What if you someone made an MMORPG that taught you how to be, or at least what it was actually like, to be a doctor or a policeman or any real world profession? What if historical MMORPGs allowed you to experience what it may actually have been like to live as a human in any given era? What if games could make math and science fun for people that don't normally like those subjects? What if you could learn a foreign language by playing an MMORPG? The possibilities are almost endless.
Comments
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
Which probably explains why kids can barely read, write, or solve simple math problems.
~~ postlarval ~~
However, more to the point of this post, yes, that is all happening and when VR becomes more mainstream I believe you can achieve some real immersion.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
So we should list the names of everyone we are talking about? lol. Generalizations are practical.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I don't know. It's just an idea. The government has a lot of money to spend on education though. And could making or producing an educational game be considered a tax write-off for corporations or small businesses? I'm not sure about that. Just asking.
No one would want to play the slave.
And at the end of the day a game would not allow you to experience being tortured, raped, having your whole family and cultural history wiped off of the planet.
Games needs to stay as games (fun), an escape from reality.
because then we would have an educated electorate and educated people are much harder to control.
is why
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
I understand what you're saying. But there are ways to make almost anything at least somewhat interesting and fun. Novels, comic books, TV shows, and movies do it, at least attempt to do it all the time. And we don't need to make things hyper-realistic. Things like rape and torture need to stay out of games for sure.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
Kerbal Space Program
simple as that. idea can be replicated into many other professions but know we need to keep people stupid.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me