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The Exiled, formerly Das Tal, has just hit Early Access on Steam. The Exiled is an open world PvP sandbox with full loot and territory control. TheHiveLeader is on the scene to report on his findings.
Comments
Was'nt "Ever, Jane" the last one you did?
Minesweeper and Solitaire would also feel great after that one!
Hey... I wasn't lying :-)
View more silliness at http://www.youtube.com/thehiveleader
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
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Coined the phrase "Role-Playing a Development Team" January 2018
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This looks to be the worst developed game of the recent batch of worst developed games. Movement, Combat Mechanics, and....heck everything else looks simply terrible.
I can't believe Hive played this a couple of years ago, as it looks to have the development time of a week - worked on by the new office apprentice still hung over from their enrollment party.
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I was just thinking about that. It's funny how the biggest smack talkers always seem to get their comeuppance.
It's good fun when they do get it. The very best fun is watching them deflate.
I looked into that, didn't know about it. The Das Tal (The Exiled) devs did reply to that though, I found this: https://www.engadget.com/2015/01/21/das-tal-devs-we-dont-even-own-a-gauntlet/
Basically, he said as a game designer he was supposed to point out flaws in other games to learn from them, and that their game won't be perfect either.
While The Exiled isn't a perfect game, far from it at this stage, it does try something different. I've been enjoying the game for what it is, a PvP MMO (Social) Sandbox with limited RPG and PvE elements. There are "catch up mode" mechanics for the leveling where the longer the game world has been running, the larger multiplier you have on XP. You get levels extraordinarily quickly now, after the game world being around for 2 weeks.
There are some persistent elements for vanity items which apparently carry over after the game worlds end (at the moment 28 days is the game world lifetime, but they said it can be longer in the future), but it looks like the devs are doing sandbox experiments with the game worlds.
It's also a game which is perfectly fine to play a couple of hours here and there after work, and you won't be behind at all, especially if you're working with a clan. The solo player experience and new player experience especially need a lot of work, but it's a bit refreshing for someone who has been gaming in all forms for 25+ years and has other responsibilities in life. This game might flounder, in fact there is a big risk for that to happen, but at least they tried something different.