So i decided to check up on StarCitizen because i heard a lot of talk about the game changing version update (v3.0) coming. I googled some info and found a lot of contradicting information.
There is info from last year saying that there will be Plantes to land on jobs like miner and trader and it will release in December but current version is 2.6.3. I did some more research and found that on the website they have development plans. But there is now talk about Moons, are they adding Moons for the Planets? Are they adding Moons without Planets (because that would be a little silly, what do they orbit LOL!)
I am also missing information about jobs, like miner and trader. Maybe i overlooked it. In any case. Can someone give me a quick overview what is going to be in this 3.0 update because i am thinking about joining if there is content like exploration, mining and trading.
Thanks.
EDIT: Spelling
“I hadn't known there were so many idiots in the world until I started using the Internet.” ―
Stanisław Lem"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ―
Derek's Law
Comments
Let's party like it is 1863!
I know I probably missed some features, so be sure to give their schedule report a look at https://robertsspaceindustries.com/schedule-report
The rest still has me as much confused as their webpage. So there will be mining, exploration and trading?
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
I would not have asked for a quick overview if i had the time to wade through 50 videos and 200 pages all saying different things. The current webpage has a lot of information yet it is unclear what some of it is and what it means for the 3.0 version update.
Thanks.
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
There is one considered planet/planetoid to be on 3.0, being that Delamar and its landing zone.
There won't be mining, was never confirmed for 3.0, only for 3.1 (last year).
There will be some degree of exploration (either that is missions or you finding deleretics/outposts by yourself).
There will be trading, based on the cargo transportation mechanics.
You can look at a list of what's slated for 3.0 right now at the website, but I honestly wouldn't bother or worry about it too much cause it's probably going to get shortened or cut or something with a few new things added (such as more ships) anyways so it's probably better to just find other things to do until it's finally out in whatever amount of months/years and then make an assessment of it after that.
http://starcitizen.wikia.com/wiki/Stanton_system
Then they added a pirate asteroid station (GrimHex) in the middle of the asteroid belt.
The next step is to flesh out the moons around the Gas Giant Crusader
http://starcitizen.wikia.com/wiki/Crusader
They are called Cellin, Daymar and Yela. It will be possible to explore these moons.
Then they add the other planets of the Stanton system:
ArcCorp - one of the landing zones there can already be visited
Hurston
and MicroTech. Details about those planets and what to expect in the landing zones can be found under the link at the start of this post.
Together with many more space assets this will complete the Stanton system. Many of the professions and game mechanics will be tested in that full system setting. Trading, Mining, Security etc.
For those that prefer watching over reading -
Have fun
PS:
>> The current webpage has a lot of information yet it is unclear what some of it is and what it means for the 3.0 version update.>>>
Google (or Youtube) is thy friend ... there are plenty of v-bloggers that have gladly compiled all the information you might want in their streams and v-blogs.
The Star Citizen Wiki also puts most of the information you will ever need in one place.
If you just want to know what is in Alpha 3.0, there are again many that are happy to help you with a summary e.g.
1. Most developments - not just games - involve several strands of activity happening more or less at the same time. SC is no exception there are multiple teams at work on multiple fronts.
2. Version numbers - for games and other stuff - are simply "lines in the sand", collections of stuff declared complete. The numbers used are arbitrary. There core purpose is to control development by providing a record.
Last year RSI hoped to release a "collection of stuff" that would "significantly" move the alpha forward. And - to promote the game presumably - they hoped to call the release "version 3.0".
So what happened come the end of 2016?
Well RSI's 2017 plan shows some networking stuff that "finished" towards the end of 2016 being "reworked". For whatever reason the networking strand of activity didn't meet whatever standards they had set.
So Christmas is coming, lots of planned stuff is finished but some networking stuff is not as good as they wanted for 3.0. Their options:
- Release nothing to alpha. Keep all the finished stuff under wraps. (Huge backlash).
- Release what they had. Call it version 3.0 anyway- remember the number used is arbitrary.
- Release only the finished stuff but call it something less than 3.0.
Obviously they opted to go the 2.6 route - it was very well received as a significant step forward although maybe(?) not what they were aiming for.
Fast forward to today and - essentially - you have the same situation.
Version 3.0 is a (new) collection of stuff that they aspire to release. Some stuff will be "must have" - presumably some of that "networking stuff" that didn't make the grade at the end of 2016. And there will be other stuff as well that they aim to have finished.
And at some point - once whatever stuff they consider "must have" is complete - a guillotine will come down. And they will start to write up the release notes prior to pushing it out.
Inevitably - because this is just an update of the alpha and not the final game - some stuff they were not planning to have will have finished early whilst some stuff they were hoping for won't be finished. So the version 3.0 they end up releasing won't exactly match what their aspiration for 3.0 was a few months ago. It will be about the same but differences are "inevitable". Still alpha so no big deal.
Unless they call it 2.7 or 4.0 of course!
1. Don't try to bullshit me. It's insulting.
2. See #1
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
Thanks again for your help, i guess.
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
Have fun!
In this case it is a developer giving software in alpha status big version numbers to imply big leaps of progression. It is like having a marketing department handling software version numbers. The release version will probably be >9000.0 or something like that.
Don't forget that Star Citizen is not an Early Acess tittle on steam and it allows for Free Play Tests regularly .
Thanks for trying though.
PS: I got my Answer, so i am out. Thanks everyone for trying to explain.
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
So "sorry" @Risc1911 if I thought you were asking a genuine question. How silly of me.
You talked about lots of contradictory info and how you read that 3.0 was to release last December but the current version is 2.6.3.
So I gave you an answer. And what I described is what happens (in simple terms as there is a lot more to it). In lots of industries. If you think its bullshit then I suggest you stay away from development / design type work.
And don't let the door hit you on the way out.
They had slides showing what will be in 3.0 and announced it for last December.
If i compare that to the current plan they have on their webpage it is pretty clear that under no circumstance whatsoever could they have ever released that last December especially since now the features of the new 3.0 have shrunk dramatically, especially the much praised network improvements to actually make this mess playable above 30 FPS.
Don't worry, the expensive space door that you as backer paid for can't hit me.
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
Then it will all be about 3.5 or 4.0 or whatever other make believe 'version' they try and sell as THE 'game changer' for this project.
But I think if they release something they believe no one can criticize and people still criticize it (beyond the haters) then they might just go all in on the 'minimal viable product' release. But of course they will still have their marketing set ups for the conventions which will be coming shortly after they put 3.0 out there for everyone to play with.
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
And the space doors and coffee machines rise again!
I don't see what a coffee machine has to do with this.
Try to stay on topic please or don't comment at all.
Thank you
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
You're the one who already made derails with Space Doors and CIG's incompetence instead of the question you asked.
But hey, it's fine, as long it's hating on Star Citizen it's aaaall fine. Oh dejavu!
Why not go and find what they listed as the features in 2.6 were. Oh wait there wasn't going to be a 2.6.
Version numbers are purely arbitrary. The current "3.0" is not what was planned for the end of last year. Do you need someone to spell out what the word arbitrary means?
Anyone who has been involved in design / development / management of such / version control etc. knows how these things are managed professionally. You clearly don't and seem to be going out of your way to make it abundantly clear that you don't.
You have no idea whether I have backed the game.
And that "expensive space door" looks like increasingly cheap advertising.
Neither do i approve of your vilification of everyone that does not agree with you and i will therefor cordially invite you to my ignore list.
I appreciate your candor.
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law
"As an online discussion about Star Citizen grows longer,
the probability of a comparison involving Derek Smart approaches 1" ― Derek's Law