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Ashes of Creation - Ashes of KickStarter - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited April 2017 in News & Features Discussion

imageAshes of Creation - Ashes of KickStarter - MMORPG.com

This week we follow a tale of two Tim’s. One of youthful optimistic naivete and one of aged bitter cynicism. Both offer their take on Ashes of Creation’s impending Kickstarter.

Read the full story here



¯\_(ツ)_/¯ 


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Comments

  • Scott_JeslisScott_Jeslis Member RarePosts: 628
    Tim I feel exactly the same way, especially the "older" "little man". "What does the little man inside you say? - Kramer"
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,985
    "Improve the product, not the marketing. Business seems to get that part wrong most of the time."

    You do understand that the guy behind this made his money in MultiLevelMarketing right?

    http://www.investopedia.com/terms/m/multi-level-marketing.asp

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,985
    edited April 2017
    Heck.. they have a robust section of their website dedicated to tracking how your referrals are doing. This includes listings of each visit, conversion rates, graphs....



    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • VoidfarerVoidfarer Member UncommonPosts: 178
    Looking forward to this game!!!
  • JoreelJoreel Member UncommonPosts: 148
    I like the concept and it does look pretty great so far, but until the KS page is live and we can see what is offered I'll be withholding my judgement on the game. I do truly hope the game will be everything they promise.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,985

    Joreel said:

    I like the concept and it does look pretty great so far, but until the KS page is live and we can see what is offered I'll be withholding my judgement on the game. I do truly hope the game will be everything they promise.


    Kind of think you won't know if the game is everything they promise until it launches.
    All the Kickstarter will tell you is what they promise.

    But the "Refund" guarantee that Steven promised is a good thing.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • AlomarAlomar Member RarePosts: 1,299
    edited April 2017
    I like everything I've heard and seen from Ashes, enough information and actual footage to alleviate my previous woes and fears of the other Kickstarter projects I debated backing. Yet, I've read, just the surface mind you, that the reason they have so much to show already is from the purchasing of already created assets and meshing them together. From 19 years of mmo gaming I understand how important smooth and organized coding is.



    I've seen countless issues with games when code has been outsourced and the main developer always struggled with adapting it, to the point it becomes layers of unrefined code. Therefore, my fear is that while it looks promising with 1 person on the screen, if they continue this behavior of purchasing assets coded in all manor of ways and put them together, I don't think performance will be anywhere near capable of what I want in my mmo's. Which is large-scale open world communities, pvping most of the time.
    Haxus Council Member
    21  year MMO veteran 
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  • KyleranKyleran Member LegendaryPosts: 43,505




    Joreel said:


    I like the concept and it does look pretty great so far, but until the KS page is live and we can see what is offered I'll be withholding my judgement on the game. I do truly hope the game will be everything they promise.




    Kind of think you won't know if the game is everything they promise until it launches.
    All the Kickstarter will tell you is what they promise.

    But the "Refund" guarantee that Steven promised is a good thing.



    "Promised" being the operative word here.

    Of course if it all goes south there may be a change of plan.

    Perhaps a surety bond for the KSer funds is in order. 

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    Kyleran said:








    Joreel said:



    I like the concept and it does look pretty great so far, but until the KS page is live and we can see what is offered I'll be withholding my judgement on the game. I do truly hope the game will be everything they promise.






    Kind of think you won't know if the game is everything they promise until it launches.
    All the Kickstarter will tell you is what they promise.

    But the "Refund" guarantee that Steven promised is a good thing.





    "Promised" being the operative word here.

    Of course if it all goes south there may be a change of plan.

    Perhaps a surety bond for the KSer funds is in order. 


    The promised refund would naturally be conditional though, because the KS funds will be spent as part of the development process.

    Making promises and actually keeping them are two vastly different things.

    If things go bad and there's no money left, how can they possibly offer refunds ?
  • Phixion13Phixion13 Member UncommonPosts: 190

    Alomar said:

    I like everything I've heard and seen from Ashes, enough information and actual footage to alleviate my previous woes and fears of the other Kickstarter projects I debated backing. Yet, I've read, just the surface mind you, that the reason they have so much to show already is from the purchasing of already created assets and meshing them together. From 19 years of mmo gaming I understand how important smooth and organized coding is.





