"Human beings make life so interesting. Do you know, that in a universe so full of wonders, they have managed to invent boredom. (Death)” ― Terry Pratchett,
"The developers are now working on adjusting this system to prevent abuse, which will be implemented during our next maintenance on June 21th. We would also like to thank the players that reported this to us, which makes it possible for us to take swift action against these issues."
It'll be dead today. Hopefully along with the accounts of those that abused it.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
"The developers are now working on adjusting this system to prevent abuse, which will be implemented during our next maintenance on June 21th. We would also like to thank the players that reported this to us, which makes it possible for us to take swift action against these issues."
It'll be dead today. Hopefully along with the accounts of those that abused it.
Ban ???? hahahahaahahahaahahaa
Kakao proposed to players to manually adjust their time clocks in order to fix another ingame bug related to journal.
Sooooooo sorry m8 but no banhammer for an exploit that was advised from the devs.
"Human beings make life so interesting. Do you know, that in a universe so full of wonders, they have managed to invent boredom. (Death)” ― Terry Pratchett,
A simple thing, instead of using the server they used the client, and the golden rule of servers is do NOT trust the client. Any little thing can be exploited, as this shows, trust nobody!
Expect for games like Destiny 2, their amazing client P2P un-exploitable *cough* gameplay, hmmm just you wait
"The developers are now working on adjusting this system to prevent abuse, which will be implemented during our next maintenance on June 21th. We would also like to thank the players that reported this to us, which makes it possible for us to take swift action against these issues."
It'll be dead today. Hopefully along with the accounts of those that abused it.
Ban ???? hahahahaahahahaahahaa
Kakao proposed to players to manually adjust their time clocks in order to fix another ingame bug related to journal.
Sooooooo sorry m8 but no banhammer for an exploit that was advised from the devs.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
A simple thing, instead of using the server they used the client, and the golden rule of servers is do NOT trust the client. Any little thing can be exploited, as this shows, trust nobody!
Expect for games like Destiny 2, their amazing client P2P un-exploitable *cough* gameplay, hmmm just you wait
It's like buying a state of the art monitoring system for your house and then leaving the door open. I've NEVER seen such an easiest exploit in ANY mmo I've ever played. They game is literally going down the drain fast, with super LAG issues, Server instability and exploits like this which gives an enormous advantage to the exploiters, while leaving them unharmed from the banhammer.
"Human beings make life so interesting. Do you know, that in a universe so full of wonders, they have managed to invent boredom. (Death)” ― Terry Pratchett,
Kyleran said: They could however quite easily identify offenders and remove their ill gotten gains.
Not at all, if there was no server tracking for this timers, all the server is tracking is what got done and persistently saved.
This seems to me like the skill casting exploit, they couldn't find and ban it, the countdown timers were client-side hence they were exploited, they have since moved those to server-side to gain control over it.
I'd say the now billionaire exploiters will get away with this one. I wouldn't see the company putting too much effort to damage that was already done and money that already went deep though the game's economy.
It's like buying a state of the art monitoring system for your house and then leaving the door open. I've NEVER seen such an easiest exploit in ANY mmo I've ever played. They game is literally going down the drain fast, with super LAG issues, Server instability and exploits like this which gives an enormous advantage to the exploiters, while leaving them unharmed from the banhammer.
I've seen. I mean they are more common than what we would think, and most importantly, they do are many times found and fixed sneakily, no company wants bad media about a nightmarish exploit hitting their game.
You can use the Guild Wars 2 colossal drama with the karma exploit with the company personally hunting down and permabanning thousands of their players in a row in one almost vindictive act as one of their developers did a typo in a price.
Kyleran said: They could however quite easily identify offenders and remove their ill gotten gains.
Not at all, if there was no server tracking for this timers, all the server is tracking is what got done and persistently saved.
This seems to me like the skill casting exploit, they couldn't find and ban it, the countdown timers were client-side hence they were exploited, they have since moved those to server-side to gain control over it.
I'd say the now billionaire exploiters will get away with this one. I wouldn't see the company putting too much effort to damage that was already done and money that already went deep though the game's economy.
The server has to track how much gold a player has at any given moment and perhaps how it was earned.
Gross increases outside of normal patterns are easily identified and can be challenged.
Now will they bother to do so? Depends if they think its necessary to rebalance the game. (or save face)
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The server has to track how much gold a player has at any given moment and perhaps how it was earned.
Gross increases outside of normal patterns are easily identified and can be challenged.
Now will they bother to do so? Depends if they think its necessary to rebalance the game. (or save face)
With the way workers work and you can have so many always ongoing in the same and all over the world, I'd think the database is simply keeping track as all of those tasks finish without doing any sane checks against individual tasks (that is what they patched now).
If they really wanted they might want to go see how much some have earned out of the normal, but this is that sort of thing that fix the issue and move on, if you saw GW2 with the Karma exploit you'll know it would gave them negative press as they took a rampage against cheating that perm-banned too many innocent people (including me, twice --'), didn't do much good.
