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Frostkeep Studios is a crew based in Irvine, California, composed of quite a few MMO industry veterans. Their first project, Rend is a survival game, but with a heavy helping of MMO features, in an ambitious attempt to create something new and exciting in the industry. They want to make a survival game without the suck.
Comments
I'm not sure that "campaign-based" game play with regular server resets is going to captivate the masses, but seeing as Crowfall are trying something similar, perhaps there's an audience for it.
"May Your Head Explode And Blood Swell From The Wound"
- Hashcow
Win conditions is a relatively new thing for these types of games. Might bring a new audience into the fold.
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how exciting!!?!
I wanted to try Conan Exiles but have not got around to it but I love the sci fi theme. I wanted Wildstar to succeed so much mainly because I wanted another MMO in the sci fi setting. I hope this game is able to raise the bar and make it interesting for us to play a survival game with the sci fi theme.
Also, the numbers are still pretty small, well under 100 per server.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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I don't think they are going anywhere. In fact, I think we are going to see a lot more.
Spend more time showing off base raiding, than building, or crafting... Meaning you're going to attract the hardest community to keep happy first (the PvPers), that have the largest number of options to them (almost any game). Compared to the crafters which really don't have too many places (compared to PvPer), or end up getting their mechanics crowded out in most games.
Won't be going out of my way for news, but might pause for a bit if news is easy to find.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
https://discord.gg/6yFbufH
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
It's a PvP base-defense survival game. Surprise! Slightly different from other base-defense survival games in that it has crafting! and PvE elements! and classes! and progression! Veteran PvP players make PvP game for veteran PvP players! Leaving out all the stuff PvPers don't like. Mostly by leaving out the term "PvP" to describe their game.
Don't need a story and quests. Just need interesting places to explore, challenging creatures to fight and mature like minded players to enjoy a game with.
Give Asshats the boot.
"Be water my friend" - Bruce Lee
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
But they are still TitanFall-ing themselves. It won't matter if their game is better or not, with so many similar games that are new there's not much of a point for players to care or look at new faces.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
Look at Conan,some instant hype then it literally fell off the map in a week.
Modding/private servers are fun to mess around with but it alienates the servers so that the game looks dead then everyone leaves.
Never forget 3 mile Island and never trust a government official or company spokesman.
Man, those people who love the genre could have something 10x better but they probably never will....
Cool someone is making a survival game that is different and takes out the suck.
Lets read!
Its has pvp......................... its like the devs are fricking idiots
The suck IS the pvp
You cant make a survival game with pvp.
Why even call it survival game then... just call it a team based pvp game because thats what it will turn into 24/7
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