We have discussed in great length how to make a game where everyone can live together in a seamless world and be happy...
Many people feel that there should be nowhere in the world that is 100% safe in order for the world to feel more real .. but most people want to be around guaranteed safety at least at some times. So attempts have been made to make everyone happy and have some sort of penalty for the actions of killing random people or anyone in certain areas.... this is where things can get messy.
Will a game be setup for doom if it has open world PVP with consequences because PVE players are too afraid of that type of game and PVP players are too upset at the consequences and effort put into being able to PVP?
How can we reach an agreement for an open world?
Is there really no way to bring people into a truly open world game even if most of the world is safe most of the time?
Just having the option for PVP brings in people who enjoy that.... but the problem is that most people don't play this kind of game so there are not a lot to choose from... so the true fans of this type of genre have to wait a few months at a time for a world that will be populated enough to enjoy this type of game with.... did I say months? Many of you probably feel like I should have said years, right?
What if a game challenged you with PVE the more you attempted to go AFK? Would you play it then??
Please choose the best option for you that you agree with the most for your primary game.
NEWS FLASH! A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore Darkfall Online player and knew just what to do.
Watch me play Darkfall and sometimes PVP in other MMORPGs on Twitch.
Darkfall has launched!!! MAY 5th!! Join before its too late!
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