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Shards Online Changes Name to Legends of Aria - Shards Online - MMORPG.com

GFullsGFulls Member Posts: 478
edited March 2017 in News & Features Discussion

imageShards Online Changes Name to Legends of Aria - Shards Online - MMORPG.com

Shards Online News - Shards Online has renamed itself into Legends of Aria, a full fledged MMORPG!The game now offers much more space for housing to its players across multiple servers.

Read the full story here


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Comments

  • ForgrimmForgrimm Member EpicPosts: 2,966
    "Legends of Aria is a full-fledged MMORPG" great to hear that. Much better than "Small server game #3751"
    Ice-Queen
  • WellspringWellspring Member EpicPosts: 1,200
    Why rename the game? Couldn't they have kept the original name and still made the same changes?
    --------------------------------------------
  • bobbymcswansonbobbymcswanson Member UncommonPosts: 136
    Don't care about the name change, though it seems fine, but I love the idea of everyone on one server....keep all the crafter's and pvpers together, with good rule sets, makes for a great economy.

    Probably will buy to scratch the UO itch....
  • flizzerflizzer Member RarePosts: 2,385
    One server? I thought PVE types could have their own server.
    Ice-Queen
  • ForgrimmForgrimm Member EpicPosts: 2,966
    edited March 2017
    flizzer said:
    One server? I thought PVE types could have their own server.
    Not sure what their plans were before, but this is the current plan since the change:

    Legends of Aria will be a full-loot PVP enabled game, but with safe havens under guard protection for fans of PVE. This way we keep everyone on one server, rather than fragment the player base. There's a whole crime and punishment system in place, which we'll be detailing closer to launch.


  • OzmodanOzmodan Member EpicPosts: 9,356
    Don't care about the name change, though it seems fine, but I love the idea of everyone on one server....keep all the crafter's and pvpers together, with good rule sets, makes for a great economy.

    Probably will buy to scratch the UO itch....
    Kind of funny, you put crafters and pvpers on the same server, soon no crafters.
    Ice-Queen
  • ForgrimmForgrimm Member EpicPosts: 2,966
    Why rename the game? Couldn't they have kept the original name and still made the same changes?
    The old name wouldn't make much sense now after the change, since there are no longer separate shards with different rulesets.
  • SedrynTyrosSedrynTyros Member EpicPosts: 2,924
  • DAS1337DAS1337 Member UncommonPosts: 2,610

    Ozmodan said:



    Don't care about the name change, though it seems fine, but I love the idea of everyone on one server....keep all the crafter's and pvpers together, with good rule sets, makes for a great economy.



    Probably will buy to scratch the UO itch....


    Kind of funny, you put crafters and pvpers on the same server, soon no crafters.



    That's not how things work. You don't have crafters, in the right system, means you don't have the gear to PvP.
  • MegilindirMegilindir Member UncommonPosts: 217
    edited March 2017
    Such a bad name though. Sounds like a generic far-eastern clonepark MMO.

    beLIEve

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 10,572
    There are large defined safe zones on the official servers and then other areas where there are static guard towers so this isn't the typical total gank-fest. Or at least it sounds like it has a chance for some co-existence.


    I hope they let me give out some trial keys to friends.  I haven't played much because my friends don't want to plunk down $40 to try it.

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

    My ignore list finally has one occupant after 12 years. I am the strongest supporter of free speech on here, but free speech does not mean forced listening. Have fun my friend. Hope you find a new stalking target.

  • TheocritusTheocritus Member EpicPosts: 6,748
    This game is pretty much lost in the shuffle anyway isnt it?
  • AeolynAeolyn Member UncommonPosts: 350
    Dang! I was all ready to plunk my cash down until that last bit... "will be a full-loot PVP enabled game".

    Even UO came to the realization that no crime and punishment system was enough to keep gankers under control.

    Fobbing those of us off just because we don't like pvp doesn't mean we don't want to be able to travel/explore the world with all the inherent dangers that the environment holds. I hope they add a PVE server.
    Ice-Queen
  • JudgeUKJudgeUK Member RarePosts: 1,464

    DAS1337 said:



    Ozmodan said:






    Don't care about the name change, though it seems fine, but I love the idea of everyone on one server....keep all the crafter's and pvpers together, with good rule sets, makes for a great economy.





