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Updated Avatars a Possibility in 2017 + Mordor Expansion! - Lord of the Rings Online - MMORPG.com

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  • LynxJSALynxJSA Member RarePosts: 3,195
    edited December 2016
    This dev team is now fighting for their jobs and lives.

    There's no safety net anymore, no parent company that will provide monthly paychecks even if the game is not making enough money.

    If WB "didn't want to pay for" revamp X, that money will now have to come directly out of the profit generated by Lotro. No profit, no revamps or expansions, because without profit there won't be any devs left to do the work.
    I fear you are writing this because you see what you describe as a unique situation and not SOP for almost every business ever. 
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    LynxJSA said:
    This dev team is now fighting for their jobs and lives.

    There's no safety net anymore, no parent company that will provide monthly paychecks even if the game is not making enough money.

    If WB "didn't want to pay for" revamp X, that money will now have to come directly out of the profit generated by Lotro. No profit, no revamps or expansions, because without profit there won't be any devs left to do the work.
    I fear you are writing this because you see what you describe as a unique situation and not SOP for almost every business ever. 
    That's because it's not at all unusual for loss-making divisions to be "carried" by the parent company.

    Most commonly it happens when a division goes through "a difficult time". Subsidizing it may result in a leaner, more profitable unit after some restructuring. I'll bet Sony carried SOE for a good few years before they simply had to let it go...
  • LobotomistLobotomist Member EpicPosts: 5,863
    Game industry in general is in Dire straits right now. ( more than ever )

    And the bad situation will continue on for at least few years. Most studios are closing or shrinking. And lot of work is done trough contractors.

    Daybreak, is bad news in any case. A company interested only in milking money by maintaining servers for already existing MMOs, with zero investment with skeleton crew.


    Sadly, another one bites the dust. Thats all.



  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Gorwe said:
    This dev team is now fighting for their jobs and lives.

    There's no safety net anymore, no parent company that will provide monthly paychecks even if the game is not making enough money.

    If WB "didn't want to pay for" revamp X, that money will now have to come directly out of the profit generated by Lotro. No profit, no revamps or expansions, because without profit there won't be any devs left to do the work.
    Which, although kinda inhuman, is the right way to go. Because, when you can get by doing nothing and you're paid almost exactly the same if you work REALLY HARD...why'd you work really hard again? Comfort unfortunately stifles innovation and various other things.
    That's a bit harsh, lol, you have to keep context in mind.

    When WB "refused to pay" for certain changes, that was most likely because those project proposals would have required extra expense over and above the existing team's monthly paychecks. Additional contractors for coding or artwork, etc.

    A parent company may "loan" money to a dev team in advance so that they can do projects. That loan is then "repaid" by the extra revenue generated by the changes to the game.

    Not having access to "friendly finance" makes things much more difficult. SSG will either have to find additional sources for funding, or take much longer to complete work which should have been tackled with an expanded team.
  • alakramalakram Member UncommonPosts: 2,297
    edited December 2016
    In my opinion they need an NPC revamp too. They are really ugly. At least the npc's you find around in cities. More than ugly, they look subpar compared to the scenery.



  • ste2000ste2000 Member EpicPosts: 6,194
    edited December 2016
    It's funny, but I haven't played LotRO in forever. Simply by having big news like this, I'm tempted to try it again soon.
    Bored with Archeage already? :)

  • ReizlaReizla Member RarePosts: 4,080
    "Ciccolini also mentioned that lag is the priority and has asked players for specific information about when they are experiencing issues."
    Does that mean that EU servers in Amsterdam will be a fact, or will DBG keep them as they are now, leaving the majority of the EU players with lag/low ping?

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  • SlyLoKSlyLoK Member RarePosts: 2,698
    If they go for new avatars then they should show them in stages to the players so they can get as close as possible to the look the players want..
  • TorvalTorval Member LegendaryPosts: 19,934
    Reizla said:
    "Ciccolini also mentioned that lag is the priority and has asked players for specific information about when they are experiencing issues."
    Does that mean that EU servers in Amsterdam will be a fact, or will DBG keep them as they are now, leaving the majority of the EU players with lag/low ping?
    I have a feeling they're not talking about location latency, but performance and client-server lag that includes latency issues, net code, server side performance, and client optimizations that all contribute to the laggy feeling of play that exists in certain areas of the game, but not really others.
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  • JeroKaneJeroKane Member RarePosts: 6,279

    Torval said:

    By the way the game has had an animation revamp at one point and it was met with mixed reviews. It was a very limited pass and not a complete revamp, but some people like their familiar things. He makes good points.



    They never did an animation revamp. They overhauled the combat system and reduced cooldown on some abilities and increased the speed on some animations to make the combat and it's animations look more fluid and faster.
    All animations are still the same as they were at launch, just a bit faster with shorter global cooldown.

    At launch the combat and animations were dreadfully slow, putting off a lot of people down the line.
  • DKLondDKLond Member RarePosts: 2,273
    "Looking into" is probably key.

    Sounds like a bunch of hollow words to keep players excited and playing.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited January 2017
    DKLond said:
    "Looking into" is probably key.

    Sounds like a bunch of hollow words to keep players excited and playing.
    A little harsh. I don't think the words are "hollow" but nor will they mean what players might hope they mean.

    The team was downsized last year can't see it expanding. They are independent and have to decide whether the cost of revamping the models will recoup the cost. In the long term it may extend the life of the game but in the short term? New company; uncertain future - their futures. Its one thing to argue enthusiastically to WB when "WB" are on the hook for the tab but when they are. I am sure they are "looking" at it!

    (Personally I don't see the need but that is my view).
  • immodiumimmodium Member RarePosts: 2,603
    JeroKane said:

    They never did an animation revamp. They overhauled the combat system and reduced cooldown on some abilities and increased the speed on some animations to make the combat and it's animations look more fluid and faster.
    All animations are still the same as they were at launch, just a bit faster with shorter global cooldown.

    At launch the combat and animations were dreadfully slow, putting off a lot of people down the line.
    They may not have done a total animation revamp, but they did change dwarf & hobbit run/walk animations around 2010.

    image
  • DKLondDKLond Member RarePosts: 2,273
    gervaise1 said:
    DKLond said:
    "Looking into" is probably key.

    Sounds like a bunch of hollow words to keep players excited and playing.
    A little harsh. I don't think the words are "hollow" but nor will they mean what players might hope they mean.

    The team was downsized last year can't see it expanding. They are independent and have to decide whether the cost of revamping the models will recoup the cost. In the long term it may extend the life of the game but in the short term? New company; uncertain future - their futures. Its one thing to argue enthusiastically to WB when "WB" are on the hook for the tab but when they are. I am sure they are "looking" at it!

    (Personally I don't see the need but that is my view).
    It's just my experience with these old MMOs on partial lifesupport.

    A proper revamp would take quite a bit of resources - and I honestly doubt they'd be willing to fund that kind of change.

    That said, they might half-ass it somehow, which would be a complete waste of time.
  • WarlyxWarlyx Member RarePosts: 3,025
    new avatar and combat animations / spells would be awesome :o
  • gervaise1gervaise1 Member EpicPosts: 6,919
    DKLond said:
    gervaise1 said:
    DKLond said:
    "Looking into" is probably key.

    Sounds like a bunch of hollow words to keep players excited and playing.
    A little harsh. I don't think the words are "hollow" but nor will they mean what players might hope they mean.

    The team was downsized last year can't see it expanding. They are independent and have to decide whether the cost of revamping the models will recoup the cost. In the long term it may extend the life of the game but in the short term? New company; uncertain future - their futures. Its one thing to argue enthusiastically to WB when "WB" are on the hook for the tab but when they are. I am sure they are "looking" at it!

    (Personally I don't see the need but that is my view).
    It's just my experience with these old MMOs on partial lifesupport.

    A proper revamp would take quite a bit of resources - and I honestly doubt they'd be willing to fund that kind of change.

    That said, they might half-ass it somehow, which would be a complete waste of time.
    I agree. And like you I'm not sure they would fund it. If it was WB absolutely not.

    I can see the SSG team considering it though. They were downsized before being spun off but they obviously still have some devs etc. working on the expansion. So lets say they release the xpac without the revamp then they have to decide what to work on next. (Things are not that sequential of course but I'm keeping things simple) They will then have a decision to make:
    • let staff go - quietly - which saves money;
    • produce yet another content patch - which should bring in some money;
    • work on DDO content;
    • do a revamp.
    The only way the revamp would bring in money in the short term would be via publicity generating curiosity. Realistically though its value would be in keeping the game looking reasonable for longer. Which they might do if LotR was their only product. It isn't of course - they have DDO as well so maybe they will just alternate. And I am assuming no new game!

