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Elder Scrolls Online - Homestead - Why It's Good News for Everyone - MMORPG.com

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  • KyleranKyleran Member LegendaryPosts: 34,359
    Hummm, I missed people freaking out about housing... I'm pretty active on ESO social media, how did I miss this uproar?
    It would appear there really isn't any uproar, was just mentioned in the OPs article.

    Makes for more clicks or something. ;)

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  • TorvalTorval Member LegendaryPosts: 19,776
    Kyleran said:
    Hummm, I missed people freaking out about housing... I'm pretty active on ESO social media, how did I miss this uproar?
    It would appear there really isn't any uproar, was just mentioned in the OPs article.

    Makes for more clicks or something. ;)
    I was going to be nice and not point that out, but I'll hop on the bandwagon.

    I've not heard any rumblings in game. What I hear people bitch about in game right now is the lag and performance issues since the patch on Monday. That's more newsworthy in the short term in my opinion. But other than that I liked the article.
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  • gervaise1gervaise1 Member EpicPosts: 6,387
    edited December 2016
    baphamet said:

    with the megaserver, it's actually impossible to not have instanced housing unless they were to releases zones dedicated to housing and there would have to be millions of plots.....ya that's right MILLIONS.
    There you go with that hand holding, easy mode junk again. Why does their have to be millions. There should only be a set amount, and it should be way under the player base, not that I honestly believe millions of people play this game, but any ways. That would make a market for housing, and a fun economy, not that this game has any kind of economy, why because that nonsense, where every one has everything..............
    No handholding; @baphamet is simply calling it as it is.

    How many servers are you suggesting - the game has sold over 7M so it needs to be a lot. What's it to be 1 server with 10M non-instanced houses? 10,000 with 1,000 instanced houses? Pick whatever numbers you like. If you want to create fewer houses than the number of possible players just say. If you want to have repossession just say.

    However:

    1. Each server is an instance. You are splitting the population up. If you opt for 1,000 servers that is 1,000 instances. 
    2. And because there won't be 7M+ players concurrent some of the servers are going to be ghost towns. So there will be a call for server mergers.

    Don't take what I or @baphamet say though you tell us how it could be. Just remember each server is an instance .....
  • postlarvalpostlarval Member EpicPosts: 2,003
    Hummm, I missed people freaking out about housing... I'm pretty active on ESO social media, how did I miss this uproar?
    Because it only exists in the minds of bitter vets and old school forgotten ones. 
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    ~~ postlarval ~~

  • RobsolfRobsolf Member RarePosts: 4,596
    Housing wouldn't be on the top of my priority list. But I'm having a hard time being upset about it, whilst I pay $0(plus interest) per month to play it.

    That said, if it were my one and only game, I would also probably get tired of release after release being thin or devoid of traditional content.

    So... the choice... good or bad... I choose not to choose.
  • TorvalTorval Member LegendaryPosts: 19,776
    Robsolf said:
    Housing wouldn't be on the top of my priority list. But I'm having a hard time being upset about it, whilst I pay $0(plus interest) per month to play it.

    That said, if it were my one and only game, I would also probably get tired of release after release being thin or devoid of traditional content.

    So... the choice... good or bad... I choose not to choose.
    They have had a pretty decent pace with traditional DLC content releases. It's not like they're going a year or so between content updates like WoW and many other mmos.
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  • AsheramAsheram Member EpicPosts: 3,876
    DMKano said:
    Ozmodan said:
    You cannot please anyone.  It is still one of the better MMO's and they don't constantly bop you over the head with their store like Trion does.

    Bop!



  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    edited December 2016
    Torval said:
    goemoe said:
    "I’m surprised to see how many people are upset that Homestead will be the next DLC for The Elder Scrolls Online."

    Dear Ryan Getchell,

    Homestaed, like One Tamriel, is/will be no DLC. It is a free for all update to the game. Unlike an DLC (= down load content), you won't have to unlock it by paying for it.

    Homestaed is a present for all players. Use it or ignore it. No reason to argue.
    Yes but if you think they won't use this new feature to sell shit tons of items for it in the coin shop you must be mad. Now I'm not saying that in itself is a bad thing, but in every MMO so far that's gone this route you can kiss meaningful content outside of the cash shop goodbye.
    You're not saying trying to be successful is a bad thing, but you'll put a smarmy spin on it anyway. Right?
    I'm saying that bilking your customers out of money for pointless fluff items that require no actual in game effort is a shit way to do business. Call me crazy but I for one prefer game companies to focus on actual game play, not this Dress Up Barbie horse shit.
    image

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  • GhavriggGhavrigg Member RarePosts: 1,308
    Torval said:
    goemoe said:
    "I’m surprised to see how many people are upset that Homestead will be the next DLC for The Elder Scrolls Online."