    I've seen countless issues with games when code has been outsourced and the main developer always struggled with adapting it, to the point it becomes layers of unrefined code. Therefore, my fear is that while it looks promising with 1 person on the screen, if they continue this behavior of purchasing assets coded in all manor of ways and put them together, I don't think performance will be anywhere near capable of what I want in my mmo's. Which is large-scale open world communities, pvping most of the time.



    I was worried by this but it was pointed out that those assets are Unreal Engine market stuff and financially a smart move for indie devs. They are using the Unreal engine but they have their own coding in the background for it. They have some MMO vets on their team and I hope they are just playing it smart. *fingers crossed*
  • midnitewolfmidnitewolf Member UncommonPosts: 64
    Surprisingly I feel the same way. The biggest issue I have with backing any game anymore is the massive amount of time involved between my initial investment and when the game release, if it ever releases. Star Citizen was a prime example, I bought into it something like 4 years ago and the game still hasn't released and I don't want to waste time on a game that isn't saving my progress. The reality is now that I am deep into middle age, I don't know what I am going to be doing 2 month down the road, let alone 2,3,4 years and I am not willing to invest my money into something I am not going to see a return on at least in the next few months.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,617
    Still waiting for more in depth info on combat vision. Won't back a game without details on what they want the game play to look and feel like. Very excited to see Bard on the list of classes but what role it will play is where money parts my wallet. Pls sell me.
  • GaladournGaladourn Member RarePosts: 1,813
    The videos we've seen so far show promise. The movement is fluid (even more impressive considering this is a pre-alpha), combat looks fast-paced, albeit tab-target ( I don't mind that at all).

    The big question is, how will the core game systems be implemented in a way that players can understand and "play along".

    I like the node development concept and i can understand it in a Civ-type game, where the player has an omniscient god-like interface to check what is happening, but how do you use that feature in an MMO in a coherent way when players run around fighting others, NPCs or gathering resources?

    What I mean is that, although the idea might look nice on paper, we have to see how "fun" it is going to be in the actual game.

    That being said, I'm hopeful again for the first time after EQN cancellation. Let's wait and see.
  • JeepEscapeJeepEscape Member UncommonPosts: 64
    edited April 2017
    I read another article about this game recently and the devs say it has been in development for 14 months already. They also had the goal of having a "playable" game in place before they crowdfunded. I"m sure that means minimally playable, but as was mentioned in the article, many of us have backed games that were little more than a sketch on a napkin from a dive bar meeting. We're wiser now

    There are several videos on their YouTube channel with solid info.

    I'm optimistic about it too, it sounds amazing and the lead devs are solid vets.

    As I always say, watch what they don't say as closely as what they do and form your questions accordingly.

    My biggest problem is that I've been riding this wave for years now. I've been waiting for a new home MMO since SWG, Just tired of waiting.
  • PapasmervPapasmerv Member UncommonPosts: 63





    You do understand that the guy behind this made his money in MultiLevelMarketing right?





    Fact or Fiction? Source links please.
    What every dev/pub should stand behind: "We're committed to creating a fair playing field for all players. You cannot gain gameplay advantage by spending real money in [INSERT GAME NAME]."
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,985
    edited April 2017


    Papasmerv said:















    You do understand that the guy behind this made his money in MultiLevelMarketing right?






    Fact or Fiction? Source links please.  





    Just go look at the Ashes threads on here.  Plenty of info posted already 


    Here's a quote from the developer right from these forums:


    Did you make your money through MLM?
    One of my backgrounds is the Multi-Level Marketing industry (Which is a great industry, though some companies have tarnished it's reputation, others such as Mary Kay, Avon and XanGo are great examples of what can be accomplished with MLM).  Though my primary sources of income are real-estate and investments.

