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I wonder how much nostalgia et al distorted the results of this poll. If someone gave you a game that played like EQ or UO today, would you?
Definitely pre-WoW, but can we really call 2012 to present post-WoW? All of the current big games during the last 5 years are still largely emulating WoW's design in all the ways that matter most.The real post-WoW era won't begin until all of the niche games currently in development launch in the coming years. The post-WoW era begins in 2018.
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coretex666 said:WoW era because - Lineage 2 (C1-C4)
I'll put it this way. Games are better today. Communities are far far worse. Back then, MMOs rewarded players for teaming up and socializing. <snip>
I'll put it this way. Games are better today. Communities are far far worse. Back then, MMOs rewarded players for teaming up and socializing. Now days, MMOs reward you for playing alone and never interacting with anyone until you're desperate for an item that can be traded or you need to do a raid or something.I think that is what many of us who are older than 25 miss the most about older MMOs. It's why we honestly can't back to those old outdated things, but still remember them as being better.The Pre-WoW *Era* was far better. Post is terrible. Everything is all about PvP and soloing. It wouldn't be problem if there were at least a few MMOs that required players to team up virtually all the time. Instead we just have a ton of games that are carbon copies and have the attitude of "you can pop in and out as if you were playing a single player game". That's what MMOs are now days. Single Player MMOs. The mechanics are better, the combat is better, the visuals are better, the philosophy and communities are garbage.
The pre-WoW era was my favorite, because my favorite MMOs, Star Wars Galaxies and City of Heroes, released during that timeframe. I did enjoy plenty of games released during the WoW era, particularly Warhammer Online, The Matrix Online, and even Age of Conan (as messy as it was), but ultimately I had my best experiences with games early in the genre's history.
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