    Dear Ryan Getchell,

    Homestaed, like One Tamriel, is/will be no DLC. It is a free for all update to the game. Unlike an DLC (= down load content), you won't have to unlock it by paying for it.

    Homestaed is a present for all players. Use it or ignore it. No reason to argue.
    Yes but if you think they won't use this new feature to sell shit tons of items for it in the coin shop you must be mad. Now I'm not saying that in itself is a bad thing, but in every MMO so far that's gone this route you can kiss meaningful content outside of the cash shop goodbye.
    You're not saying trying to be successful is a bad thing, but you'll put a smarmy spin on it anyway. Right?
    I'm saying that bilking your customers out of money for pointless fluff items that require no actual in game effort is a shit way to do business. Call me crazy but I for one prefer game companies to focus on actual game play, not this Dress Up Barbie horse shit.
    image
    Can't blame them for providing a service in demand. Believe it or not, but housing stuff is gameplay to other people. They're focusing on game play with it, regardless of whether or not you, specifically, will have a need for it. The game isn't made for you alone. 

    Besides, pointless fluff items are among the only things that people will allow in cash shops over here without calling it P2W. 
  • gervaise1gervaise1 Member EpicPosts: 6,387
    Torval said:
    Robsolf said:
    Housing wouldn't be on the top of my priority list. But I'm having a hard time being upset about it, whilst I pay $0(plus interest) per month to play it.

    That said, if it were my one and only game, I would also probably get tired of release after release being thin or devoid of traditional content.

    So... the choice... good or bad... I choose not to choose.
    They have had a pretty decent pace with traditional DLC content releases. It's not like they're going a year or so between content updates like WoW and many other mmos.
    A valid concern though but as @Torval says they have done a good job so far (since last summer) of pushing out new content. Even One Tamriel - the previous free patch/DLC that is talked about primarily as a systems patch had a whole new set of quests in Craglorn. Maybe housing patch will surprise people ...
  • someforumguysomeforumguy Member RarePosts: 4,037
    Soki123 said:
    Just let me buy and sell from them, then I ll be happy
    Is there any news about that? Because I somehow doubt they will let go of their current crappy shop system.

    I am just afraid that housing ends up being a gimmick like in several other MMO's. Mostly interesting for people who like to decorate, but beyond that, not having practical use.


  • alakramalakram Member UncommonPosts: 2,294
    I will literaly sub again to the game the day this DLC releases.



  • IselinIselin Member LegendaryPosts: 13,060
    Soki123 said:
    Just let me buy and sell from them, then I ll be happy
    Is there any news about that? Because I somehow doubt they will let go of their current crappy shop system.

    I am just afraid that housing ends up being a gimmick like in several other MMO's. Mostly interesting for people who like to decorate, but beyond that, not having practical use.


    No. Nothing about that.

    I too like housing when it has more function to it... storage, vendors, etc. But I seem to be in the minority. The majority of those who care about housing are into the decorating more than anything else.

    It's fine though. Not everything in the world hast to cater to me... misguided though that might be :)
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  • the_Wockythe_Wocky Member UncommonPosts: 6
    edited December 2016
    Personally, I'm quite excited for it. I think people fear it'll become like RIFT where the entire focus of the game appears to be to drive sales of pretty items to wear, dimension (player housing) pieces and to rush them to the cash shop and somehow seem to think these items should be considered as "content"

    I am quite impressed with how ethically ESO has handled their lock-box thing. Very fair, imo - you get a chance at currency with each roll/open to buy things (eventually) if your luck is bad.

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  • JoeDanJoeDan Member CommonPosts: 10

    DAS1337 said:



    Warzod said:


    This is because some players refuse to understand that not everyone plays for the same reasons they do. Content must be provided for those who are not here to grind out every zone and do every quest. Some love the housing, crafting, or costumes. That's why it is so incorrect to say that costumes in a cash shop are not pay to win. For a player that is only interested in collecting outfits putting them behind an additional paywall is pay to win for them. Good developers will always take time to develop content for all playstyles and players just need to remember they are not the only one playing the game.






    I understand what you're trying to say.. but I don't believe you really comprehend what pay to win actually is. Someone who likes clothing, and spends hundreds of dollars on it, has no advantage over anyone else. They don't have stats.



    Exactly... pay to win, would mean if you were paying for experience, paying real money for gear with stats that take a non-paying player a long time to get, etc... me buying furniture, costumes, or even mounts, does nothing to affect anyone else. While I do anxiously look forward to new zones, I think ESO is a tremendous game and I love it.