We need to mind there's exploits open in any MMO you can think of, the big BIG factor is that those smart will prevent that such exploits and schemes will not be of public knowledge, we just hear about them once the information leaks but just imagine how long it was being exploited quietly and how many more are around nobody knows about.
"The developers are now working on adjusting this system to prevent abuse, which will be implemented during our next maintenance on June 21th. We would also like to thank the players that reported this to us, which makes it possible for us to take swift action against these issues."
It'll be dead today. Hopefully along with the accounts of those that abused it.
Ban ???? hahahahaahahahaahahaa
Kakao proposed to players to manually adjust their time clocks in order to fix another ingame bug related to journal.
Sooooooo sorry m8 but no banhammer for an exploit that was advised from the devs.
They could however quite easily identify offenders and remove their ill gotten gains.
How can they identify them? If this exploit was possible,it means they were not even monitoring and collecting the relevant data,otherwise they would have seen the irregular patterns of players gaining materials from workers at an extremely high rate.
I offer you a quote from RPGCodex in 2003, which is and always will be relevant to online games:
"Online gaming can be a whole lot of fun, but there are two problems that always seem to ruin it: Cheating and personality conflicts. I don't see solutions for those coming anytime soon. So the entire point is moot as far as I can tell."
By the time you are old, and you can overlook the cheating, you may find that the personality conflicts have spoiled the other half of the game. Indeed you may find that cheating arises from personality conflicts. If you could die in MMORPGs, these exploits would mean much less than they do when things enter the world which can never leave it. Bots, exploits, and RMT mean much less in a game with death. This reminds me of another quote:
" The very concept is broken to begin with. You can't have Lord of the Rings with everybody playing as Gandalf or some such. It's ridiculous. "
Comments
"The developers are now working on adjusting this system to prevent abuse, which will be implemented during our next maintenance on June 21th.
We would also like to thank the players that reported this to us, which makes it possible for us to take swift action against these issues."
It'll be dead today. Hopefully along with the accounts of those that abused it.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Ban ???? hahahahaahahahaahahaa
Kakao proposed to players to manually adjust their time clocks in order to fix another ingame bug related to journal.
Sooooooo sorry m8 but no banhammer for an exploit that was advised from the devs.
Worker Time Exploit [Updated]' href='Worker Time Exploit [Updated]'>http://forums.mmorpg.com/discussion/comment/7183356/<a href="https://community.blackdesertonline.com/index.php?threads/worker-time-exploit-updated.15949/page-5#post-133678">Worker Time Exploit [Updated]</a>
― Terry Pratchett,
Expect for games like Destiny 2, their amazing client P2P un-exploitable *cough* gameplay, hmmm just you wait
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I've NEVER seen such an easiest exploit in ANY mmo I've ever played.
They game is literally going down the drain fast, with super LAG issues, Server instability and exploits like this which gives an enormous advantage to the exploiters, while leaving them unharmed from the banhammer.
― Terry Pratchett,
This seems to me like the skill casting exploit, they couldn't find and ban it, the countdown timers were client-side hence they were exploited, they have since moved those to server-side to gain control over it.
I'd say the now billionaire exploiters will get away with this one. I wouldn't see the company putting too much effort to damage that was already done and money that already went deep though the game's economy.
You can use the Guild Wars 2 colossal drama with the karma exploit with the company personally hunting down and permabanning thousands of their players in a row in one almost vindictive act as one of their developers did a typo in a price.
Gross increases outside of normal patterns are easily identified and can be challenged.
Now will they bother to do so? Depends if they think its necessary to rebalance the game. (or save face)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Let them cry on the internet afterwards...
If they really wanted they might want to go see how much some have earned out of the normal, but this is that sort of thing that fix the issue and move on, if you saw GW2 with the Karma exploit you'll know it would gave them negative press as they took a rampage against cheating that perm-banned too many innocent people (including me, twice --'), didn't do much good.
We need to mind there's exploits open in any MMO you can think of, the big BIG factor is that those smart will prevent that such exploits and schemes will not be of public knowledge, we just hear about them once the information leaks but just imagine how long it was being exploited quietly and how many more are around nobody knows about.
If this exploit was possible,it means they were not even monitoring and collecting the relevant data,otherwise they would have seen the irregular patterns of players gaining materials from workers at an extremely high rate.
"Online gaming can be a whole lot of fun, but there are two problems that always seem to ruin it: Cheating and personality conflicts. I don't see solutions for those coming anytime soon. So the entire point is moot as far as I can tell."
By the time you are old, and you can overlook the cheating, you may find that the personality conflicts have spoiled the other half of the game. Indeed you may find that cheating arises from personality conflicts. If you could die in MMORPGs, these exploits would mean much less than they do when things enter the world which can never leave it. Bots, exploits, and RMT mean much less in a game with death. This reminds me of another quote:
" The very concept is broken to begin with. You can't have Lord of the Rings with everybody playing as Gandalf or some such. It's ridiculous. "