    Probably will buy to scratch the UO itch....




    Kind of funny, you put crafters and pvpers on the same server, soon no crafters.






    That's not how things work. You don't have crafters, in the right system, means you don't have the gear to PvP.



    mmm.......maybe the cash shop will have the gear after the crafters say bugger this for a lark.
  • SedrynTyrosSedrynTyros Member EpicPosts: 2,924
    edited March 2017
    Aeolyn said:
    Dang! I was all ready to plunk my cash down until that last bit... "will be a full-loot PVP enabled game".

    Even UO came to the realization that no crime and punishment system was enough to keep gankers under control.

    Fobbing those of us off just because we don't like pvp doesn't mean we don't want to be able to travel/explore the world with all the inherent dangers that the environment holds. I hope they add a PVE server.
    Player created servers will be able to adopt whatever ruleset they want, including PvE only.  They're just talking about the official server being full-loot PvP.
  • RedsaltRedsalt Member UncommonPosts: 75
    Cool. A bigger map, more to explore. I was going to wait on this one, but may pick up after steam release.

    Redsalt... the other salt.

  • MightyUncleanMightyUnclean Member EpicPosts: 2,446
    edited March 2017
    From a unique game design with a name that summed up what it was about to another run-of-the-mill MMO with a generic name.

    Wait, I think I misunderstood.  Are they still allowing player-run shards, just adding a persistent world official server to the mix?
    Ice-Queen
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 10,572
    From a unique game design with a name that summed up what it was about to another run-of-the-mill MMO with a generic name.

    Wait, I think I misunderstood.  Are they still allowing player-run shards, just adding a persistent world official server to the mix?
    Yes.  And the player shards can now be much,much larger

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

    My ignore list finally has one occupant after 12 years. I am the strongest supporter of free speech on here, but free speech does not mean forced listening. Have fun my friend. Hope you find a new stalking target.

  • MightyUncleanMightyUnclean Member EpicPosts: 2,446
    edited March 2017
    Ohhhh, good news then!  My mistake.

    Generic name, though.
    Post edited by MightyUnclean on
  • AeolynAeolyn Member UncommonPosts: 350
    It will still leave a smaller customer base, not everyone will want to create their own shard, or know anyone well enough to want to join a private one for the same reason many don't like playing on free servers(no guarantee the server will last, let alone giving up your info to a stranger).
    Ice-Queen
  • SedrynTyrosSedrynTyros Member EpicPosts: 2,924
    edited March 2017
    Aeolyn said:
    It will still leave a smaller customer base, not everyone will want to create their own shard, or know anyone well enough to want to join a private one for the same reason many don't like playing on free servers(no guarantee the server will last, let alone giving up your info to a stranger).
    Yeah, the player base will be somewhat segmented, but think of the potential upside.  Multiple different flavors of the game available to suit different tastes.  And players who run their own servers could potentially come with ideas that are good enough to be incorporated into the core game.  I think it's going to be pretty sweet.  I'm glad I backed this one.
  • TophetTophet Member UncommonPosts: 6
    edited March 2017
    I really don't like the name. This "Legends" tagline is way over used. Just call it "Aria" there's nothing wrong with that. I'm really glad they chose to go with a mega server, but I wonder if they realize that they're directly competing with Albion Online now. Or "Shards of Aria", I wonder if they have anyone on their staff with a marketing degree.
  • WizardryWizardry Member LegendaryPosts: 15,901
    Why rename the game? Couldn't they have kept the original name and still made the same changes?
    I would bet some kind of legal dealings,like owing money and such.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • MaquiameMaquiame Member UncommonPosts: 1,073
    Forgrimm said:
    Why rename the game? Couldn't they have kept the original name and still made the same changes?
    The old name wouldn't make much sense now after the change, since there are no longer separate shards with different rulesets.
    There will still be private servers. Expect pve only servers.

    image

    Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  • wormedwormed Member UncommonPosts: 465

    Ozmodan said:



    Don't care about the name change, though it seems fine, but I love the idea of everyone on one server....keep all the crafter's and pvpers together, with good rule sets, makes for a great economy.



    Probably will buy to scratch the UO itch....


    Kind of funny, you put crafters and pvpers on the same server, soon no crafters.



    That's... not reality at all.
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