
    We might have played together then. My Theurgist named... wait for it... Iselin, was in Albion too. As a matter of fact Iselin was a name DAoC auto-generated for me... it stuck :)


    Haha I played a Highlander, randomly generated name of Yruddry.  Mind you, I think I was 13 (12?) When I created him, my very first MMORPG toon ever.  So of course, when given the chance, I added the last name of Muddry because kids truly do love rhymes, I guess?  :D

    I agree wholeheartedly with how the community played that game as a whole, instead of ignoring certain parts.  I mean, I know some folks who avoided certain parts when possible, sure, but the vast, vast majority seemed to enjoy every disparate part of the game.

    image
  • OzmodanOzmodan Member EpicPosts: 9,530
    Good list.  I see a lot of people whining about Linage, the problem is very few played it in the west.  War was a horrible game which pretty much lost most of it's population in the first 6 months.
  • DurandleDurandle Member UncommonPosts: 36
    edited September 2017
    DAOC is king for sure. I played it for many years. In it's prime a few buddies and I used to have lan parties in the garage with this game, so many good times. Took a berserker to rank 12, close to 200 days I logged with DAoC since 2002...I still reup my account occasionally when I get an urge although I don't play very much anymore.


    I'll throw a little opinion out there though regarding a game that could of came close....If Archeage never went pay to win, and if they had a more balanced equipment endgame that everyone could reasonably obtain, and a slightly different castle/outpost system and a few more places where they could of been built...It would of came pretty close I think. I still am sad about the direction it ended up going.


    Oh, and Planetside 1 > Planetside 2   :) by far.
  • spidiispidii Member UncommonPosts: 141
    GW1 PvP was a whole lot better than GW2.
  • LackingMMOLackingMMO Member RarePosts: 442
    daoc, shadowbane, DF, eve, gw2 I had a lot of fun with. Each offering a little different take on it. Daoc and DF probably offering me the most fun though.
  • strongbelwasstrongbelwas Member UncommonPosts: 17
    top personal pvp moment....1st jedi i perm-killed !!
  • Dagon13Dagon13 Member UncommonPosts: 564

    Dauzqul said:

    Nice read.



    My favorite PvP was EverQuest 2. When they finally launched the Nagafen server, World PvP was excellent. No battlegrounds, no safety zones, etc. It was amazing. It felt like a real way, e.g., having to watch your back / duck the guards when adventuring in the lands near the opposing faction etc. Sigh. I miss that in games so much.



    Ah, Nagafen. Once I when I was level 49 I got caught by a 4x raid of lvl 30 Qeynosians right at their city gates. Spent a good 15 minutes curb stomping (fighting for my life) each one of them one by one. I was about to die when I dinged 50 on a blue con that decided to join the fray. For those familiar with EQ2, you know that dinging 50 comes with a special rippling light effect. I felt like I reached super saiyan fighting 20+ people by myself. At the very least, I was definitely channeling my inner Nagafen.

    People rag on these themeparks, but EQ2 was by far the best PVP experience I've ever had. I chased that high for years. Other games had some good moments but I gave up the drug when I stopped playing games 15 hours a day.
  • rawfoxrawfox Member UncommonPosts: 780
    Im still mad that Trion/XL ruined ArcheAge, it was such a cool thing at Alpha ^^
    Alomar
  • DarkspireDarkspire Member UncommonPosts: 14
    I am surprised no Warhammer Online and no Anarchy Online. I know Anarchy is old, but its concept of territory battles and level grading world pvp was awesome. Shame the engine couldn't handle it.
    rawfox
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