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Can you have too much of a good thing? That’s the question we ask in this week’s RPG Files. With the recent success of Nioh and the growing onslaught of Souls-alike games, when is it time for a break?
Comments
The last souls game that I bought was Bloodborne, and I ended up trading that in before I was finished. I was disappointed that all the zones looked pretty much the same. I would rather see each zone be a completely different art style, like what they did in the earlier 'Souls' series.
As far as the Dark Souls influence in Darkest Dungeon, I didn't see it when I played through Darkest Dungeon. The only similarity that I can think of is that they are both hard. I'm pretty sure you can find games before Demon Souls that were difficult (Ghost N' Goblins on NES comes to mind).
I don't care for any souls-like games that are coming from anyone BUT From Software. They don't feel like they even come close to From's offerings. You can just tell a lot of thought goes into their rpg games.
Nioh however, Is certainly the best attempt I've ever seen at cloning the souls formula, The combat is great change of pace. But the gripe I have with that game is the bosses don't feel nearly as epic and the story is very meh.
TL;DR : YES MAKE MORE SOULS-LIKES, As long as they feel as polished and well thought out, as Bloodborne. Action-combat that is well made is just my bread and butter. Without those games, I'd be gaming less.
Monster Hunter since '04!
Currently playing: MHW & MHGU
Bloodborne is a similar playstyle, but much quicker and a different lore completely.
Nioh separates itself from them Lore wise as well.
Saying they are all the same is saying MMOs are all the same because you click and attack. even though the look and story is completely different, you still click and attack.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Sadly the big developers in the west just don't make those types of action games, instead its just an endless stream of shooters or action adventure games with dumbed down fighting.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I think this article is coming out of the complaints and frustrations of members when they see another MOBA or another survival. You know people behave like that because they come here to seek mmorpgs, because that's the genre they like and pursuit.
If developers keep pumping out great (by community members' standards) mmorpgs no one here, and I mean no one, well maybe you, would say please stop making them great mmorpgs for us because you are wrecking it for us.
If you mean horrible designers and developers should stay away from this genre, well horrible developers should stay away from all genres.
And no, the titles you named don't share virtually everything. One should write and render opinions about the things one have a great understanding of, not just slightly appreciating from afar.
Philosophy of MMO Game Design
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Nobody ever said you had good taste.
I have playthroughs with 0 deaths. It is an achievement with an in-game item rewards usually.
I've "died over and over again" (deaths per hour) in mmorpgs much more.
The Surge? REALLY? You mean an Action-Roleplaying Game, and Genre that's been around for YEARS?
I think you only heard of the genre to due Dark Souls, if that's the case I really don't think you any credibility to make such a claim.
You compare 5 games. 5 Games, one not even released and we are in the realm of over saturation? Please this screams as nothing more than yellow journalism creating an issue out nothing and trying to bait out click bait.
Which apparently I fell for.
The first one was so bad I uninstalled after about 10 minutes. I never thought the second would be as bad, given the negative comments about the first port but it was even worse. So maybe it would be third time lucky? Nope, not even close. Just as bad as the others.
I think they used monkeys to do those PC ports. In fact, I bet that was the name of the company, "PC Port Monkeys".
Thing is that I know that I can get better at games I start off sucking. But in this one I just didn't really have the motivation to persevere.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
40% Onimusha
20% Ninja Gaiden
20% Bushido Blade (stances & setting)
20% DS Series
People calling Nioh a Souls like game have NOT properly played other Team Ninja games or DS and/or Nioh. It has the soul and bonfire system, everything else is different.. I also think it is the better game because of that.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Article creator seems nothing more than a person having missed the genre that's been around for years till hype around Dark Souls grew due to its difficulty.
What am I missing exactly or are you just trying to read something that wasn't written?
I'm certainly not referring to action combat. Torval has the right of it. Extra difficult games where you can die in an instant, have to do a corpse run to regain your XP, usually juggling mana, health, and stamina per fight, spaced out save points... the works. The Surge is definitely part of it. If you don't see the similarities, you haven't looked close enough. It's also coming from Deck 13, the developers who made Lords of the Fallen, another Souls-alike.
Again, there's nothing inherently wrong with these games. The ones listed aren't bad. I've enjoyed them too. It's for exactly that reason that I'm rooting for the video game industry to not beat this style of RPG to death.