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Hello, my name is Paul Carrico and I am excited to be working alongside so many talented people at Pixelmage. I have been making games for about 16 years now. I am a game designer and work on creating and implementing content. I find myself always being drawn back to crafting systems. Working with the crafting communities of EverQuest, EverQuest II, and H1Z1 were some of my favorite times doing design.
Comments
From my experience in alpha, crafting materials have their own inventory which is limitless, I believe. But no, they don't carry between characters.
I have a hell of a time just trying to find my way back to town
The hardest thing so far, is surviving long enough to acquire your first load of firewood, health potions and bandages. After that the game becomes much easier (so far)
I like it, it has a charm about it.
I think I'll shelf it and see how things have progressed in a couple months.
"Be water my friend" - Bruce Lee
MMORPG.com can host a house server
That would be cool
"Be water my friend" - Bruce Lee
Pro-SC's vs Anti-SC's
or...
maybe....
Themeparkers vs Sandboxers
You know... something that brings out the digital violence in people
"Be water my friend" - Bruce Lee
something like that to get the party?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me