    Read more at http://forums.mmorpg.com/discussion/461165/so-the-story-begins#tekVcpmqGW183QOB.99

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • OyjordOyjord Member UncommonPosts: 568
    Jesus, if that MLM info is true, I won't spend a penny on this game.
  • cobaltshadowcobaltshadow Member UncommonPosts: 40
    ^

    I guess people being honest is a bad thing?
    Cobaltshadow

    • "The face of tomorrow is forged from the broken mask's of yesterday."
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,985
    edited April 2017



    Oyjord said:



    Jesus, if that MLM info is true, I won't spend a penny on this game.






    It's true.. he said it himself on these forums so not sure why the doubt...  

    Now Ashes is NOT using MLM exactly as far as I can tell, but what it IS focused on is paying people real money to spread the word and recruit other people to spend money on the game.  They have sophisitcated tools built to track who you  referr, where you referred them from, how many people have used that referral link, how frequently they "convert" to actual members, how much they spend, what your payouts (real cash) have been...

    This isn't your typical "Recruit a friend and you both get a red parrot pet" type thing.   This is a very thought out marketing campaign that pays you real cash to get other people to spend real cash on the game.


    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • acidbloodacidblood Member RarePosts: 878
    Pretty much feel the same, part of me wants to say 'screw it' and just drop $100 or so for some goodies and alpha/beta access (if for no other reason than to check out the node tech) ... but the other part of me says putting that money into a savings account for 2-3 years would be a far better 'investment'... I guess I'll see once the KickStarter launches (though I have a sneaking suspicion the outcome will depend on the ratio of solid information to marketing BS contained therein)
  • MitaraMitara Member UncommonPosts: 755
    wow, who are you and what have you done with Tim Eisen? This was really well written and exciting to read. Well done..
  • ShaighShaigh Member EpicPosts: 2,142
    The vision sounds amazing but without some serious backing I don't expect them to come anywhere close to what they are proposing. Kickstarter will just be a drop in the bucket of what its going to take to deliver this thing.
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • RusqueRusque Member RarePosts: 2,785




    Now Ashes is NOT using MLM exactly as far as I can tell, but what it IS focused on is paying people real money to spread the word and recruit other people to spend money on the game.  They have sophisitcated tools built to track who you  referr, where you referred them from, how many people have used that referral link, how frequently they "convert" to actual members, how much they spend, what your payouts (real cash) have been...

    This isn't your typical "Recruit a friend and you both get a red parrot pet" type thing.   This is a very thought out marketing campaign that pays you real cash to get other people to spend real cash on the game.



    Yeah, that's literally MLM.

    Anyone who supports this "game" deserves exactly what's coming.
  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    edited April 2017


    Rusque said:








    Now Ashes is NOT using MLM exactly as far as I can tell, but what it IS focused on is paying people real money to spread the word and recruit other people to spend money on the game.  They have sophisitcated tools built to track who you  referr, where you referred them from, how many people have used that referral link, how frequently they "convert" to actual members, how much they spend, what your payouts (real cash) have been...

    This isn't your typical "Recruit a friend and you both get a red parrot pet" type thing.   This is a very thought out marketing campaign that pays you real cash to get other people to spend real cash on the game.





    Yeah, that's literally MLM.

    Anyone who supports this "game" deserves exactly what's coming.





    Actually, no that's not. MLM is MULTI-LEVEL Marketing. Multi! Meaning Multiple. Meaning Multiple Levels. It's literally not "literally MLM"

    This is affiliate marketing and it's done by nearly every single, successful, online business who sells any sort of product. You're able to have a single level of referrals ONLY. That means that you are NOT able to refer people and also capitalize on the referrals of those people, and the people under them, etc. 

    That is unless you know something I don't. However, based on their referral page, that's what I took away from their referral information. 


    Crazkanuk

    ----------------
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    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • LeiloniLeiloni Member RarePosts: 1,266




    Joreel said:


    I like the concept and it does look pretty great so far, but until the KS page is live and we can see what is offered I'll be withholding my judgement on the game. I do truly hope the game will be everything they promise.




    Kind of think you won't know if the game is everything they promise until it launches.
    All the Kickstarter will tell you is what they promise.

    But the "Refund" guarantee that Steven promised is a good thing.




    The Kickstarter will also show you the game. They'll be live streaming the game Mon/Weds/Fri for the duration of the kickstarter. So anyone curious can see the current state of pre-alpha to at least get an idea.
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