Ok, I need to rant a little bit here guys because I'm a little bit sick of every multiplayer game being called an mmorpg. Over the last couple of days I've been playing Kritika Online which is currently in closed beta. I initially looked at it because it claimed to be an mmorpg, when it clearly is NOT. It's an online multiplayer brawler. What's the difference you may ask? Let's look at a few definitions that I have found and compare them to Kritika Online:
According to techopedia, an mmorpg is
"a video game that takes place in a persistent state world (PSW) with thousands, or even millions, of players developing their characters in a role-playing environment. The virtual world in which the game takes place is never static. Even when a player is logged off, events are occurring across the world that may impact the player when he or she logs in again."According to the oxford dictionary, it is
"An online role-playing video game in which a very large number of people participate simultaneously."According to webopedia, they are
"online role-playing multiplayer games which allow thousands of gamers to play in the game's evolving virtual world at the same time via the Internet."
So you see a theme here, and really it boils down to 2 core elements:
1. A persistent game world
2. The ability to interact with thousands of different players.
Now let's look at Kritika Online. There is no persistent game world because the entire game is instanced, separated into playable missions (limited to groups of 4 people max) and the hub towns. The hub towns are the only source of interaction between players, and again these are limited to 50 people per instance. Now, last time I checked, 50 people does NOT equal thousands, or even hundreds. These hub towns are nothing more than a glorified chat room/lobby where instead of just seeing people's names and the text they write, you can see their characters as well. That is not "massively multiplayer" in any way, so why the hell are we calling this game an mmorpg?
Why does this matter? Because a lot of people (myself included) don't like fully instanced games such as this, because we like to explore and randomly meet other people along the way. You cannot do that in a game like kritika Online and if I had known about it from the outset, I wouldn't have wasted time downloading it. There are other games that claim to be mmorpgs but aren't, games like Dragon's Nest, Skyforge, Vindictus. These are not mmorpgs.
TLDR: If your game is fully instanced with no ability to explore the world at all, it is NOT an mmorpg. Stop calling it that!
/end rant
Comments
A losing battle my friend....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The first 30 mmorpg's set the definition.
This definition should have evolved through the years, but instead they changed into games online, with a lot of corruption in marketing to fool players and also turned into cash shops.
MAGA
Other than that, people use their "modern" uses and not the original uses for many words.
I suppose MMORPG's are just going to have to go with the flow.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
A grammarian once told a class I was in that English changes constantly and that words change in meaning. It is a fact.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
But you can't resist the tide....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I know what "I" think it is but as we can see its definition has broadened. If it survives the next 5 or 10 years you might not even recognize "what it is".
If you want to argue what a mmorpg is (which it seems you actually want to do) you can find another thread here on this site. Have at it.
Just know that you can argue until you are blue in the face, it's not going to necessarily change things.
If I said "it's awful" (playing devil's advocate) you would say "sure is". Except awful used to mean something good.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Very much a losing battle.
Logic, my dear, merely enables one to be wrong with great authority.
And what about the RPG part? What exactly is a "role-playing game"? Is it any game where you take on the role of something in a fictional world and progress your character through it? Because in Call of Duty: Black Ops 3 you take on the role of a soldier in the battle against the terrorists of the future, and in the multiplayer you have character progression just like you have in traditional mmorpgs. If we are now calling any game with online multiplayer and RPG elements an mmorpg, then by that definition, Call of Duty is an mmorpg.
Is Starcraft 2 an MMORTS just because it has online multiplayer?
Is TF2 an MMOFPS just because it has online multiplayer?
Is Dark Souls 3 an MMORPG just because it has online coop?
Once you start claiming everything with multiplayer function is an mmo, that label becomes meaningless.
Even if no one else agrees with me.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That is the definition... how people interpret it is a different story.
We don't need a tight definition to have fun... hell Marathon was a blast back in the day. Did I care whether it was a LAN game or whatnot? No. It was fun as hell.
To limit your idea of fun to a succinct definition is to limit your fun. Why limit the definition of an MMORPG? I doubt people back in the day ran around saying they played an MMORPG... pretty sure they played EQ or WoW or the like... it just so happened to be an MMORPG.
If someone asked you what car you drive... I'm pretty sure you say something like a 2017 Honda Accord... not a 6-cylinder fossil fuel transportation device.
Apples and Oranges argument.
If we just started to call them something like ORPGs or whatever then it would be fine but now everyone just get confused.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I have a two games called Wurm Unlimited and Life is Feudal your own, both are private server based or even single player. However, both have the EXACT same code and rule sets as the MMO version do.
So when people start talking about game content and what is more compelling then something else throwing around the 'It aint an MMO get out of jail free card' gets really annoying an unproductive.
and to be frank the longer that goes on the more we will just see traditional MMO numbers drop because if developers think like players they will refuse to look at any content that works in other areas of gaming
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Something like Wurm Unlimited with 50 players is probably a lot closer to the traditional concept of a MMORPG than World of Warcraft with a dungeon finder.
The "MMORPG" term is ambiguous to begin with.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Similarly, I love games like WoW, Final Fantasy, EQ2, etc that have an open world to explore, but I hate fully instanced games like Skyforge, Kritika, Dragon Nest, etc. If all you say to me going in is that all those games are mmorpgs and nothing else, how am I to know if I will like the game or not? Why should I waste my precious time downloading and installing a game when it hasn't given me an accurate description of what kind of game it is?
Hell, let's look at your car analogy. Let's say you go to a car sales store to buy a new car, but instead of actually being able to see the car in person before-hand, you are just given a catalogue with a picture of each car, and the only information you are given is the name of it, and nothing else. How are you meant to make an informed decision without knowing what kind of drive it is, how many seats it has, what different functions it has, etc.
This isn't about arguing semantics or definitions, it's about informing the consumer so that they can make meaningful decisions on which games to get.
No one tries to convince me it is a car, a bus, SUV or a limo.
Almost everyone I know would easily recognize it and agree with my definition and outside of some weird hybrids there would be little confusion over what the term means.
This standard definition has been around for a very long time and isn't likely to change.
So why not the same for MMORPGs?
Oh yes, your Honda Accord, usually referred to as a Sedan. But never a pick up truck.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo