From all accounts i have seen so far the crafting system is extremely details and complex. I am concerned this could make the crafting a extremely tedious soul killing task to accomplish.
Will a player need to carry all the materials in the pack needed to craft an item or will the crafting system allow pulling from a warehouse storage area?
Once a player learns a recipe will they be able to single click that item and make it or will they need to craft the 99 sub items needed for the recipe one at a time?
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Of course, vaults + warehouses + banks etc. with materials will be there somewhere. Current implementation of crafting you see in tests is rather early/simplified.
I doubt we'll have to click-click-click... every time, but recipes might be physical (+ expendable?) items we'll have to store somewhere!? This is just a guess, I am not following crafting discussion on forums that closely.