    I can kinda see how releasing an update with two dungeons, an update like One Tamriel, and Homestead is a little underwhelming, only because 3 non-zone updates came after 4 much more substantial add-ons in a row. I think maybe they should alternate more, so people don't know what to expect. For me, I love the game, but haven't been too motivated to play since around the time of the Shadows of the Hist update. But I know a lot of people LOVE housing in MMO's so I understand it. Just very anxious for a new zone to explore as someone who loves Elder Scrolls lore and that the Elder Scrolls franchise is my addiction in life :)
  • DistopiaDistopia Member EpicPosts: 21,182
    goemoe said:
    "I’m surprised to see how many people are upset that Homestead will be the next DLC for The Elder Scrolls Online."

    Dear Ryan Getchell,

    Homestaed, like One Tamriel, is/will be no DLC. It is a free for all update to the game. Unlike an DLC (= down load content), you won't have to unlock it by paying for it.

    Homestaed is a present for all players. Use it or ignore it. No reason to argue.
    Yes but if you think they won't use this new feature to sell shit tons of items for it in the coin shop you must be mad. Now I'm not saying that in itself is a bad thing, but in every MMO so far that's gone this route you can kiss meaningful content outside of the cash shop goodbye.
    Most "meaningful" content additions have already been sold through the cash shop or come with ESO+. 

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  • XodicXodic Member EpicPosts: 1,012
    This may be a good example of how the game takes a back seat to cash shop optimization. They could easily make housing have additional storage, but take a hit on revenue from inventory slot purchases and subscriptions for those who just want the crafting material bags.

    But hey, as long as the game is profitable they’ll keep delivering great content, right?

    Can’t wait to see the new lottery box housing specials….
  • TorvalTorval Member LegendaryPosts: 19,776
    Torval said:
    goemoe said:
    "I’m surprised to see how many people are upset that Homestead will be the next DLC for The Elder Scrolls Online."

    Dear Ryan Getchell,

    Homestaed, like One Tamriel, is/will be no DLC. It is a free for all update to the game. Unlike an DLC (= down load content), you won't have to unlock it by paying for it.

    Homestaed is a present for all players. Use it or ignore it. No reason to argue.
    Yes but if you think they won't use this new feature to sell shit tons of items for it in the coin shop you must be mad. Now I'm not saying that in itself is a bad thing, but in every MMO so far that's gone this route you can kiss meaningful content outside of the cash shop goodbye.
    You're not saying trying to be successful is a bad thing, but you'll put a smarmy spin on it anyway. Right?
    I'm saying that bilking your customers out of money for pointless fluff items that require no actual in game effort is a shit way to do business. Call me crazy but I for one prefer game companies to focus on actual game play, not this Dress Up Barbie horse shit.
    Well that wasn't full of exaggerated hyperbole making it harder to give a grown up response.

    ZoS gives updates to all their players and this will be no exception. This is something for the decorating crowd that typically has huge RP tie-ins. Their favorite things are just as important as our favorite things.

    It also looks like they're selling and integrating it like they do the rest of their game. The system is in game as a QoL update for no extra charge. They will sell additional stuff through the store to subsidize that development. I like that better than making a paid DLC and then also subsidizing through the cash shop.

    If you had a legit gripe I would be right there with you, but you just sound salty (no insult intended) about it. Charging for that stuff isn't unreasonable. How much and what they charge for might be. We'll have to see how they roll it out. So far this game is very generous with using account based unlocks which I deeply appreciate when I compare it to most of my other mmos.
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  • YaevinduskYaevindusk Member RarePosts: 2,092
    edited December 2016



    goemoe said:

    "I’m surprised to see how many people are upset that Homestead will be the next DLC for The Elder Scrolls Online."



    Dear Ryan Getchell,



    Homestaed, like One Tamriel, is/will be no DLC. It is a free for all update to the game. Unlike an DLC (= down load content), you won't have to unlock it by paying for it.



    Homestaed is a present for all players. Use it or ignore it. No reason to argue.


    Yes but if you think they won't use this new feature to sell shit tons of items for it in the coin shop you must be mad. Now I'm not saying that in itself is a bad thing, but in every MMO so far that's gone this route you can kiss meaningful content outside of the cash shop goodbye.



    Housing done right (in terms of things to do with it) won't have this problem. Nearly every system in a game can be revitalized and updated with this feature. New furniture / trophies for raids, fishing, dungeons, gathering, crafting (all crafts), etc. New materials to gather and acquire through the above for crafting and the like. Implementation of new systems, or bringing new life to old, etc. Potentially new crafts (tinkering / carpentry). As well as fixing the economy, adding new gold sinks, giving guilds something to do (if they can also serve as guild halls, and new features are made for guilds to invest in; perhaps buying entire mansions or castles and filling it up with the most expensive items in game as well as perhaps unique features and more guild space / player inventory). And more can be added as time goes on. Even if one doesn't partake in it, they can still make some gold selling to those who do by acquiring rare resources or running old content they thought they'd never go back to to sell or help friends get what they want. Developers just have to know how to do it, and players of all types have to see the opportunity to make bank or acquire rare things as a whole.