    A revamp as part of the expansion? If the expansion includes the destruction of the ring maybe that would be an option - not sure it does. At some point however they could try a "re-launch" around the concept of taking the ring from The Shire all the way to Mordor. Doubt that would work though in the current LotR game - could they pull it out as a mini-game? Maybe just do enhanced graphics for some 20 or 30 hour single person epic journey?

    Like you I can't see them doing it but I can see them thinking about it. 


  • cheyanecheyane Member EpicPosts: 7,097
    Please change the way they run.
    Crichton: 'If he masters wormhole technology, what will he use it for?'
    Scorpius: 'Faster delivery of pizzas.'

  • OzmodanOzmodan Member EpicPosts: 9,719
    cheyane said:
    Please change the way they run.
    Geez I just don't get you people.  Nothing wrong with the graphics, yep they are a bit outdated, but the content is still there, far more than most MMO's.  Go play games like Black Desert, great graphics and absolutely little content.  I get far more enjoyment of having tons of things to do than few.  Give me Lotro any day. 
  • cheyanecheyane Member EpicPosts: 7,097
    There's no harm in updating the animations I don't see the cross purposes. Bit touchy about BDO aren't we lol. 
    Crichton: 'If he masters wormhole technology, what will he use it for?'
    Scorpius: 'Faster delivery of pizzas.'

  • laseritlaserit Member LegendaryPosts: 6,273
    It's been so many years since I've played.

    I have a lifetime VIP, how does that work these days?

    "Be water my friend" - Bruce Lee

  • HorusraHorusra Member EpicPosts: 4,200
    Ozmodan said:
    cheyane said:
    Please change the way they run.
    Geez I just don't get you people.  Nothing wrong with the graphics, yep they are a bit outdated, but the content is still there, far more than most MMO's.  Go play games like Black Desert, great graphics and absolutely little content.  I get far more enjoyment of having tons of things to do than few.  Give me Lotro any day. 
    The animations are just not enjoyable to sit and watch for any length of time.  No amount of content can fix that.
  • Po_ggPo_gg Member EpicPosts: 5,178
    laserit said:
    It's been so many years since I've played.

    I have a lifetime VIP, how does that work these days?
    It works perfectly, with a large amount of added envy :wink:
    You have all the content avaliable (expect the expansions if you haven't purchased them), and what was added later, like the premium bag or the beorning class, you can purchase from the stockpile of points you've accumulated while you were gone. (you can get the missing -if any- expansions from those points too).
  • SovrathSovrath Member LegendaryPosts: 28,378
    This dev team is now fighting for their jobs and lives.

    There's no safety net anymore, no parent company that will provide monthly paychecks even if the game is not making enough money.

    If WB "didn't want to pay for" revamp X, that money will now have to come directly out of the profit generated by Lotro. No profit, no revamps or expansions, because without profit there won't be any devs left to do the work.
    How is that different from when they were a private company "before" WB bought them? They still had to get players and keep them (as long as they could be kept).

    All I see here is that they have returned to their former state.

  • HarikenHariken Member EpicPosts: 2,495
    Will never go back to Lotro until they get rid of quest packs. Hopefully with Daybreak the game will have a business model like EQ2. I have bought six expansions for this game but if i don't sub. i have to buy quest packs for lower level zones for new characters. Its a freaking rip off.
  • TorvalTorval Member LegendaryPosts: 19,934
    edited January 2017
    JeroKane said:
    Torval said:
    By the way the game has had an animation revamp at one point and it was met with mixed reviews. It was a very limited pass and not a complete revamp, but some people like their familiar things. He makes good points.
    They never did an animation revamp. They overhauled the combat system and reduced cooldown on some abilities and increased the speed on some animations to make the combat and it's animations look more fluid and faster.
    All animations are still the same as they were at launch, just a bit faster with shorter global cooldown.

    At launch the combat and animations were dreadfully slow, putting off a lot of people down the line.
    You're wrong. Some races have had their animations revamped and even those small tweaks caused no amount of bickering especially around hobbit running. This was a few years ago and wasn't a complete animation replacement, but still a revamp of certain race animations. They have not gone untouched. Search for posts by Floon about animation changes.

    The combat system has had 3 or 4 major revamps (depending on what qualifies as a major revamp). The combat system in Shadows isn't even around anymore. The first major revamp came between the release of Rift (along with the introduction of gloom - a confusing extension of the dread/hope mechanic). BPE doesn't work the same. DR and combat calculations had major changes to them. If can dig through old forum posts (if they're still around somewhere) you can see discussions with combat formulas.
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