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This week on Game On, Chris and Rob get together to discuss the exciting announcement of The Elder Scrolls Online’s first expansion, Morrowind and all that will bring to the game. They also share their thoughts on Conan Exiles, Destiny 2’s path for a 2017 launch (on PC?!?), For Honor’s open beta weekend, and Activision’s earnings call - where record profits and layoffs take center stage.
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"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Companies need to have more respect for subscribers who support them. They should not hammer them for even more money on top of paying their subscription.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
This is literally how every subscription game works.
But things are much more flexible and fluid these F2P days and each company invents their own scheme and does with it what they will.
In ESO's case when they they changed to B2P they adopted a console game like models of box + paid DLCs on the surface but they still heavily encouraged the (now optional) sub with two hefty incentives:
1. Each month you subbed you got roughly the same number of crowns you would get if you just bought crowns directly as a bonus
2. You got access to all the DLC in their new model as long as you subbed.
There were a few additional game play perks but this were the two big benefits from subbing.
In a sense ESO's sub model was a kind of pay as you go quasi season pass. Not exactly of course but it is a kind of membership scheme not all that different from season passes and one console players would have been very familiar with. That the B2P change coincided with the ESO console release was no accident.
This latest change of now doing a yearly "chapter" that is excluded from the DLC is not a once in a while expansion like it is for those games that have that other business model. This will be a yearly thing going forward. This is also not a brand new game in the franchise. It's not "ESO 2." It is in fact nothing but creating a new type of DLC that is not part of that "season pass" every "season" (year.)
Can they do that? Of course they can. Like I already said MMORPGs are quite free to invent any and all types of business models now that the box + sub + expansion model is no longer the norm. But ESO here is inventing yet another new way of monetizing. One that although it may be a good thing for them, it's certainly not a better way for us. It's also their 3rd model in 3 years - who knows how long this one will last?
IDK about you but that old-fashioned box + sub + expansions model is looking pretty good to me right now if for no other reason than its predictability we can rely on.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Yeah but inventory management shouldn't be so bad that you are willing to spend $150 a year on it.
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Sure, older games always charged for box, sub, and DLC but that was before they went free to play. At this point, I would have to say players are better off simply buying each DLC as it comes out and forgoing any monthly sub. Right now I don't see any incentive to keep my accounts going.
Signed,
Pissed Off in Tamriel
(My son speaking to his Japanese Grandmother) " Sorry Obaba, I don't speak Japanese, I only speak human."
For me it's the crafting bag plus all the other perks. XP boost, DLC's, crowns etc.. I don't mind paying for content as long as it is a quality product. The same applies for expansions or "chapters." This game has improved so much since launch I can't wait to see where they take it next!
A company had to make money or they go broke
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
And that is IF there are indeed 3 + the chapter. That certainly won't happen this year since all they have is the 3rd and 4th quarters to work with.
Maybe in 2018? Unless they change the model yet again of course.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
With the caveats (Coins/storage) it seems worth it to me to just pay 15 bucks rather than the asking price for things like Orsinium or the other DLC. There's also the factor of Coins you receive that could be saved in order to purchase the DLC you want later.
What I wasn't referring to was an ongoing sub, in that sense it may be seen as diminished, yet I've never really seen the point in maintaining an ongoing sub anyway. I just sub when I want to play some of the DLC. Which really isn't that often TBH.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Agree. I would add however that once you have maxed out your crafters and added at least some bag expansion you don't need the bag. "We" managed without it after all - its just less messy.
Nor does it hold sets of course.
Agree. The way I would characterise the "old way" however of box price for the base game, sub for the connection and paid added content is "you knew what you were getting". There was a link between price and what you were getting.
Applied today the sub would be "tiny" reflecting the fact that internet access is "cheap" whereas content .... depends on how many copies they sell of course. Direct selling also has the advantage of no retailer taking a % as well. So much resistance though to paying $25 for content but charge $50 for Santa's reindeer and ..... hardly a peep. Sad.
And that is before you factor in the fact that the "Gold Edition" came with 4 xpacs. The only content since last summer that someone who bought the Gold pack but hasn't subbed is Hist. Always assuming they didn't buy that for 1500 crowns. At whatever price they got the crowns for. Orsimium was also on sale in November at 750 crowns. And so on. And with Morrowind being a paid DLC the next content a subscriber would "benefit" from will be - maybe - the next dungeon expansion in Q3. And the chance of them not offering a dungeon multi-pack at a discount at some point is - well the end of the world is more likely I suggest.