    Housing done wrong is just a static area where you go to -- akin to Garrisons or Order Halls -- that you can't edit, has no meaningful impact on the world around them (no involvement of other systems) and no way to make the place feel like it belongs to your character, thus you have no attachment to it and want out. Worst of all if you feel trapped in it, since it has facebook quests to give you gold (not to mention having little attachment, as you didn't really do anything to be proud of save spend 5k gold for tier 3). But I digress, it is also wrong when the only meaningful use you get out of it is only selling things on a shop. If this is the case, I'd be upset with the system as a whole. We'll just have to see if they had the foresight to really refresh all the other content in such a way that it's all optional but incredibly lucrative for even players that don't want a house. Regardless, nearly every modern MMO has housing nowadays, or is implementing it. If done superbly, it really helps you stay attached to your character or the game as a whole. If done as a cash grab, there are other features that could've been worked on instead, as far as the player's eyes are concerned.

    In games that use it in such a way as selling character cosmetics, I can see wisdom in disliking the system as a whole. This may be true with most F2P games, as well. Though games that have subscriptions -- or intended to -- don't typically have this. A game that does it right after the fact is FFXIV -- even though I absolutely hate their distribution methods of houses and the artificial limited quantity of such. Baring that incompetent choice, every patch and .5 patch has new housing, new character items, new recipees for every craft, new updates to systems, new items to drop in dungeons / raids, new items for their mini games (Gold saucer, Triple Triad, PotD, Chocobo Racing, Minion battles, etc.), new items for gathering, treasure hunting, Aquapolis, Palace of the Dead, new materials to acquire, new dances, new hairstyles, new emotes, new mentor systems, updates to previous systems, new story, new dungeons, etc. Nearly all of them having something for housing. Even things from 2.0 are updated in a lot of ways to refresh interest in content. Or new systems are made to further do that and reward it. In fact, whether you're a dungeon delver, a raider, a crafter, a gatherer or a partaker of the dozens of systems that give you random things to do, you have golden opportunities in-between and during new patches due to all of them. With the people who already made their fortune buying all the new stuff at obscene prices. Honestly, this is just a new end-game for pretty much everyone, if it's done correctly.
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  • Joseph_KerrJoseph_Kerr Member RarePosts: 1,111
    If they add storage capability for player housing my guess is it'll only be for subscribers. Otherwise it would undermine their limited storage/crafting bag angle which is possibly the primary reason for any of us to choose subscription over b2p. Or maybe they'll add storage chests to the cash shop.
  • gervaise1gervaise1 Member EpicPosts: 6,387

    Yes but if you think they won't use this new feature to sell shit tons of items for it in the coin shop you must be mad. Now I'm not saying that in itself is a bad thing, but in every MMO so far that's gone this route you can kiss meaningful content outside of the cash shop goodbye.
    Have to wave the flag for LotR here. It continued to produce "meaningful" content for years after housing was first introduced and continues to produce "meaningful" content after the much more recent introduction of some housing cash shop items. And thinking it have to wave the flag for SWTOR as well. Probably others as well.

    Will this be the same for ESO? We will find out.

    So far however "cash shop stuff" is very limited in ESO.

    And at the end of the day they have a limited number of options to generate revenue. I think this update is aimed at selling ESO to people who bought Skyrim but haven't yet bought ESO. And to that end I think there will be new DLC that adds more "Skyrim". 
  • SlyLoKSlyLoK Member RarePosts: 2,635
    I am not a big housing person.. Going back to UO with my first in game home I rarely used it except for a loaded recall runebook ( dont need in ESO ) , a chest with crafting supplies ( dont need in ESO since you can craft from banked items ) and a merchant ( would like to see guild merchants have spots in front of houses open for bid ).

    At the same time I wont take issue with a housing update since many people enjoy those systems. The next DLC probably wont arrive until May - July next year to boot.
  • gervaise1gervaise1 Member EpicPosts: 6,387
    Easy to forget that they are adding events as well.
  • HarikenHariken Member RarePosts: 2,384
    The only complaint i heard was about storage. Other than that people were happy its finally going to happen.
  • IkedaIkeda Member RarePosts: 2,746
    edited December 2016
    Ghavrigg said:
    Can't blame them for providing a service in demand. Believe it or not, but housing stuff is gameplay to other people. They're focusing on game play with it, regardless of whether or not you, specifically, will have a need for it. The game isn't made for you alone. 


    Me, it's gameplay to me.  You know what I do in Rift?  I build my Dimension.  I've spent more time there than in the game.  Likely will be doing the same thing here.  

    If I wasn't doing that, I was hopping through other peoples Dimensions playing their games or just seeing what they figured they could do with the exact same toys I had.
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