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One of the best features in Destiny 2 is the Public Event system. This idea has it roots as far back into MMOs as Warhammer Online in 2007 and 2008 when the game launched. Destiny 2 has taken the model and adapted it for players to boost their experience and leveling while exploring the narrative zones. It also brings in players from around the zone to join into an epic battle. One more thing, there are heroic versions as well.
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"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
Going back to City of Heroes Issue 10 in 2007. Warhammer Online released in 2008.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"