Haven't liked a MMO type game like this since.. 2008 I think.. Lol. Even the original was not as fun, the community is good too. Chat is entertaining, not like BDO or TERA type chat where it is trolls, spam or trade requests. Sometimes whining about the CS too, like BDO needing pets or you grind too slow apparently, I dunno..But yea, Plus the new features and changes, so cool. Needs some adjustments but awesome so far. ^.^
Comments
it's athmosphere has always been enough for me to play, and now, all weapon choices even seem to be valid
no need to go sword if you wanna do the venice playgrounds or just stay alive while adventuring through the zones.
PS: you get a neat Revenant outfit for completing kingsmouth now. whoomp
"I'll never grow up, never grow up, never grow up! Not me!"
Hm, what does Revenant outfit look like?
I would have preferred to be able to choose any combination of main/offhand, as you used to be able to in TSW.
Other than that, it is good fun.
A creative person is motivated by the desire to achieve, not the desire to beat others.
Since i kinda just started, my 3 characters are sill in Kingsmouth, i have the same weapons i started with, pretty fun, love the Trickster.. (Chaos/Pistol), but mainly cause i haven't found any green alternate weapons yet, not sure i love Sword/Elemental.. don't know how to control heat? Do i need to if it's only a secondary weapon?
wish the statue in the museum would save the gfx till i set a new one, hehe
and as information: actually all areas give an outfit now after completion, i just didn't have enough time to do all by now *G*
"I'll never grow up, never grow up, never grow up! Not me!"
For the museum I've unlocked all the Kingsmouth doors and the odds and ends door. I went there because I have a zombie arm/leg in my inventory for the museum but I can't figure out where to put it. Is it a piece I need to open up one of the exhibits? I get the feeling it's like that and I have to unlock other things in the museum first, but I'm not sure. I guess I can throw it in storage until I figure it out.
So far I'm loving the reboot. I do hope they fix the chat issues as I find them super annoying.
I'm still in Kingsmouth. Just dinged 15.
traveller, interloper, anomaly, iteration
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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their download speed is crap lol
Well I was well known in my guild for nodding off during raids in WoW, so even though I find tab-targeting somewhat boring, or I have a sleep disorder, I do enjoy mechanics like TERA. I just think my kids would get a kick out of it, and I've got 4 boys, so if I can convince them all to play then we basically have a premade for dungeons, lol.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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With TSW a lot of people picked the weapons they liked which were easy to use in lower areas but didn't have good synergy so you hit a wall at higher levels and had to go back and relevel different weapons. Now they just start you off with weapons that work well together.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Considering they played TSW they could start very early with their preferred weapon combo. It's fairly easy to get green Mk I weapons. You can't do it from the very start with freebie weapons but you can likely do so easily before level 5 if not sooner.
traveller, interloper, anomaly, iteration
There's a problem with that. Since there is no auto-attack or freebie attack they would use weapon resources meaning you could deplete your ability to execute weapon skill attacks through missing a hitbox. That would make survival and successful combat encounters magnitudes harder.
traveller, interloper, anomaly, iteration
― CD PROJEKT RED