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Brightlocker is a new game development, game sharing, game funding, game streaming, game everything platform from a group of industry veterans based out of Austin Texas. What is it exactly? Try to imagine one service that connects the capabilities and functions of Kickstarter, Twitch, Social Media, and Private Forums all in one place. It’s a service that wants to connect players and devs in deeper ways than any before it, to let both work together to foster great games on a more tangible level.
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As an anti-social hermit, I see no use for Brightlocker.
(Well at least not until I see the results of my first crowdfunded MMO, Camelot Unchained.)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"May Your Head Explode And Blood Swell From The Wound"
- Hashcow
Sounds like a cash shop on top of games. That gold stuff doesn't sound great and buying votes ? Hmm, ok, no fan of that either.
https://support.brightlocker.com/hc/en-us/articles/206484436-What-Are-Votes-and-Gold-
But I am not a great kickstarter/crowd funding fan anyway. Only ever supported one crowd funding game and that one has yet to be released. I also don't really believe in this "users talking to developers to influence development" stuff. The most vocal people are usually not the representing majority of people who actually play games.
TLDR; I pass.
The internet is loaded with so much complete nonsense like this and you had to advertise it?
Or is the gold that is used for games actual real money that tis being sent to the developers of the games or is a percentage of that being skimmed off the top by bright locker?
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Developers that are engaged with their audience are already doing all that (and more). The promise of one streamlined platform seems naive. It's not as if a developer can move all their content to any one platform, without still using the others. You still need to post on Twitter, Facebook, and Youtube. So this will likely end up being another platform, not the platform.
The idea of "influencing" development also seems to be misleading. I am all for community engagement (the more the better), but we are yet to see a system where letting your community make development decisions is a good thing. In fact, it is almost always a recipe for disaster, especially with crowd-funded titles. People rarely know what they want, and are even worse at expressing it. People may think they want more of X and less of Y, but actually adjusting a game based on that feedback rarely makes people happier.
The situations where this works is when the developer already has 4 features lined up and then lets the community "choose" which one to implement first.
I'm not here to bash anyone's dream. If the people want to make this platform and people want to use it, go for it. For me personally though, I'd prefer seeing a product focusing on one part of the process and making something really innovative and disruptive in that space.
could work nicely
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