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The Albion Online team is back with an update to discuss progress being made on the game as it applies to the road map laid out several months ago.
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player vs player in a mmo role playing game? And someones role they like to play is ruin the game for the masses. I wonder what makes designing this type game around pvp a good idea? I forked over $100 for this game and it disgusts me.
It's not dumbing down, it's making it more playable, I watched the streams, listened to the feedback, people would have rather played a game that didn't just cater to guilds, they wanted to do their own thing and still be a contributing factor in some fashion. Not that they didn't want guild play, they just didn't want to have to be in guild if they didn't feel like it