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To be honest if the game is fun to play, then grinding isn't really happening and the rewards you get are just fun treats. There is a joy is "building" a character. Investing some time, doing some "fun work" and what it progress. But if you're complaining about the grind then you're not actually having fun with the game just the jot of progression.
I've been playing a lot of For Honor lately. Not an MMO but has a bug progression mechanic. Its kind of a ruse, the progression and the better loot because you are matched with people of the same level (in theory) so chasing the grind to have an advantage is just chasing your tail around. In a real MMO, grinding to higher levels actually open new places to explore, features of the game like flying mounts etc. The grind in those games is more of an annoyance
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To me grind is just synonymous with repetitive activities. I like that if it contributes to progression. If it doesn't then I find it tedious. Grinding mobs, mats, and progressing skills and professions can be fun grinds. Good mob grinding can be relaxing and cathartic.
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Healthy grinds was not more than 1 hour a day.1. To see my character using cool looking abilities/skills to defeat mobs2. Character progressions from not learning skills to learning various skills everytime leveling3. Relaxing. Grinding while hearing your fav music. I prefer relaxed play thats why i like tab target.
What OP said wasn't grind but called "monster (mob) hunting" type of gameplay .